Player Matchup

Artemis
Artemis
Geminice_-_
Artemis
Level 172
God Stats
51W - 47L
1,950 SR
Queue Stats
701W - 843L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
JohnAllynMyth
Xing Tian
Level 200
God Stats
3W - 9L
1,270 SR
Queue Stats
417W - 530L
1,478 Elo+
Party 1
Horus
Horus
Mud_Golem332
Horus
Level 85
God Stats
6W - 5L
1,496 SR
Queue Stats
154W - 166L
1,489 Elo+
Party 1
Lancelot
Lancelot
Pandawarrior44
Lancelot
Level 149
God Stats
18W - 9L
1,707 SR
Queue Stats
151W - 85L
1,594 Elo+
Solo
Merlin
Merlin
kmp_2589
Merlin
Level 149
God Stats
1W - 3L
1,413 SR
Queue Stats
110W - 128L
1,467 Elo+
Party 1
Team Averages
Level 151
1,567 SR
1,503 Elo+

VS

Team Averages
Level 88
1,587 SR
1,480 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarkBear279
Skadi
Level 87
God Stats
2W - 10L
1,231 SR
Queue Stats
8W - 15L
1,439 Elo+
Solo
Vulcan
Vulcan
FumpRucker
Vulcan
Level 80
God Stats
2W - 3L
1,688 SR
Queue Stats
70W - 58L
1,559 Elo+
Solo
Arachne
Arachne
KingofATL
Arachne
Level 46
God Stats
10W - 6L
1,759 SR
Queue Stats
187W - 207L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
imgoingleft
Sylvanus
Level 36
God Stats
2W - 2L
1,759 SR
Queue Stats
122W - 142L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Geminice_-_
Artemis
12
5 / 0 / 0
6,848
571
12,683
5,962
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
JohnAllynMyth
Xing Tian
12
1 / 0 / 3
6,834
570
6,483
10,103
10,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 5
6,510
543
2,458
8,088
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
14
7 / 0 / 5
7,751
646
11,883
8,452
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
kmp_2589
Merlin
12
1 / 0 / 2
6,781
565
2,406
3,781
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 4 / 0
6,424
535
6,900
15,706
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
5,231
436
3,729
10,287
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
FumpRucker
Vulcan
13
0 / 1 / 0
7,006
584
3,117
5,375
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KingofATL
Arachne
8
0 / 5 / 0
5,022
419
1,719
10,955
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
imgoingleft
Sylvanus
9
0 / 2 / 0
5,607
467
3,296
9,091
5,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
0
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
L
0
2
0
0
L
Vulcan
FumpRucker
Vulcan
0
1
0
0
W
Artemis
Geminice_-_
Artemis
5
0
0
5
W
Xing Tian
JohnAllynMyth
Xing Tian
1
0
3
2.5
L
Arachne
KingofATL
Arachne
0
5
0
0
W
0
0
5
2.5
W
Lancelot
7
0
5
9.5
L
Sylvanus
imgoingleft
Sylvanus
0
2
0
0
W
Merlin
kmp_2589
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
18,761
36,386
Taken
51,414
26,752
Mitigated
22,654
9,771
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,900
3,856
0
6,727
15,706
8,775
0
4,663
10,334
0
48,414
L
3,729
1,492
0
2,205
10,287
3,116
0
0
10,287
0
37,509
L
Vulcan
FumpRucker
Vulcan
3,117
0
0
1,250
5,375
2,235
0
1,497
3,837
61,877
845
W
Artemis
Geminice_-_
Artemis
12,683
3,628
0
2,075
5,962
2,965
708
1,492
4,470
0
63,160
W
Xing Tian
JohnAllynMyth
Xing Tian
6,483
902
0
2,125
10,103
10,871
0
0
10,103
30,644
3,861
L
Arachne
KingofATL
Arachne
1,719
926
0
3,334
10,955
3,460
0
906
10,004
0
26,153
W
2,458
1,167
796
3,608
8,088
6,644
115
2,327
5,761
0
17,098
W
Lancelot
11,883
3,313
0
679
8,452
5,149
0
710
7,657
0
79,094
L
Sylvanus
imgoingleft
Sylvanus
3,296
1,020
2,001
2,110
9,091
5,068
0
0
9,091
18,536
0
W
Merlin
kmp_2589
Merlin
2,406
50
0
488
3,781
1,123
0
2,081
1,433
45,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,724
Gold Earned
29,290
401
Minions Killed
354
0
Camps Cleared
0
1,206,785
Distance Traveled
1,167,026
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,424
535
89
7
0
195,473
1
L
Skadi
5,231
436
66
6
0
224,210
1
L
Vulcan
7,006
584
122
10
0
258,245
3
W
Artemis
6,848
571
91
8
0
199,583
2
W
Xing Tian
6,834
570
70
6
0
218,605
1
L
Arachne
5,022
419
44
4
0
278,075
0
W
Horus
6,510
543
34
3
0
252,395
4
W
Lancelot
7,751
646
106
9
0
306,797
1
L
Sylvanus
5,607
467
33
3
0
211,023
0
W
Merlin
6,781
565
100
8
0
229,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role