Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
McCaptainDaddy
Sun Wukong
Level 142
God Stats
5W - 5L
1,541 SR
Queue Stats
224W - 284L
1,499 Elo+
Solo
Chang'e
Chang'e
Michielion
Chang'e
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MilkyWink
Ratatoskr
Level 65
God Stats
7W - 2L
1,754 SR
Queue Stats
118W - 128L
1,484 Elo+
Solo
Team Averages
Level 106
1,559 SR
1,497 Elo+

VS

Team Averages
Level 87
1,480 SR
1,503 Elo+
Sobek
Sobek
ErNeotron420
Sobek
Level 112
God Stats
24W - 18L
1,646 SR
Queue Stats
276W - 265L
1,529 Elo+
Party 1
Janus
Janus
Mlamby
Janus
Level 86
God Stats
7W - 9L
1,561 SR
Queue Stats
444W - 416L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
ShadowSparks18
Ao Kuang
Level 158
God Stats
50W - 66L
1,445 SR
Queue Stats
241W - 238L
1,476 Elo+
Solo
Apollo
Apollo
iSmokeW00ds420
Apollo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,497 Elo+
Party 1
Mulan
Mulan
小小小小小o呀
Mulan
Level 55
God Stats
2W - 1L
1,247 SR
Queue Stats
11W - 13L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 0 / 0
4,731
591
1,971
7,371
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
8
1 / 2 / 0
4,391
549
5,877
5,958
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
McCaptainDaddy
Sun Wukong
7
0 / 1 / 1
4,496
562
2,369
6,148
3,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Michielion
Chang'e
9
1 / 2 / 2
4,919
615
1,800
3,816
1,186
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
MilkyWink
Ratatoskr
6
0 / 2 / 0
3,890
486
1,808
4,412
1,216
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,528
566
2,266
6,021
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
Mlamby
Janus
9
2 / 0 / 1
5,138
642
4,838
4,217
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
9
3 / 1 / 0
4,947
618
2,902
7,114
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 3
4,601
575
2,046
4,892
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 2 / 1
5,250
656
2,187
6,402
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
L
Ullr
 
Ullr
1
2
0
0.5
W
1
0
1
1.5
L
Sun Wukong
McCaptainDaddy
Sun Wukong
0
1
1
0.5
L
Chang'e
Michielion
Chang'e
1
2
2
1
L
Ratatoskr
MilkyWink
Ratatoskr
0
2
0
0
W
Janus
Mlamby
Janus
2
0
1
2.5
W
Ao Kuang
3
1
0
3
W
0
1
3
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
14,239
27,705
Taken
28,646
10,138
Mitigated
12,162
6,706
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,971
515
0
740
7,371
2,474
0
3,190
3,975
0
35,497
L
Ullr
 
Ullr
5,877
2,472
0
1,344
5,958
2,128
0
2,244
3,714
0
35,540
W
2,266
276
0
2,971
6,021
3,680
0
0
6,021
10,858
0
L
Sun Wukong
McCaptainDaddy
Sun Wukong
2,369
697
0
2,887
6,148
3,134
0
2,086
4,050
0
19,552
L
Chang'e
Michielion
Chang'e
1,800
74
0
1,170
3,816
1,186
0
95
3,721
19,997
0
L
Ratatoskr
MilkyWink
Ratatoskr
1,808
155
0
565
4,412
1,216
0
1,909
2,325
0
21,828
W
Janus
Mlamby
Janus
4,838
597
0
1,163
4,217
1,235
0
0
4,217
35,207
2,424
W
Ao Kuang
2,902
684
0
1,386
7,114
2,769
0
265
6,849
22,709
0
W
2,046
1,109
0
1,776
4,892
1,606
0
0
4,892
0
29,428
W
2,187
279
0
1,257
6,402
2,872
0
1,535
4,867
0
33,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,427
Gold Earned
24,464
229
Minions Killed
243
0
Camps Cleared
0
779,351
Distance Traveled
808,732
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,731
591
64
8
0
184,627
0
L
Ullr
4,391
549
43
5
0
143,028
1
W
Sobek
4,528
566
9
1
0
156,847
2
L
Sun Wukong
4,496
562
37
5
0
176,882
0
L
Chang'e
4,919
615
48
6
0
153,290
2
L
Ratatoskr
3,890
486
37
5
0
121,524
0
W
Janus
5,138
642
69
9
0
162,687
0
W
Ao Kuang
4,947
618
50
6
0
180,104
0
W
Apollo
4,601
575
55
7
0
146,255
0
W
Mulan
5,250
656
60
8
0
162,839
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role