Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Babalonnn
Hera
Level 145
God Stats
2W - 1L
1,746 SR
Queue Stats
173W - 148L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Careless UCF
Sylvanus
Level 59
God Stats
50W - 55L
1,515 SR
Queue Stats
202W - 191L
1,498 Elo+
Solo
Danzaburou
Danzaburou
YoBoiRosie
Danzaburou
Level 117
God Stats
11W - 11L
1,385 SR
Queue Stats
80W - 78L
1,504 Elo+
Party 1
Anubis
Anubis
tbow5757
Anubis
Level 120
God Stats
6W - 3L
1,678 SR
Queue Stats
81W - 77L
1,494 Elo+
Party 1
Team Averages
Level 101
1,565 SR
1,518 Elo+

VS

Team Averages
Level 124
1,548 SR
1,508 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Blakatuskidio
Persephone
Level 128
God Stats
1W - 5L
1,327 SR
Queue Stats
187W - 189L
1,515 Elo+
Solo
Loki
Loki
HJVS_ViequesPR77
Loki
Level 145
God Stats
2W - 4L
1,616 SR
Queue Stats
258W - 273L
1,518 Elo+
Party 2
Achilles
Achilles
PopRaid
Achilles
Level 59
God Stats
2W - 3L
1,798 SR
Queue Stats
361W - 402L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 0
6,908
576
5,266
7,880
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
1 / 1 / 0
6,816
568
2,452
3,009
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Careless UCF
Sylvanus
11
1 / 1 / 3
6,376
531
1,546
6,932
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
YoBoiRosie
Danzaburou
12
3 / 0 / 2
7,055
588
4,848
5,922
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
tbow5757
Anubis
13
0 / 0 / 4
6,650
554
1,959
3,543
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 0
5,858
488
2,693
5,815
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
 
Eset
5
0 / 3 / 0
4,700
392
467
3,856
1,677
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Blakatuskidio
Persephone
13
1 / 0 / 0
7,026
586
2,362
5,216
1,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
0 / 0 / 0
5,546
462
569
6,465
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
PopRaid
Achilles
12
3 / 2 / 0
7,335
611
5,812
9,329
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
4
4
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
0
1
L
Medusa
 
Medusa
0
2
0
0
L
Eset
 
Eset
0
3
0
0
W
Hera
1
1
0
1
L
Persephone
Blakatuskidio
Persephone
1
0
0
1
W
Sylvanus
Careless UCF
Sylvanus
1
1
3
2.5
L
0
0
0
0
L
Achilles
PopRaid
Achilles
3
2
0
1.5
W
Danzaburou
YoBoiRosie
Danzaburou
3
0
2
4
W
Anubis
tbow5757
Anubis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,071
Damage
11,903
27,286
Taken
30,681
11,586
Mitigated
14,054
12,781
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,266
1,765
0
2,132
7,880
2,212
0
0
7,138
0
46,651
L
Medusa
 
Medusa
2,693
999
0
684
5,815
1,894
0
1,187
4,628
0
42,153
L
Eset
 
Eset
467
183
0
808
3,856
1,677
0
721
3,135
7,328
0
W
Hera
2,452
333
0
611
3,009
988
343
1,255
1,754
49,516
1,958
L
Persephone
Blakatuskidio
Persephone
2,362
237
0
1,762
5,216
1,910
0
2,229
2,987
53,085
0
W
Sylvanus
Careless UCF
Sylvanus
1,546
685
974
3,099
6,932
4,241
957
1,630
5,255
26,823
15,295
L
569
0
0
4,469
6,465
2,038
0
875
5,590
0
33,441
L
Achilles
PopRaid
Achilles
5,812
603
0
3,906
9,329
6,535
0
780
8,549
0
52,997
W
Danzaburou
YoBoiRosie
Danzaburou
4,848
2,097
0
3,004
5,922
2,517
665
244
5,678
0
51,430
W
Anubis
tbow5757
Anubis
1,959
0
0
2,961
3,543
1,628
0
372
3,171
61,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
30,465
427
Minions Killed
338
0
Camps Cleared
0
1,129,512
Distance Traveled
1,070,258
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,908
576
80
7
0
196,169
0
L
Medusa
5,858
488
75
6
0
241,916
1
L
Eset
4,700
392
14
1
0
85,258
0
W
Hera
6,816
568
83
7
0
242,755
2
L
Persephone
7,026
586
109
9
0
245,593
0
W
Sylvanus
6,376
531
70
6
0
206,684
4
L
Loki
5,546
462
61
5
0
280,474
1
L
Achilles
7,335
611
79
7
0
217,017
0
W
Danzaburou
7,055
588
85
7
0
200,494
0
W
Anubis
6,650
554
109
9
0
283,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role