Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
Joiss
Osiris
Silver II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,564 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
ThorIsHeré
Kuzenbo
Bronze III
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 79L
1,555 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,500 SR
1,540 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,589 SR
1,412 MMR
Vulcan
Vulcan
Silver II
BBGUNZ314
Vulcan
Silver II
Level 189
God Stats
8W - 7L
1,466 SR
Queue Stats
80W - 83L
1,275 MMR
Party 1
Ishtar
Ishtar
Gold I
HiReisu
Ishtar
Gold I
Level 65
God Stats
24W - 24L
1,571 SR
Queue Stats
240W - 254L
1,461 MMR
Solo
Bacchus
Bacchus
Bronze III
ZappyisTRASH
Bacchus
Bronze III
Level 159
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 2
7,795
780
2,849
6,079
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Joiss
Osiris
14
6 / 0 / 2
8,906
891
13,338
9,849
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ThorIsHeré
Kuzenbo
14
1 / 0 / 7
8,416
842
6,451
8,692
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ne ZhaMercuryAchillesDa JiMulan

VS

Bans
Hun BatzMorgan Le FayIzanamiBaron SamediNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BBGUNZ314
Vulcan
11
0 / 4 / 0
6,617
662
4,033
5,414
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
HiReisu
Ishtar
11
1 / 4 / 0
6,610
661
7,451
10,617
4,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
ZappyisTRASH
Bacchus
10
1 / 1 / 0
6,387
639
3,730
10,018
10,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
2
2
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
2
1
L
Vulcan
BBGUNZ314
Vulcan
0
4
0
0
L
Ishtar
HiReisu
Ishtar
1
4
0
0.25
W
Osiris
Joiss
Osiris
6
0
2
7
W
Kuzenbo
ThorIsHeré
Kuzenbo
1
0
7
4.5
L
Bacchus
ZappyisTRASH
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
15,214
24,620
Taken
26,049
18,502
Mitigated
16,471
13,188
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,849
75
0
3,003
6,079
2,355
1,487
2,123
3,956
27,776
258
L
Vulcan
BBGUNZ314
Vulcan
4,033
125
0
0
5,414
2,175
0
2,094
2,930
24,624
0
L
Ishtar
HiReisu
Ishtar
7,451
4,286
0
2,285
10,617
4,051
0
3,328
6,698
0
29,207
W
Osiris
Joiss
Osiris
13,338
3,990
0
7,461
9,849
6,096
325
2,464
7,385
0
53,036
W
Kuzenbo
ThorIsHeré
Kuzenbo
6,451
2,061
0
2,724
8,692
10,051
193
2,737
5,955
19,296
0
L
Bacchus
ZappyisTRASH
Bacchus
3,730
344
0
3,218
10,018
10,245
0
2,300
6,927
7,259
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
19,614
169
Minions Killed
102
0
Camps Cleared
0
608,927
Distance Traveled
578,345
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,795
780
71
7
0
154,404
0
L
Vulcan
6,617
662
48
5
0
192,992
0
L
Ishtar
6,610
661
38
4
0
174,012
0
W
Osiris
8,906
891
75
8
0
229,105
0
W
Kuzenbo
8,416
842
23
2
0
225,418
0
L
Bacchus
6,387
639
16
2
0
211,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role