Player Matchup

Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
Møody
Ra
Diamond III
Level 159
God Stats
18W - 15L
1,636 SR
Queue Stats
224W - 207L
2,255 MMR
Solo
Osiris
Osiris
Diamond IV
NehruvianDoom
Osiris
Diamond IV
Level 157
God Stats
40W - 32L
1,655 SR
Queue Stats
363W - 360L
2,129 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
QWARTY1
Heimdallr
Diamond IV
Level 143
God Stats
6W - 4L
1,645 SR
Queue Stats
136W - 132L
2,135 MMR
Solo
Ne Zha
Ne Zha
Diamond II
TheGreenZombie
Ne Zha
Diamond II
Level 126
God Stats
3W - 2L
1,614 SR
Queue Stats
204W - 173L
2,236 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,610 SR
2,051 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,480 SR
1,920 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
HDxMovement
Amaterasu
Diamond V
Level 125
God Stats
1W - 3L
1,404 SR
Queue Stats
76W - 60L
2,091 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Laprаs
Morgan Le Fay
Platinum I
Level 176
God Stats
4W - 5L
1,380 SR
Queue Stats
61W - 57L
1,937 MMR
Solo
Ravana
Ravana
Masters
ViiVES
Ravana
Masters
Level 128
God Stats
4W - 5L
1,616 SR
Queue Stats
610W - 555L
2,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 0 / 0
3,609
722
277
1,534
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
7
0 / 0 / 1
3,906
781
2,272
2,269
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
3 / 0 / 0
4,635
927
4,022
5,344
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
QWARTY1
Heimdallr
6
0 / 0 / 0
3,217
643
93
853
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 3 / 0
3,314
663
1,727
6,316
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AresKuzenboAphroditeSobek

VS

Bans
Cu ChulainnIx ChelThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
2 / 0 / 1
3,949
790
3,190
1,631
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
 
Geb
5
0 / 0 / 0
3,093
619
0
1,114
465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
HDxMovement
Amaterasu
5
0 / 3 / 0
3,081
616
2,841
5,851
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Laprаs
Morgan Le Fay
6
0 / 0 / 0
3,290
658
320
949
290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
ViiVES
Ravana
6
1 / 1 / 2
3,555
711
2,152
3,675
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
0
0
L
Thoth
 
Thoth
2
0
1
2.5
L
Geb
 
Geb
0
0
0
0
L
Amaterasu
HDxMovement
Amaterasu
0
3
0
0
L
Morgan Le Fay
Laprаs
Morgan Le Fay
0
0
0
0
W
Ra
0
0
1
0.5
W
3
0
0
3
W
Heimdallr
QWARTY1
Heimdallr
0
0
0
0
W
1
3
0
0.33
L
Ravana
ViiVES
Ravana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,391
Damage
8,503
16,316
Taken
13,220
6,319
Mitigated
5,468
7,952
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
277
0
0
540
1,534
870
0
209
1,325
11,686
1,704
L
Thoth
 
Thoth
3,190
389
0
659
1,631
497
0
920
711
23,813
0
L
Geb
 
Geb
0
0
0
368
1,114
465
0
0
1,114
4,958
177
L
Amaterasu
HDxMovement
Amaterasu
2,841
1,695
0
1,336
5,851
2,944
0
0
5,851
0
14,994
L
Morgan Le Fay
Laprаs
Morgan Le Fay
320
38
0
615
949
290
0
208
741
21,598
0
W
Ra
2,272
526
384
1,292
2,269
727
0
1,019
1,250
26,513
0
W
4,022
2,294
0
3,204
5,344
2,439
0
0
5,093
0
26,372
W
Heimdallr
QWARTY1
Heimdallr
93
0
0
448
853
304
0
111
742
0
15,020
W
1,727
776
0
2,084
6,316
1,979
0
2,171
4,145
0
13,614
L
Ravana
ViiVES
Ravana
2,152
660
0
1,292
3,675
1,272
0
1,352
2,323
0
14,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,681
Gold Earned
16,968
180
Minions Killed
163
0
Camps Cleared
0
530,720
Distance Traveled
482,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,609
722
18
4
0
113,777
0
L
Thoth
3,949
790
54
11
0
106,901
0
L
Geb
3,093
619
6
1
0
72,419
0
L
Amaterasu
3,081
616
21
4
0
91,184
0
L
Morgan Le Fay
3,290
658
49
10
0
87,472
0
W
Ra
3,906
781
56
11
0
108,034
0
W
Osiris
4,635
927
43
9
0
97,383
0
W
Heimdallr
3,217
643
35
7
0
86,087
0
W
Ne Zha
3,314
663
28
6
0
125,439
0
L
Ravana
3,555
711
33
7
0
124,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role