Player Matchup

Cthulhu
Cthulhu
Berelon
Cthulhu
Level 43
God Stats
2W - 1L
1,399 SR
Queue Stats
79W - 89L
1,396 Elo+
Solo
Anhur
Anhur
StadtNation
Anhur
Level 59
God Stats
2W - 2L
1,495 SR
Queue Stats
34W - 42L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Tempora1Sta1ker
Nu Wa
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
362W - 411L
1,413 Elo+
Solo
Awilix
Awilix
darkclaswon
Awilix
Level 109
God Stats
358W - 332L
1,403 SR
Queue Stats
798W - 759L
1,412 Elo+
Solo
Ra
Ra
z1lky
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 103L
1,456 Elo+
Solo
Team Averages
Level 86
1,459 SR
1,412 Elo+

VS

Team Averages
Level 83
1,422 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
Level 89
God Stats
50W - 44L
1,531 SR
Queue Stats
768W - 803L
1,428 Elo+
Solo
Thanatos
Thanatos
Nola geo
Thanatos
Level 65
God Stats
11W - 20L
1,453 SR
Queue Stats
41W - 49L
1,417 Elo+
Solo
Vulcan
Vulcan
hulk_sanchez70
Vulcan
Level 88
God Stats
237W - 245L
1,477 SR
Queue Stats
260W - 272L
1,440 Elo+
Solo
Merlin
Merlin
luvdarla
Merlin
Level 105
God Stats
0W - 1L
1,147 SR
Queue Stats
56W - 56L
1,457 Elo+
Party 1
Thoth
Thoth
xOBExSAPPER
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berelon
Cthulhu
18
5 / 3 / 16
12,572
1,048
21,051
24,014
30,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 1 / 12
12,020
1,002
4,555
11,699
5,021
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 21
13,257
1,105
18,380
11,153
4,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
18
12 / 1 / 7
13,184
1,099
17,772
13,260
4,959
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ra
19
3 / 1 / 11
12,281
1,023
10,285
11,326
5,012
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
17
1 / 11 / 3
11,327
944
16,482
24,628
8,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nola geo
Thanatos
16
6 / 7 / 2
12,453
1,038
9,248
16,682
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
0 / 4 / 3
10,501
875
10,116
10,814
3,928
Merlin
luvdarla
Merlin
17
0 / 1 / 4
11,556
963
19,502
10,486
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 4
11,091
924
12,032
12,224
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
27
Kills
8
8
Deaths
27
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Berelon
Cthulhu
5
3
16
4.33
L
Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
1
11
3
0.23
L
Thanatos
Nola geo
Thanatos
6
7
2
1
W
3
1
12
9
W
4
2
21
7.25
W
Awilix
12
1
7
15.5
L
0
4
3
0.38
L
Merlin
luvdarla
Merlin
0
1
4
2
L
1
4
4
0.75
W
Ra
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,043
Damage
67,380
71,452
Taken
74,834
49,872
Mitigated
27,652
10,409
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Berelon
Cthulhu
21,051
811
594
1,437
24,014
30,725
0
11,021
12,993
36,106
0
L
Ah Muzen Cab
Grey Bush 55
Ah Muzen Cab
16,482
8,664
0
3,232
24,628
8,497
0
16,841
7,109
0
51,184
L
Thanatos
Nola geo
Thanatos
9,248
3,037
0
3,315
16,682
6,631
0
9,676
6,776
0
14,992
W
4,555
2,336
0
0
11,699
5,021
0
8,833
2,866
0
25,175
W
18,380
3,623
0
763
11,153
4,155
0
6,652
4,501
34,139
1,271
W
Awilix
17,772
8,642
0
0
13,260
4,959
0
7,642
5,618
0
27,140
L
10,116
341
0
0
10,814
3,928
0
7,492
3,045
26,015
0
L
Merlin
luvdarla
Merlin
19,502
852
0
1,272
10,486
4,157
0
6,434
3,943
68,984
0
L
12,032
913
0
0
12,224
4,439
0
6,950
4,936
27,129
682
W
Ra
10,285
575
4,682
2,933
11,326
5,012
0
7,108
4,218
50,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,314
Gold Earned
56,928
289
Minions Killed
276
8
Camps Cleared
8
1,162,853
Distance Traveled
1,096,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,572
1,048
39
3
0
237,241
0
L
Ah Muzen Cab
11,327
944
75
6
1
191,233
0
L
Thanatos
12,453
1,038
21
2
2
225,319
0
W
Anhur
12,020
1,002
67
6
2
205,724
0
W
Nu Wa
13,257
1,105
41
3
1
220,678
0
W
Awilix
13,184
1,099
27
2
2
247,376
0
L
Vulcan
10,501
875
22
2
0
240,331
0
L
Merlin
11,556
963
113
9
1
222,064
0
L
Thoth
11,091
924
45
4
4
217,172
0
W
Ra
12,281
1,023
115
10
3
251,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role