Player Matchup

Medusa
Medusa
Platinum IV
BudistBeach
Medusa
Platinum IV
Level 157
God Stats
8W - 6L
1,511 SR
Queue Stats
332W - 320L
1,725 MMR
Party 1
Loki
Loki
Masters
Canarix15
Loki
Masters
Level 158
God Stats
40W - 27L
1,774 SR
Queue Stats
203W - 181L
2,729 MMR
Solo
Tiamat
Tiamat
Platinum IV
Hunter10026
Tiamat
Platinum IV
Level 173
God Stats
55W - 58L
1,565 SR
Queue Stats
149W - 142L
1,731 MMR
Solo
Jormungandr
Jormungandr
Platinum V
JimboJones151
Jormungandr
Platinum V
Level 146
God Stats
0W - 2L
1,306 SR
Queue Stats
372W - 371L
1,679 MMR
Solo
Athena
Athena
Gold I
dfsolo
Athena
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,664 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,531 SR
1,906 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,586 SR
1,931 MMR
Charon
Charon
Gold I
AFROBRO741
Charon
Gold I
Level 159
God Stats
2W - 1L
1,282 SR
Queue Stats
44W - 33L
1,656 MMR
Solo
Nemesis
Nemesis
Diamond IV
Andsagersaurus
Nemesis
Diamond IV
Level 162
God Stats
9W - 7L
1,726 SR
Queue Stats
275W - 243L
2,067 MMR
Solo
Ra
Ra
Diamond I
BigDaddyBiden
Ra
Diamond I
Level 83
God Stats
14W - 11L
1,654 SR
Queue Stats
104W - 83L
2,106 MMR
Solo
Artemis
Artemis
Platinum III
COFFEEBLACK V
Artemis
Platinum III
Level 175
God Stats
31W - 17L
1,736 SR
Queue Stats
556W - 558L
1,889 MMR
Solo
Surtr
Surtr
Platinum I
kcut
Surtr
Platinum I
Level 159
God Stats
8W - 7L
1,533 SR
Queue Stats
366W - 354L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 4 / 0
7,329
458
7,422
11,732
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
1 / 6 / 0
7,236
452
6,107
15,515
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
15
0 / 1 / 0
8,112
507
5,510
7,033
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
JimboJones151
Jormungandr
14
0 / 6 / 0
8,496
531
8,015
16,035
11,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
dfsolo
Athena
10
0 / 1 / 0
7,143
446
3,180
13,891
13,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SobekBastetChang'eThanatosArachne

VS

Bans
CthulhuThorSkadiNu WaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AFROBRO741
Charon
14
4 / 0 / 5
9,067
567
4,603
13,500
12,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 5
8,693
543
8,222
11,932
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 1 / 4
10,416
651
10,696
9,745
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
16
1 / 0 / 5
9,356
585
10,525
11,683
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
kcut
Surtr
17
6 / 0 / 5
11,225
702
12,829
15,771
14,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
18
18
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charon
AFROBRO741
Charon
4
0
5
6.5
W
3
0
5
5.5
W
4
1
4
6
L
Medusa
0
4
0
0
W
Artemis
1
0
5
3.5
L
Loki
1
6
0
0.17
L
Tiamat
0
1
0
0
L
Jormungandr
JimboJones151
Jormungandr
0
6
0
0
L
Athena
dfsolo
Athena
0
1
0
0
W
Surtr
kcut
Surtr
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,234
Damage
46,875
64,206
Taken
62,631
38,642
Mitigated
42,605
15,270
Healing
25,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AFROBRO741
Charon
4,603
640
0
2,711
13,500
12,319
116
3,144
10,125
20,483
0
W
8,222
4,148
0
5,316
11,932
5,249
12
2,488
9,120
0
67,853
W
10,696
2,042
4,367
5,124
9,745
5,234
176
3,437
5,894
108,465
1,358
L
Medusa
7,422
2,555
0
2,427
11,732
4,309
0
1,829
9,717
0
61,694
W
Artemis
10,525
2,197
0
3,159
11,683
5,250
954
1,558
10,061
0
80,367
L
Loki
6,107
1,412
0
5,212
15,515
5,298
0
4,114
11,073
0
55,590
L
Tiamat
5,510
511
0
2,892
7,033
3,875
0
2,642
4,226
67,216
1,137
L
Jormungandr
JimboJones151
Jormungandr
8,015
2,163
0
2,247
16,035
11,748
0
3,330
12,561
68,644
10,853
L
Athena
dfsolo
Athena
3,180
1,226
0
2,492
13,891
13,412
0
3,919
9,751
24,056
1,093
W
Surtr
kcut
Surtr
12,829
5,333
0
4,461
15,771
14,553
72
5,318
10,209
4,680
91,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
48,757
539
Minions Killed
581
0
Camps Cleared
0
1,685,057
Distance Traveled
1,791,447
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,067
567
19
1
0
339,194
7
W
Nemesis
8,693
543
86
5
0
411,801
0
W
Ra
10,416
651
199
12
0
376,713
0
L
Medusa
7,329
458
106
7
0
342,760
2
W
Artemis
9,356
585
121
8
0
302,987
6
L
Loki
7,236
452
91
6
0
348,122
2
L
Tiamat
8,112
507
164
10
0
349,487
3
L
Jormungandr
8,496
531
145
9
0
280,529
3
L
Athena
7,143
446
33
2
0
364,159
6
W
Surtr
11,225
702
156
10
0
360,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role