Player Matchup

Morgan Le Fay
Morgan Le Fay
ATXXI
Morgan Le Fay
Level 44
God Stats
20W - 17L
1,450 SR
Queue Stats
326W - 345L
1,314 Elo+
Solo
Nut
Nut
DrFrankenstaine
Nut
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,765 Elo+
Party 2
Camazotz
Camazotz
MajinSoul03
Camazotz
Level 66
God Stats
6W - 8L
1,452 SR
Queue Stats
492W - 505L
1,389 Elo+
Solo
Achilles
Achilles
Necrosatus
Achilles
Level 126
God Stats
1W - 1L
1,600 SR
Queue Stats
14W - 17L
1,530 Elo+
Solo
Atlas
Atlas
ScrubbyAshes
Atlas
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,765 Elo+
Party 2
Team Averages
Level 77
1,501 SR
1,553 Elo+

VS

Team Averages
Level 84
1,505 SR
1,452 Elo+
Loki
Loki
ArchyOp
Loki
Level 62
God Stats
11W - 6L
1,595 SR
Queue Stats
18W - 11L
1,487 Elo+
Party 1
Vamana
Vamana
BlackNoir11
Vamana
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,505 Elo+
Party 1
Ymir
Ymir
Chico Amaro9874
Ymir
Level 96
God Stats
6W - 3L
1,475 SR
Queue Stats
197W - 219L
1,388 Elo+
Solo
Nut
Nut
SickNastyTTV
Nut
Level 58
God Stats
7W - 7L
1,456 SR
Queue Stats
104W - 105L
1,473 Elo+
Party 1
Sol
Sol
Wolfswift3030
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 260L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATXXI
Morgan Le Fay
13
2 / 6 / 1
7,585
506
8,678
11,593
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 2
8,026
535
11,158
11,976
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
MajinSoul03
Camazotz
12
3 / 6 / 2
7,822
521
7,958
16,829
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Necrosatus
Achilles
13
4 / 4 / 0
7,708
514
6,282
19,044
21,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 2
7,116
474
3,850
14,179
10,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ArchyOp
Loki
13
4 / 2 / 12
8,427
562
4,613
9,393
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
3 / 2 / 7
9,284
619
13,175
14,845
14,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
5 / 1 / 12
9,078
605
6,226
17,448
15,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 3 / 9
8,444
563
12,848
12,890
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 2
10,372
691
14,539
15,025
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
11
Kills
28
28
Deaths
11
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ATXXI
Morgan Le Fay
2
6
1
0.42
W
Loki
ArchyOp
Loki
4
2
12
5
W
Vamana
3
2
7
3.25
W
5
1
12
11
L
2
6
2
0.5
L
Camazotz
MajinSoul03
Camazotz
3
6
2
0.67
L
Achilles
Necrosatus
Achilles
4
4
0
1
L
0
6
2
0.17
W
7
3
9
3.83
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
51,401
73,621
Taken
69,601
49,892
Mitigated
45,154
10,686
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ATXXI
Morgan Le Fay
8,678
1,676
0
773
11,593
5,460
650
5,026
6,567
58,161
1,086
W
Loki
ArchyOp
Loki
4,613
1,220
0
4,253
9,393
3,646
0
785
8,608
0
43,628
W
Vamana
13,175
4,643
0
2,957
14,845
14,864
216
2,076
12,769
0
66,688
W
6,226
1,440
0
4,210
17,448
15,907
175
3,256
14,192
26,406
0
L
11,158
5,350
0
346
11,976
4,886
484
4,657
7,319
0
50,077
L
Camazotz
MajinSoul03
Camazotz
7,958
3,266
0
4,283
16,829
7,050
0
2,875
13,954
0
33,931
L
Achilles
Necrosatus
Achilles
6,282
1,319
0
4,195
19,044
21,571
0
5,781
13,263
0
27,703
L
3,850
1,816
0
1,089
14,179
10,925
0
1,957
12,222
31,814
0
W
12,848
8,492
0
3,272
12,890
5,281
914
3,457
9,433
0
51,367
W
14,539
6,922
0
8,739
15,025
5,456
4,574
2,933
12,092
82,797
7,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
45,605
285
Minions Killed
379
0
Camps Cleared
0
1,318,981
Distance Traveled
1,437,880
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,585
506
86
6
0
247,497
0
W
Loki
8,427
562
69
5
0
352,517
0
W
Vamana
9,284
619
91
6
0
291,586
0
W
Ymir
9,078
605
31
2
0
294,926
12
L
Nut
8,026
535
69
5
0
251,711
0
L
Camazotz
7,822
521
49
3
0
323,937
0
L
Achilles
7,708
514
37
2
0
263,121
7
L
Atlas
7,116
474
44
3
0
232,715
0
W
Nut
8,444
563
56
4
0
245,325
0
W
Sol
10,372
691
132
9
0
253,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role