Player Matchup

The Morrigan
The Morrigan
G4YM3RL33
The Morrigan
Level 66
God Stats
0W - 3L
1,270 SR
Queue Stats
177W - 249L
1,324 Elo+
Solo
Horus
Horus
Kountrieboi
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 111L
1,451 Elo+
Solo
Chernobog
Chernobog
Vangrym13
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,520 Elo+
Solo
Raijin
Raijin
WolfWoman10151
Raijin
Level 154
God Stats
2W - 7L
1,600 SR
Queue Stats
352W - 404L
1,483 Elo+
Solo
Ah Puch
Ah Puch
eaRNedit21
Ah Puch
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 131L
1,502 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,456 Elo+

VS

Team Averages
Level 125
1,486 SR
1,410 Elo+
Ares
Ares
 
Ares
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BUNNlESLAYER
Gilgamesh
Level 127
God Stats
8W - 3L
1,574 SR
Queue Stats
268W - 272L
1,480 Elo+
Party 1
Atlas
Atlas
GLITTERTlTZZ
Atlas
Level 125
God Stats
5W - 2L
1,499 SR
Queue Stats
126W - 152L
1,384 Elo+
Party 1
Horus
Horus
Guilthor
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,218 Elo+
Solo
Xbalanque
Xbalanque
toon-the-army
Xbalanque
Level 196
God Stats
10W - 19L
1,359 SR
Queue Stats
623W - 645L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
G4YM3RL33
The Morrigan
5
0 / 0 / 0
4,604
767
0
0
0
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 1
5,965
994
2,199
12,177
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chernobog
Vangrym13
Chernobog
9
0 / 3 / 3
5,230
872
1,785
5,282
2,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 4 / 5
6,048
1,008
4,640
6,410
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
eaRNedit21
Ah Puch
13
4 / 2 / 0
6,548
1,091
9,585
4,145
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 5
6,323
1,054
442
3,198
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
BUNNlESLAYER
Gilgamesh
12
2 / 1 / 9
7,236
1,206
6,085
7,376
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 0 / 9
6,949
1,158
3,965
6,119
5,282
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Guilthor
Horus
13
3 / 1 / 5
7,291
1,215
4,463
7,962
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
toon-the-army
Xbalanque
13
6 / 2 / 3
7,765
1,294
10,543
4,670
2,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
12
12
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
5
2.5
W
Gilgamesh
BUNNlESLAYER
Gilgamesh
2
1
9
6.5
L
The Morrigan
G4YM3RL33
The Morrigan
0
0
0
0
W
1
0
9
5.5
W
Horus
Guilthor
Horus
3
1
5
5.5
L
1
3
1
0.5
L
Chernobog
Vangrym13
Chernobog
0
3
3
0.5
L
0
4
5
0.63
L
Ah Puch
eaRNedit21
Ah Puch
4
2
0
2
W
Xbalanque
toon-the-army
Xbalanque
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
25,498
28,014
Taken
29,325
13,677
Mitigated
21,777
7,049
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
442
0
36
349
3,198
2,450
900
1,025
2,173
1,391
460
W
Gilgamesh
BUNNlESLAYER
Gilgamesh
6,085
1,140
1,089
1,679
7,376
6,473
213
3,437
3,939
0
11,514
L
The Morrigan
G4YM3RL33
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
3,965
1,555
909
1,701
6,119
5,282
464
3,434
2,685
11,182
0
W
Horus
Guilthor
Horus
4,463
2,199
2,557
2,841
7,962
5,488
24
4,090
3,872
0
12,164
L
2,199
825
377
4,684
12,177
7,639
0
1,395
10,613
0
4,079
L
Chernobog
Vangrym13
Chernobog
1,785
905
224
597
5,282
2,000
0
972
4,266
0
5,696
L
4,640
494
165
375
6,410
2,465
0
1,314
4,877
11,068
0
L
Ah Puch
eaRNedit21
Ah Puch
9,585
100
0
627
4,145
1,573
0
637
3,470
16,529
378
W
Xbalanque
toon-the-army
Xbalanque
10,543
3,011
1,280
533
4,670
2,084
1,528
2,012
2,658
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
35,564
47
Minions Killed
86
0
Camps Cleared
0
458,366
Distance Traveled
637,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,323
1,054
2
0
0
63,216
0
W
Gilgamesh
7,236
1,206
15
3
0
147,388
0
L
The Morrigan
4,604
767
0
0
0
977
0
W
Atlas
6,949
1,158
19
3
0
138,668
0
W
Horus
7,291
1,215
20
3
0
157,132
0
L
Horus
5,965
994
5
1
0
119,985
0
L
Chernobog
5,230
872
6
1
0
100,421
0
L
Raijin
6,048
1,008
20
3
0
112,619
0
L
Ah Puch
6,548
1,091
16
3
0
124,364
0
W
Xbalanque
7,765
1,294
30
5
0
130,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role