Player Matchup

Medusa
Medusa
ImAce
Medusa
Level 172
God Stats
2W - 0L
1,536 SR
Queue Stats
40W - 33L
1,649 Elo+
Party 1
Vulcan
Vulcan
Uschi003
Vulcan
Level 155
God Stats
7W - 4L
1,767 SR
Queue Stats
28W - 24L
1,639 Elo+
Party 1
Cerberus
Cerberus
lukas665
Cerberus
Level 102
God Stats
5W - 1L
1,750 SR
Queue Stats
21W - 15L
1,624 Elo+
Party 1
Team Averages
Level 143
1,684 SR
1,638 Elo+

VS

Team Averages
Level 135
1,692 SR
1,644 Elo+
Chaac
Chaac
PatataPata
Chaac
Level 148
God Stats
8W - 5L
1,632 SR
Queue Stats
105W - 82L
1,612 Elo+
Party 2
Cliodhna
Cliodhna
jagrtidlo
Cliodhna
Level 89
God Stats
8W - 1L
2,063 SR
Queue Stats
22W - 11L
1,743 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
peperoni123
Morgan Le Fay
Level 168
God Stats
2W - 2L
1,382 SR
Queue Stats
106W - 94L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImAce
Medusa
15
3 / 0 / 10
9,554
869
12,408
10,907
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Uschi003
Vulcan
15
3 / 1 / 8
9,304
846
11,842
7,131
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
lukas665
Cerberus
15
8 / 1 / 4
9,647
877
8,876
14,576
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 4 / 2
7,451
677
7,465
13,764
15,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
jagrtidlo
Cliodhna
12
2 / 4 / 0
8,332
757
7,209
11,372
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
peperoni123
Morgan Le Fay
13
0 / 6 / 1
7,889
717
9,874
12,053
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
ImAce
Medusa
3
0
10
8
L
Chaac
0
4
2
0.25
W
Vulcan
Uschi003
Vulcan
3
1
8
7
L
Cliodhna
jagrtidlo
Cliodhna
2
4
0
0.5
W
Cerberus
lukas665
Cerberus
8
1
4
10
L
Morgan Le Fay
peperoni123
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
24,548
32,614
Taken
37,189
20,067
Mitigated
24,955
12,897
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ImAce
Medusa
12,408
4,977
0
4,007
10,907
4,664
2,066
2,564
7,957
0
51,510
L
Chaac
7,465
560
0
3,169
13,764
15,488
0
6,773
6,533
0
28,720
W
Vulcan
Uschi003
Vulcan
11,842
226
0
2,591
7,131
2,831
641
2,257
4,582
57,951
0
L
Cliodhna
jagrtidlo
Cliodhna
7,209
1,280
0
475
11,372
5,451
0
5,725
5,410
0
21,766
W
Cerberus
lukas665
Cerberus
8,876
201
0
6,299
14,576
12,572
369
3,865
9,736
16,596
2,305
L
Morgan Le Fay
peperoni123
Morgan Le Fay
9,874
471
0
717
12,053
4,016
0
6,752
4,831
37,468
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
23,672
184
Minions Killed
129
0
Camps Cleared
0
756,269
Distance Traveled
660,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,554
869
74
7
0
256,657
0
L
Chaac
7,451
677
37
3
0
229,857
0
W
Vulcan
9,304
846
78
7
0
258,514
0
L
Cliodhna
8,332
757
27
2
0
213,257
0
W
Cerberus
9,647
877
32
3
0
241,098
0
L
Morgan Le Fay
7,889
717
65
6
0
217,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role