Player Matchup

Bacchus
Bacchus
Bodillly
Bacchus
Level 157
God Stats
2W - 2L
1,785 SR
Queue Stats
40W - 45L
1,600 Elo+
Party 2
Shiva
Shiva
Brandibles
Shiva
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,709 Elo+
Party 2
Hera
Hera
Canadiansloth
Hera
Level 149
God Stats
2W - 3L
1,410 SR
Queue Stats
248W - 239L
1,600 Elo+
Solo
Jing Wei
Jing Wei
DeadlyAspects
Jing Wei
Level 155
God Stats
9W - 10L
1,701 SR
Queue Stats
204W - 175L
1,639 Elo+
Party 2
Susano
Susano
SheHateSalad
Susano
Level 203
God Stats
13W - 10L
1,440 SR
Queue Stats
473W - 341L
1,614 Elo+
Party 2
Team Averages
Level 157
1,567 SR
1,632 Elo+

VS

Team Averages
Level 151
1,604 SR
1,562 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fluffanator123
Danzaburou
Level 157
God Stats
11W - 4L
1,629 SR
Queue Stats
222W - 183L
1,572 Elo+
Solo
Ra
Ra
Happyhour97
Ra
Level 135
God Stats
265W - 232L
1,662 SR
Queue Stats
312W - 282L
1,627 Elo+
Solo
Chaac
Chaac
Hellonity
Chaac
Level 148
God Stats
57W - 40L
1,559 SR
Queue Stats
241W - 201L
1,554 Elo+
Party 1
Charon
Charon
Rensam
Charon
Level 161
God Stats
14W - 8L
1,671 SR
Queue Stats
249W - 205L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bodillly
Bacchus
9
0 / 2 / 2
5,318
886
1,291
3,542
3,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
9
0 / 1 / 1
5,311
885
3,090
7,367
6,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
5,884
981
4,673
3,700
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DeadlyAspects
Jing Wei
11
1 / 2 / 1
5,970
995
3,909
5,354
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
11
1 / 2 / 1
5,946
991
7,441
8,965
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 1 / 8
6,009
1,002
5,809
4,266
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Fluffanator123
Danzaburou
13
3 / 0 / 4
6,777
1,130
7,135
4,729
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 2
6,103
1,017
2,274
6,227
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Hellonity
Chaac
11
3 / 0 / 3
6,454
1,076
5,291
5,314
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
Rensam
Charon
11
1 / 0 / 6
5,997
1,000
4,476
4,854
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
9
9
Deaths
2
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
8
4
L
Bacchus
Bodillly
Bacchus
0
2
2
0.5
L
Shiva
0
1
1
0.5
L
0
2
0
0
L
Jing Wei
DeadlyAspects
Jing Wei
1
2
1
0.75
W
Danzaburou
Fluffanator123
Danzaburou
3
0
4
5
W
2
1
2
3
W
Chaac
Hellonity
Chaac
3
0
3
4.5
W
Charon
Rensam
Charon
1
0
6
4
L
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
24,985
28,928
Taken
25,390
16,539
Mitigated
16,460
5,507
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,809
938
0
702
4,266
1,819
117
904
3,362
0
20,071
L
Bacchus
Bodillly
Bacchus
1,291
209
0
755
3,542
3,176
0
553
2,953
2,407
0
L
Shiva
3,090
459
220
1,992
7,367
6,531
0
1,461
5,774
0
6,576
L
4,673
823
0
625
3,700
1,194
0
904
2,677
19,448
0
L
Jing Wei
DeadlyAspects
Jing Wei
3,909
3,243
0
1,191
5,354
2,021
0
1,172
4,009
0
17,670
W
Danzaburou
Fluffanator123
Danzaburou
7,135
2,382
0
1,004
4,729
2,176
0
837
3,892
0
23,818
W
2,274
186
1,590
1,548
6,227
2,385
0
2,305
3,922
13,064
0
W
Chaac
Hellonity
Chaac
5,291
441
0
2,023
5,314
5,544
0
922
4,392
119
13,729
W
Charon
Rensam
Charon
4,476
466
0
2,522
4,854
4,536
87
996
3,858
8,234
0
L
Susano
7,441
1,250
0
724
8,965
3,617
0
2,116
6,646
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
31,340
118
Minions Killed
137
0
Camps Cleared
0
572,846
Distance Traveled
784,883
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,009
1,002
26
4
0
162,087
0
L
Bacchus
5,318
886
6
1
0
60,337
0
L
Shiva
5,311
885
10
2
0
103,418
0
L
Hera
5,884
981
41
7
0
136,151
0
L
Jing Wei
5,970
995
31
5
0
124,110
0
W
Danzaburou
6,777
1,130
45
8
0
159,305
0
W
Ra
6,103
1,017
28
5
0
155,109
2
W
Chaac
6,454
1,076
25
4
0
169,288
0
W
Charon
5,997
1,000
13
2
0
139,094
0
L
Susano
5,946
991
30
5
0
148,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role