Player Matchup

Xbalanque
Xbalanque
Doomobelisk
Xbalanque
Level 67
God Stats
4W - 4L
1,713 SR
Queue Stats
240W - 229L
1,463 Elo+
Solo
Ra
Ra
Locolondo999
Ra
Level 29
God Stats
37W - 23L
1,810 SR
Queue Stats
209W - 239L
1,568 Elo+
Solo
Serqet
Serqet
MelonHeimers
Serqet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,425 Elo+
Solo
Chaac
Chaac
Nomar_tokugawa
Chaac
Level 116
God Stats
6W - 9L
1,500 SR
Queue Stats
37W - 53L
1,421 Elo+
Solo
Charon
Charon
Snakepuppy
Charon
Level 48
God Stats
8W - 8L
1,779 SR
Queue Stats
10W - 8L
1,566 Elo+
Solo
Team Averages
Level 83
1,660 SR
1,489 Elo+

VS

Team Averages
Level 63
1,460 SR
1,427 Elo+
Apollo
Apollo
A Footslave
Apollo
Level 24
God Stats
58W - 102L
1,343 SR
Queue Stats
58W - 103L
1,302 Elo+
Solo
Chaac
Chaac
Archmagecheeto
Chaac
Level 44
God Stats
3W - 6L
1,436 SR
Queue Stats
66W - 57L
1,502 Elo+
Party 1
Hel
Hel
PsychoQueeen69
Hel
Level 207
God Stats
19W - 26L
1,436 SR
Queue Stats
155W - 190L
1,457 Elo+
Solo
Ganesha
Ganesha
captainred1828
Ganesha
Level 28
God Stats
0W - 6L
1,393 SR
Queue Stats
57W - 55L
1,433 Elo+
Party 1
Poseidon
Poseidon
g-iflm
Poseidon
Level 14
God Stats
3W - 2L
1,691 SR
Queue Stats
9W - 15L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doomobelisk
Xbalanque
12
1 / 0 / 2
6,669
953
5,047
5,450
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
7,092
1,013
3,440
3,800
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
1 / 0 / 1
6,315
902
2,344
4,763
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 3
6,403
915
6,245
5,577
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Snakepuppy
Charon
11
0 / 1 / 2
6,540
934
2,855
4,436
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 0 / 0
4,059
580
0
0
0
12
0 / 1 / 1
6,393
913
5,987
7,278
7,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 0 / 0
6,706
958
3,927
4,784
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 1
6,445
921
3,942
7,649
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
g-iflm
Poseidon
13
0 / 1 / 0
6,744
963
3,819
3,647
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
4
Kills
1
1
Deaths
4
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
0
0
0
L
0
1
1
0.5
W
Xbalanque
Doomobelisk
Xbalanque
1
0
2
2
W
2
0
2
3
W
Serqet
1
0
1
1.5
W
0
0
3
1.5
L
1
0
0
1
W
Charon
Snakepuppy
Charon
0
1
2
1
L
0
2
1
0.25
L
Poseidon
g-iflm
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
17,675
24,026
Taken
23,358
13,871
Mitigated
16,827
7,945
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
5,987
537
0
2,651
7,278
7,539
0
1,771
5,380
0
20,090
W
Xbalanque
Doomobelisk
Xbalanque
5,047
2,547
0
2,252
5,450
2,039
0
2,370
2,966
0
22,204
W
3,440
189
921
1,575
3,800
1,354
0
2,259
1,421
20,466
0
W
Serqet
2,344
1,048
0
494
4,763
2,126
0
1,922
2,749
0
10,919
W
6,245
686
0
2,374
5,577
4,622
0
2,953
2,356
0
17,040
L
3,927
155
3,199
3,792
4,784
1,824
0
900
3,658
24,126
0
W
Charon
Snakepuppy
Charon
2,855
717
0
329
4,436
3,730
0
1,559
2,877
5,867
1,535
L
3,942
612
0
540
7,649
6,121
0
2,382
4,871
7,415
490
L
Poseidon
g-iflm
Poseidon
3,819
125
0
0
3,647
1,343
302
1,007
2,548
24,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
30,347
139
Minions Killed
149
0
Camps Cleared
0
751,483
Distance Traveled
589,626
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,059
580
0
0
0
0
0
L
Chaac
6,393
913
31
4
0
151,551
0
W
Xbalanque
6,669
953
35
5
0
129,053
0
W
Ra
7,092
1,013
45
6
0
167,277
0
W
Serqet
6,315
902
18
3
0
146,821
0
W
Chaac
6,403
915
31
4
0
156,312
0
L
Hel
6,706
958
61
9
0
148,506
0
W
Charon
6,540
934
10
1
0
152,020
4
L
Ganesha
6,445
921
1
0
0
132,201
0
L
Poseidon
6,744
963
56
8
0
157,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role