Player Matchup

Jormungandr
Jormungandr
Silver IV
Henry_hunter1611
Jormungandr
Silver IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,217 MMR
Solo
Susano
Susano
Gold V
Mythreindeer
Susano
Gold V
Level 128
God Stats
23W - 23L
1,547 SR
Queue Stats
76W - 78L
1,227 MMR
Solo
Ra
Ra
Bronze II
chrono_23
Ra
Bronze II
Level 143
God Stats
9W - 8L
1,295 SR
Queue Stats
139W - 152L
902 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
criucha
Sun Wukong
Silver I
Level 128
God Stats
301W - 253L
1,539 SR
Queue Stats
482W - 493L
1,249 MMR
Solo
Medusa
Medusa
Silver II
elanglkido
Medusa
Silver II
Level 144
God Stats
21W - 20L
1,572 SR
Queue Stats
39W - 47L
1,184 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,490 SR
1,156 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,605 SR
1,224 MMR
Yu Huang
Yu Huang
Bronze III
 
Yu Huang
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver III
Bosscrayfish322
Ravana
Silver III
Level 126
God Stats
16W - 5L
1,757 SR
Queue Stats
344W - 362L
857 MMR
Solo
Athena
Athena
Silver I
P3nguini
Athena
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,153 MMR
Solo
Cupid
Cupid
Silver I
joshvelra
Cupid
Silver I
Level 142
God Stats
15W - 15L
1,523 SR
Queue Stats
619W - 633L
1,210 MMR
Solo
Osiris
Osiris
Bronze III
judeofalltrades
Osiris
Bronze III
Level 87
God Stats
0W - 2L
1,746 SR
Queue Stats
1W - 4L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Henry_hunter1611
Jormungandr
9
0 / 1 / 4
5,174
517
4,162
7,424
4,401
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
11
6 / 0 / 2
6,155
616
8,142
7,791
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,227
623
1,661
5,074
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
criucha
Sun Wukong
11
2 / 0 / 2
6,490
649
3,167
7,871
5,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
elanglkido
Medusa
10
4 / 1 / 3
5,811
581
7,349
6,546
2,095
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SkadiCu ChulainnOdinBastet

VS

Bans
ThanatosSobekLancelotArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 2 / 1
5,503
550
2,271
4,624
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,306
531
4,693
6,699
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
P3nguini
Athena
7
1 / 3 / 0
4,737
474
1,559
8,216
4,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
joshvelra
Cupid
8
0 / 3 / 1
4,613
461
4,275
7,529
2,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,545
555
4,769
7,903
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
1
0.25
L
2
3
1
0.83
W
Jormungandr
Henry_hunter1611
Jormungandr
0
1
4
2
W
Susano
6
0
2
7
L
Athena
P3nguini
Athena
1
3
0
0.33
W
2
1
1
2.5
W
Sun Wukong
criucha
Sun Wukong
2
0
2
3
W
Medusa
elanglkido
Medusa
4
1
3
5.5
L
Cupid
joshvelra
Cupid
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
17,567
34,706
Taken
34,971
17,065
Mitigated
16,875
11,726
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,271
225
0
320
4,624
1,879
0
812
3,584
40,621
0
L
4,693
1,380
0
2,203
6,699
2,554
0
512
6,133
0
28,263
W
Jormungandr
Henry_hunter1611
Jormungandr
4,162
1,279
0
970
7,424
4,401
431
925
6,499
26,519
374
W
Susano
8,142
3,069
0
3,907
7,791
3,001
0
345
7,414
0
37,721
L
Athena
P3nguini
Athena
1,559
307
0
1,868
8,216
4,878
0
1,374
6,842
6,760
0
W
1,661
0
204
1,042
5,074
1,634
42
1,587
3,319
46,816
0
W
Sun Wukong
criucha
Sun Wukong
3,167
906
0
2,004
7,871
5,934
0
0
7,258
0
40,080
W
Medusa
elanglkido
Medusa
7,349
3,244
0
3,599
6,546
2,095
931
733
5,773
0
42,769
L
Cupid
joshvelra
Cupid
4,275
2,747
0
2,814
7,529
2,537
0
2,793
4,696
0
32,870
L
4,769
1,316
0
3,066
7,903
5,027
0
0
7,903
0
39,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
25,704
323
Minions Killed
258
0
Camps Cleared
0
1,009,443
Distance Traveled
952,046
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,503
550
78
8
0
193,912
2
L
Ravana
5,306
531
51
5
0
204,895
0
W
Jormungandr
5,174
517
36
4
0
191,191
0
W
Susano
6,155
616
61
6
0
241,476
0
L
Athena
4,737
474
15
2
0
213,405
2
W
Ra
6,227
623
83
8
0
212,183
5
W
Sun Wukong
6,490
649
82
8
0
181,543
0
W
Medusa
5,811
581
61
6
0
183,050
0
L
Cupid
4,613
461
48
5
0
166,327
4
L
Osiris
5,545
555
66
7
0
173,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role