Player Matchup

Atlas
Atlas
DrovosekWEWE
Atlas
Level 67
God Stats
7W - 5L
1,570 SR
Queue Stats
59W - 50L
1,480 Elo+
Solo
Chiron
Chiron
GopXlop
Chiron
Level 44
God Stats
7W - 6L
1,375 SR
Queue Stats
45W - 65L
1,364 Elo+
Solo
King Arthur
King Arthur
Kandendu59
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
Sebi99MCV
Mulan
Level 48
God Stats
10W - 7L
1,647 SR
Queue Stats
28W - 39L
1,416 Elo+
Solo
Nu Wa
Nu Wa
bishhplesssss
Nu Wa
Level 87
God Stats
37W - 16L
1,771 SR
Queue Stats
54W - 34L
1,530 Elo+
Solo
Team Averages
Level 61
1,573 SR
1,458 Elo+

VS

Team Averages
Level 63
1,446 SR
1,359 Elo+
Zeus
Zeus
MrWiggles173
Zeus
Level 88
God Stats
13W - 8L
1,459 SR
Queue Stats
78W - 77L
1,442 Elo+
Solo
Maui
Maui
Omega Toxic1681
Maui
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,336 Elo+
Solo
Nemesis
Nemesis
hondacr29
Nemesis
Level 28
God Stats
8W - 2L
1,258 SR
Queue Stats
76W - 95L
1,252 Elo+
Party 1
Olorun
Olorun
ibnlwaleed
Olorun
Level 128
God Stats
77W - 65L
1,513 SR
Queue Stats
590W - 548L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
theliamkingg
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 108L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,970
426
5,936
9,296
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
GopXlop
Chiron
11
2 / 2 / 2
6,526
466
9,249
9,360
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Kandendu59
King Arthur
13
2 / 1 / 0
7,876
563
5,839
10,272
8,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Sebi99MCV
Mulan
11
1 / 4 / 2
6,176
441
5,769
12,867
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 0 / 1
7,483
535
4,393
5,475
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,572
541
5,299
4,790
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 2
6,483
463
2,940
11,357
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
hondacr29
Nemesis
10
3 / 0 / 2
6,571
469
6,418
8,842
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ibnlwaleed
Olorun
12
3 / 2 / 3
7,058
504
8,023
9,760
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
theliamkingg
Gilgamesh
9
0 / 3 / 3
6,221
444
5,607
11,839
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
8
8
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Chiron
GopXlop
Chiron
2
2
2
1.5
L
King Arthur
Kandendu59
King Arthur
2
1
0
2
W
1
1
0
1
W
1
1
2
2
L
Mulan
Sebi99MCV
Mulan
1
4
2
0.5
L
1
0
1
1.5
W
Nemesis
hondacr29
Nemesis
3
0
2
4
W
Olorun
ibnlwaleed
Olorun
3
2
3
2.25
W
Gilgamesh
theliamkingg
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
28,287
47,270
Taken
46,588
26,902
Mitigated
24,148
10,927
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,936
1,606
167
654
9,296
6,728
0
5,014
4,282
24,512
834
L
Chiron
GopXlop
Chiron
9,249
3,095
644
2,206
9,360
3,375
0
4,213
5,147
0
45,888
L
King Arthur
Kandendu59
King Arthur
5,839
1,278
0
2,430
10,272
8,401
150
114
10,158
0
56,271
W
5,299
208
0
500
4,790
1,621
853
2,051
2,739
63,671
0
W
2,940
466
110
2,673
11,357
8,691
238
3,004
8,353
13,587
0
L
Mulan
Sebi99MCV
Mulan
5,769
1,619
0
4,416
12,867
6,324
0
3,671
9,196
0
40,310
L
4,393
1,090
0
410
5,475
2,074
0
3,026
2,449
54,323
2,731
W
Nemesis
hondacr29
Nemesis
6,418
3,145
0
793
8,842
3,716
0
1,432
7,410
0
29,005
W
Olorun
ibnlwaleed
Olorun
8,023
4,643
480
4,537
9,760
4,062
315
2,321
7,439
53,038
5,064
W
Gilgamesh
theliamkingg
Gilgamesh
5,607
1,729
0
546
11,839
6,058
0
1,484
10,355
0
30,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
33,905
354
Minions Killed
294
0
Camps Cleared
0
1,301,367
Distance Traveled
1,341,467
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,970
426
33
2
0
266,035
0
L
Chiron
6,526
466
65
5
0
255,939
0
L
King Arthur
7,876
563
95
7
0
283,276
5
W
Zeus
7,572
541
108
8
0
234,080
0
W
Maui
6,483
463
16
1
0
274,284
0
L
Mulan
6,176
441
63
5
0
242,975
0
L
Nu Wa
7,483
535
98
7
0
253,142
0
W
Nemesis
6,571
469
45
3
0
311,238
0
W
Olorun
7,058
504
79
6
0
258,575
0
W
Gilgamesh
6,221
444
46
3
0
263,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role