Player Matchup

Kuzenbo
Kuzenbo
CALI1697
Kuzenbo
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
213W - 275L
1,358 Elo+
Party 2
Izanami
Izanami
ERROR-luisprota
Izanami
Level 66
God Stats
9W - 10L
1,335 SR
Queue Stats
298W - 342L
1,370 Elo+
Party 2
Raijin
Raijin
El_invasor77
Raijin
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 152L
1,438 Elo+
Party 2
Nemesis
Nemesis
MashersBG
Nemesis
Level 7
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
drgons
Bellona
Level 55
God Stats
3W - 4L
1,708 SR
Queue Stats
6W - 7L
1,766 Elo+
Party 3
Team Averages
Level 51
1,450 SR
1,486 Elo+

VS

Team Averages
Level 81
1,505 SR
1,429 Elo+
Neith
Neith
DrSip97
Neith
Level 108
God Stats
13W - 10L
1,453 SR
Queue Stats
101W - 102L
1,482 Elo+
Party 1
Ares
Ares
ELProfesorDodo
Ares
Level 158
God Stats
2W - 0L
1,884 SR
Queue Stats
106W - 112L
1,442 Elo+
Party 1
Bellona
Bellona
ItzSaLva
Bellona
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
70W - 81L
1,424 Elo+
Party 1
Loki
Loki
MILY_GRACZ-_-
Loki
Level 66
God Stats
29W - 29L
1,494 SR
Queue Stats
49W - 53L
1,437 Elo+
Solo
Janus
Janus
Seun-Femi
Janus
Level 44
God Stats
8W - 7L
1,384 SR
Queue Stats
26W - 30L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CALI1697
Kuzenbo
10
0 / 3 / 2
6,484
463
3,143
11,605
12,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 5 / 1
5,690
406
5,808
12,567
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
14
1 / 4 / 2
7,519
537
6,975
9,507
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
MashersBG
Nemesis
8
2 / 1 / 0
6,277
448
1,184
7,407
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
drgons
Bellona
11
1 / 4 / 0
6,538
467
6,494
12,420
11,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrSip97
Neith
12
4 / 1 / 4
7,370
526
11,312
8,435
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
4 / 1 / 7
8,324
595
8,569
13,918
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
ItzSaLva
Bellona
13
1 / 0 / 8
7,812
558
5,810
11,828
11,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 3
8,203
586
6,697
6,179
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Seun-Femi
Janus
13
0 / 2 / 1
7,357
526
3,516
6,558
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
17
17
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CALI1697
Kuzenbo
0
3
2
0.33
W
Neith
DrSip97
Neith
4
1
4
6
W
4
1
7
7.5
L
0
5
1
0.1
L
Raijin
1
4
2
0.5
W
Bellona
ItzSaLva
Bellona
1
0
8
5
W
8
0
3
9.5
L
Nemesis
MashersBG
Nemesis
2
1
0
2
W
Janus
Seun-Femi
Janus
0
2
1
0.25
L
Bellona
drgons
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
35,904
53,506
Taken
46,918
34,412
Mitigated
31,305
7,069
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CALI1697
Kuzenbo
3,143
1,292
0
954
11,605
12,315
14
3,985
7,586
17,372
0
W
Neith
DrSip97
Neith
11,312
2,905
0
3,640
8,435
3,471
720
2,893
5,542
0
57,983
W
8,569
495
0
2,575
13,918
11,456
0
2,948
10,962
30,104
2,427
L
5,808
3,778
0
2,614
12,567
4,168
0
3,206
9,319
0
44,516
L
Raijin
6,975
210
0
1,310
9,507
3,606
0
1,980
7,339
64,307
1,139
W
Bellona
ItzSaLva
Bellona
5,810
1,749
0
4,852
11,828
11,612
0
1,187
10,638
0
39,473
W
6,697
2,270
0
2,729
6,179
2,200
0
315
5,864
0
47,897
L
Nemesis
MashersBG
Nemesis
1,184
435
0
125
7,407
2,996
0
495
6,912
0
32,096
W
Janus
Seun-Femi
Janus
3,516
387
0
1,500
6,558
2,566
198
2,483
4,075
51,860
1,974
L
Bellona
drgons
Bellona
6,494
1,563
0
2,066
12,420
11,327
0
1,842
10,498
0
27,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
39,066
289
Minions Killed
344
0
Camps Cleared
0
1,340,627
Distance Traveled
1,337,168
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,484
463
21
2
0
298,638
2
W
Neith
7,370
526
83
6
0
259,074
0
W
Ares
8,324
595
36
3
0
249,159
0
L
Izanami
5,690
406
64
5
0
258,267
0
L
Raijin
7,519
537
121
9
0
254,685
5
W
Bellona
7,812
558
53
4
0
252,648
0
W
Loki
8,203
586
66
5
0
298,303
0
L
Nemesis
6,277
448
39
3
0
250,543
0
W
Janus
7,357
526
106
8
0
277,984
6
L
Bellona
6,538
467
44
3
0
278,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role