Player Matchup

Ishtar
Ishtar
Miss Mad Moxxxi
Ishtar
Level 157
God Stats
10W - 14L
1,280 SR
Queue Stats
556W - 561L
1,516 Elo+
Solo
Danzaburou
Danzaburou
PandaNinja95
Danzaburou
Level 123
God Stats
6W - 2L
1,733 SR
Queue Stats
62W - 76L
1,358 Elo+
Party 1
Ymir
Ymir
ZAVENisTRAILIN
Ymir
Level 107
God Stats
3W - 1L
1,800 SR
Queue Stats
39W - 42L
1,467 Elo+
Party 1
Chaac
Chaac
nVBeZo
Chaac
Level 108
God Stats
1W - 0L
1,291 SR
Queue Stats
43W - 45L
1,480 Elo+
Solo
Odin
Odin
sorahope
Odin
Level 107
God Stats
2W - 0L
1,766 SR
Queue Stats
26W - 31L
1,410 Elo+
Party 1
Team Averages
Level 120
1,574 SR
1,446 Elo+

VS

Team Averages
Level 90
1,556 SR
1,474 Elo+
Chronos
Chronos
DrDenzel
Chronos
Level 88
God Stats
7W - 8L
1,680 SR
Queue Stats
140W - 108L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
IgotDaKRoNiK
Kuzenbo
Level 158
God Stats
2W - 3L
1,471 SR
Queue Stats
83W - 84L
1,469 Elo+
Solo
Charybdis
Charybdis
Its B Web
Charybdis
Level 118
God Stats
14W - 10L
1,629 SR
Queue Stats
761W - 772L
1,480 Elo+
Solo
Athena
Athena
Its Horseradish
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,371 Elo+
Solo
Khepri
Khepri
S1ck9
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 426L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 17
10,835
903
19,910
10,870
6,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
PandaNinja95
Danzaburou
17
4 / 2 / 16
10,081
840
17,896
10,529
5,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 1 / 23
9,646
804
6,425
16,389
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
nVBeZo
Chaac
17
9 / 2 / 15
10,710
893
19,041
15,585
14,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
16
7 / 4 / 15
10,132
844
13,734
14,417
17,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrDenzel
Chronos
15
3 / 7 / 4
8,650
721
13,045
16,744
9,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
IgotDaKRoNiK
Kuzenbo
16
3 / 3 / 5
8,651
721
12,597
23,631
27,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Its B Web
Charybdis
16
3 / 6 / 3
9,171
764
6,840
12,697
7,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 4
7,010
584
2,861
12,961
14,332
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
S1ck9
Khepri
12
0 / 7 / 5
7,728
644
4,553
17,065
17,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
28
Kills
9
10
Deaths
28
86
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
DrDenzel
Chronos
3
7
4
0.71
L
Kuzenbo
IgotDaKRoNiK
Kuzenbo
3
3
5
1.83
L
Charybdis
Its B Web
Charybdis
3
6
3
0.75
L
0
5
4
0.4
W
8
1
17
16.5
W
Danzaburou
PandaNinja95
Danzaburou
4
2
16
6
L
Khepri
S1ck9
Khepri
0
7
5
0.36
W
0
1
23
11.5
W
Chaac
nVBeZo
Chaac
9
2
15
8.25
W
Odin
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,006
Damage
39,896
67,790
Taken
83,098
61,466
Mitigated
76,493
28,351
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DrDenzel
Chronos
13,045
2,918
469
755
16,744
9,869
0
843
15,901
28,485
797
L
Kuzenbo
IgotDaKRoNiK
Kuzenbo
12,597
2,458
722
8,071
23,631
27,404
0
2,094
21,537
21,647
1,839
L
Charybdis
Its B Web
Charybdis
6,840
5,527
648
869
12,697
7,637
0
829
11,868
0
18,107
L
2,861
345
873
1,339
12,961
14,332
0
1,198
11,763
5,052
0
W
19,910
8,660
1,506
3,932
10,870
6,005
1,769
5,170
5,700
0
43,408
W
Danzaburou
PandaNinja95
Danzaburou
17,896
12,229
1,042
2,565
10,529
5,934
4,062
7,150
3,379
0
36,937
L
Khepri
S1ck9
Khepri
4,553
218
1,807
1,168
17,065
17,251
0
1,461
15,604
9,466
0
W
6,425
386
1,318
5,326
16,389
17,565
646
9,050
7,339
12,966
0
W
Chaac
nVBeZo
Chaac
19,041
2,210
1,083
5,808
15,585
14,717
492
6,455
9,130
0
39,247
W
Odin
13,734
2,493
3,362
2,409
14,417
17,245
987
4,275
10,142
0
22,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
41,210
157
Minions Killed
98
0
Camps Cleared
0
1,101,789
Distance Traveled
842,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,650
721
36
3
0
155,787
0
L
Kuzenbo
8,651
721
19
2
0
179,695
0
L
Charybdis
9,171
764
31
3
0
169,876
0
L
Athena
7,010
584
4
0
0
193,641
0
W
Ishtar
10,835
903
55
5
0
203,015
0
W
Danzaburou
10,081
840
37
3
0
182,505
0
L
Khepri
7,728
644
8
1
0
143,006
0
W
Ymir
9,646
804
14
1
0
227,256
0
W
Chaac
10,710
893
37
3
0
243,269
0
W
Odin
10,132
844
14
1
0
245,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role