Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
Mikel21zer
Mercury
Silver II
Level 80
God Stats
2W - 5L
1,308 SR
Queue Stats
68W - 87L
1,185 MMR
Solo
Nu Wa
Nu Wa
Silver III
VengS8
Nu Wa
Silver III
Level 142
God Stats
36W - 55L
1,358 SR
Queue Stats
211W - 234L
930 MMR
Solo
Ymir
Ymir
Silver III
sm1ty
Ymir
Silver III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,079 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,433 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,531 SR
1,201 MMR
Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
DarkKvothe9
Vulcan
Silver II
Level 159
God Stats
10W - 13L
1,449 SR
Queue Stats
153W - 163L
1,107 MMR
Solo
Fenrir
Fenrir
Silver I
SabjornBurna
Fenrir
Silver I
Level 121
God Stats
17W - 10L
1,547 SR
Queue Stats
175W - 186L
1,156 MMR
Solo
Martichoras
Martichoras
Silver II
Zvarrii
Martichoras
Silver II
Level 129
God Stats
33W - 26L
1,560 SR
Queue Stats
265W - 265L
1,107 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
irakyirakygaming
Kuzenbo
Silver I
Level 108
God Stats
7W - 4L
1,600 SR
Queue Stats
85W - 98L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 1
7,271
606
5,718
12,706
8,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
 
Hou Yi
11
0 / 2 / 0
5,951
496
2,254
8,788
3,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Mikel21zer
Mercury
11
0 / 5 / 2
5,888
491
2,751
13,179
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
VengS8
Nu Wa
11
2 / 3 / 0
6,495
541
9,484
7,534
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
sm1ty
Ymir
10
1 / 2 / 1
6,574
548
3,370
12,673
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
Ao KuangAwilixBacchus

VS

Bans
ArachneThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
6,164
514
3,208
11,046
8,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
14
2 / 0 / 2
7,733
644
6,817
6,489
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
7 / 1 / 4
7,406
617
9,718
12,493
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Zvarrii
Martichoras
13
2 / 0 / 3
7,325
610
9,125
5,118
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 3
6,006
501
5,664
8,623
5,680
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Vulcan
2
0
2
3
L
Mercury
Mikel21zer
Mercury
0
5
2
0.2
W
Fenrir
7
1
4
9
L
Nu Wa
VengS8
Nu Wa
2
3
0
0.67
W
Martichoras
Zvarrii
Martichoras
2
0
3
3.5
W
2
1
3
3.5
L
Ymir
sm1ty
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
34,532
54,880
Taken
43,769
27,009
Mitigated
24,144
16,106
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,718
546
0
5,090
12,706
8,304
0
0
12,706
0
57,639
L
Hou Yi
 
Hou Yi
2,254
1,047
0
2,453
8,788
3,259
0
1,442
7,346
0
49,422
W
Gilgamesh
 
Gilgamesh
3,208
1,083
0
373
11,046
8,805
0
464
10,582
0
31,901
W
Vulcan
6,817
91
0
1,900
6,489
2,172
0
3,921
2,568
71,066
1,232
L
Mercury
Mikel21zer
Mercury
2,751
582
0
1,480
13,179
5,573
0
2,462
10,717
0
44,999
W
Fenrir
9,718
2,041
0
3,946
12,493
5,253
0
3,739
8,754
0
52,701
L
Nu Wa
VengS8
Nu Wa
9,484
2,512
0
2,262
7,534
2,346
0
5,391
2,143
49,561
2,078
W
Martichoras
Zvarrii
Martichoras
9,125
2,893
0
2,698
5,118
2,234
222
1,174
3,944
0
69,512
W
5,664
2,508
0
2,311
8,623
5,680
0
3,363
5,260
22,942
0
L
Ymir
sm1ty
Ymir
3,370
483
1,399
3,422
12,673
7,527
0
3,046
9,627
17,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
34,634
363
Minions Killed
393
0
Camps Cleared
0
1,205,548
Distance Traveled
1,277,105
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,271
606
87
7
0
243,464
0
L
Hou Yi
5,951
496
80
7
0
224,408
0
W
Gilgamesh
6,164
514
58
5
0
233,409
0
W
Vulcan
7,733
644
122
10
0
291,054
0
L
Mercury
5,888
491
74
6
0
284,478
0
W
Fenrir
7,406
617
70
6
0
270,613
1
L
Nu Wa
6,495
541
91
8
0
203,603
0
W
Martichoras
7,325
610
106
9
0
230,913
1
W
Kuzenbo
6,006
501
37
3
0
251,116
3
L
Ymir
6,574
548
31
3
0
249,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role