Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Billthecreeper
Medusa
Gold V
Level 105
God Stats
108W - 87L
1,589 SR
Queue Stats
211W - 220L
1,275 MMR
Solo
Kukulkan
Kukulkan
Silver I
Denever23
Kukulkan
Silver I
Level 69
God Stats
23W - 18L
1,598 SR
Queue Stats
179W - 187L
1,296 MMR
Solo
Surtr
Surtr
Gold V
SlickArrow42
Surtr
Gold V
Level 123
God Stats
1W - 3L
1,262 SR
Queue Stats
194W - 190L
1,253 MMR
Solo
Nemesis
Nemesis
Silver II
SpiicySweet
Nemesis
Silver II
Level 119
God Stats
2W - 3L
1,435 SR
Queue Stats
24W - 28L
1,238 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,477 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,404 SR
1,314 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
ALVAR3TO
Bellona
Gold V
Level 152
God Stats
0W - 3L
1,198 SR
Queue Stats
56W - 61L
1,340 MMR
Solo
Sol
Sol
Gold V
Naz_NYC
Sol
Gold V
Level 131
God Stats
94W - 86L
1,544 SR
Queue Stats
260W - 276L
1,299 MMR
Solo
Geb
Geb
Silver IV
RichRoni
Geb
Silver IV
Level 127
God Stats
9W - 14L
1,482 SR
Queue Stats
43W - 43L
1,199 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
That1Summer
Ah Muzen Cab
Silver I
Level 153
God Stats
0W - 3L
1,298 SR
Queue Stats
392W - 392L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 1 / 3
7,652
589
8,536
12,121
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 5
7,250
558
8,851
8,259
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Denever23
Kukulkan
14
2 / 0 / 2
8,206
631
3,613
4,316
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 5
6,342
488
6,725
10,560
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SpiicySweet
Nemesis
13
0 / 0 / 1
7,813
601
8,392
11,086
6,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThanatosAthenaCu Chulainn

VS

Bans
Da JiBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 4 / 0
5,411
416
3,617
15,353
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
ALVAR3TO
Bellona
12
1 / 1 / 0
6,798
523
7,847
12,922
13,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
11
2 / 6 / 2
6,450
496
8,473
12,028
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 3 / 2
6,408
493
5,153
11,022
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
That1Summer
Ah Muzen Cab
13
0 / 0 / 0
6,843
526
707
3,917
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
3
5.5
L
Arachne
 
Arachne
0
4
0
0
L
Bellona
ALVAR3TO
Bellona
1
1
0
1
W
4
2
5
3.25
W
Kukulkan
Denever23
Kukulkan
2
0
2
3
L
Sol
2
6
2
0.5
L
2
3
2
1
W
3
2
5
2.75
W
Nemesis
SpiicySweet
Nemesis
0
0
1
0.5
L
Ah Muzen Cab
That1Summer
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
25,797
46,342
Taken
55,242
23,905
Mitigated
33,119
13,557
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,536
3,835
0
1,701
12,121
5,468
0
1,425
10,696
0
68,376
L
Arachne
 
Arachne
3,617
1,918
0
7,502
15,353
5,537
0
1,556
13,797
0
48,038
L
Bellona
ALVAR3TO
Bellona
7,847
2,613
0
3,809
12,922
13,866
0
0
12,922
0
51,659
W
8,851
3,570
0
1,939
8,259
3,409
622
6,069
2,190
0
52,556
W
Kukulkan
Denever23
Kukulkan
3,613
157
0
497
4,316
1,876
136
303
4,013
74,323
1,417
L
Sol
8,473
3,177
0
4,656
12,028
3,825
0
244
11,539
45,953
6,112
L
5,153
585
0
2,851
11,022
8,511
0
627
9,948
21,987
952
W
6,725
2,621
0
2,329
10,560
6,238
128
4,851
5,709
991
33,959
W
Nemesis
SpiicySweet
Nemesis
8,392
3,779
0
7,091
11,086
6,914
0
0
11,086
0
62,311
L
Ah Muzen Cab
That1Summer
Ah Muzen Cab
707
104
0
676
3,917
1,380
0
1,414
2,503
0
54,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
31,910
497
Minions Killed
406
0
Camps Cleared
0
1,334,422
Distance Traveled
1,243,958
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,652
589
100
8
0
322,946
0
L
Arachne
5,411
416
72
6
0
268,131
0
L
Bellona
6,798
523
102
8
0
249,715
5
W
Medusa
7,250
558
71
5
0
254,209
1
W
Kukulkan
8,206
631
140
11
0
251,153
5
L
Sol
6,450
496
86
7
0
216,893
2
L
Geb
6,408
493
26
2
0
258,490
3
W
Surtr
6,342
488
68
5
0
258,148
4
W
Nemesis
7,813
601
118
9
0
247,966
0
L
Ah Muzen Cab
6,843
526
120
9
0
250,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role