Player Matchup

Anhur
Anhur
EvieKnowsBest
Anhur
Level 87
God Stats
1W - 4L
1,282 SR
Queue Stats
220W - 201L
1,487 Elo+
Party 1
Hera
Hera
Kabreras
Hera
Level 126
God Stats
2W - 4L
1,250 SR
Queue Stats
125W - 136L
1,448 Elo+
Solo
Odin
Odin
Neron4ik
Odin
Level 98
God Stats
3W - 7L
1,829 SR
Queue Stats
252W - 228L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R0DIPIT
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,459 Elo+
Party 1
Terra
Terra
RaKsO0
Terra
Level 27
God Stats
3W - 1L
1,679 SR
Queue Stats
105W - 95L
1,485 Elo+
Party 1
Team Averages
Level 73
1,508 SR
1,475 Elo+

VS

Team Averages
Level 109
1,582 SR
1,485 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dreaig
Janus
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
18W - 21L
1,430 Elo+
Party 2
Ra
Ra
Razwell
Ra
Level 116
God Stats
4W - 3L
1,449 SR
Queue Stats
139W - 126L
1,521 Elo+
Party 2
Vamana
Vamana
Sz4ty3sz
Vamana
Level 122
God Stats
4W - 1L
1,749 SR
Queue Stats
268W - 274L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,425
766
7,024
12,163
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
1 / 6 / 6
7,662
697
8,916
8,545
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
15
3 / 4 / 6
8,219
747
11,616
14,146
10,611
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
R0DIPIT
Morgan Le Fay
13
1 / 4 / 4
7,264
660
10,998
9,502
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
RaKsO0
Terra
14
0 / 3 / 8
7,819
711
5,229
13,429
8,025
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 2 / 9
8,561
778
9,206
9,766
4,295
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
 
Cerberus
13
3 / 3 / 14
8,387
762
9,464
14,371
15,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Dreaig
Janus
16
5 / 3 / 11
9,311
846
13,580
8,771
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 11
9,804
891
8,820
9,629
4,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Sz4ty3sz
Vamana
16
4 / 2 / 14
9,043
822
10,096
16,680
13,677
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
9
Kills
21
22
Deaths
10
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
9
4.25
W
Cerberus
 
Cerberus
3
3
14
3.33
W
Janus
Dreaig
Janus
5
3
11
3.5
L
4
5
4
1.2
L
Hera
1
6
6
0.67
L
Odin
3
4
6
1.5
L
Morgan Le Fay
R0DIPIT
Morgan Le Fay
1
4
4
0.75
L
Terra
RaKsO0
Terra
0
3
8
1.33
W
5
0
11
10.5
W
Vamana
Sz4ty3sz
Vamana
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,783
Damage
51,166
57,785
Taken
59,217
32,783
Mitigated
43,453
13,620
Healing
32,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,206
1,161
896
2,197
9,766
4,295
922
4,371
5,395
19,523
437
W
Cerberus
 
Cerberus
9,464
257
0
2,322
14,371
15,778
112
5,201
9,170
13,943
0
W
Janus
Dreaig
Janus
13,580
89
738
311
8,771
4,710
210
3,536
5,235
28,611
835
L
7,024
2,365
1,553
1,720
12,163
5,534
0
8,569
3,324
0
16,242
L
Hera
8,916
1,292
442
155
8,545
3,892
62
6,228
2,128
19,387
548
L
Odin
11,616
215
1,577
1,378
14,146
10,611
0
8,995
4,901
0
20,208
L
Morgan Le Fay
R0DIPIT
Morgan Le Fay
10,998
740
0
993
9,502
4,721
0
5,483
3,729
23,258
744
L
Terra
RaKsO0
Terra
5,229
227
3,576
2,226
13,429
8,025
0
10,279
2,812
9,267
95
W
8,820
1,156
12,523
6,203
9,629
4,993
518
5,102
4,527
29,027
0
W
Vamana
Sz4ty3sz
Vamana
10,096
4,741
4,354
3,038
16,680
13,677
0
6,311
10,369
0
21,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
45,106
95
Minions Killed
158
0
Camps Cleared
0
998,912
Distance Traveled
1,020,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,561
778
22
2
0
193,522
0
W
Cerberus
8,387
762
23
2
0
190,391
0
W
Janus
9,311
846
34
3
0
200,293
0
L
Anhur
8,425
766
21
2
0
177,955
0
L
Hera
7,662
697
33
3
0
179,235
0
L
Odin
8,219
747
13
1
0
230,350
0
L
Morgan Le Fay
7,264
660
20
2
0
193,991
0
L
Terra
7,819
711
8
1
0
217,381
0
W
Ra
9,804
891
60
5
0
212,633
0
W
Vamana
9,043
822
19
2
0
223,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role