Player Matchup

Ymir
Ymir
 
Ymir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MorzyOP
Horus
Level 88
God Stats
3W - 4L
1,579 SR
Queue Stats
127W - 120L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeIeEnjoyer
Tsukuyomi
Level 94
God Stats
6W - 9L
1,739 SR
Queue Stats
239W - 221L
1,546 Elo+
Solo
Thanatos
Thanatos
Testo1001
Thanatos
Level 57
God Stats
3W - 7L
1,377 SR
Queue Stats
402W - 386L
1,532 Elo+
Solo
Ix Chel
Ix Chel
sino7284
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,502 Elo+
Solo
Team Averages
Level 94
1,539 SR
1,529 Elo+

VS

Team Averages
Level 122
1,587 SR
1,526 Elo+
Hou Yi
Hou Yi
Benibla
Hou Yi
Level 108
God Stats
36W - 35L
1,474 SR
Queue Stats
347W - 335L
1,529 Elo+
Party 1
Rama
Rama
Endag
Rama
Level 159
God Stats
8W - 6L
1,597 SR
Queue Stats
187W - 193L
1,578 Elo+
Solo
Khepri
Khepri
RANK1WITHYOUMOM
Khepri
Level 145
God Stats
132W - 121L
1,579 SR
Queue Stats
369W - 375L
1,473 Elo+
Party 1
Bakasura
Bakasura
TyroneJungle
Bakasura
Level 46
God Stats
3W - 0L
1,746 SR
Queue Stats
78W - 49L
1,640 Elo+
Solo
Xing Tian
Xing Tian
devora_almas86
Xing Tian
Level 154
God Stats
1W - 0L
1,538 SR
Queue Stats
130W - 134L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 1
4,955
496
4,547
8,930
5,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
MorzyOP
Horus
9
0 / 1 / 1
4,411
441
5,623
9,574
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
PeIeEnjoyer
Tsukuyomi
7
1 / 1 / 0
4,339
434
1,314
4,160
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Testo1001
Thanatos
6
0 / 2 / 0
4,064
406
2,732
5,036
1,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
sino7284
Ix Chel
9
0 / 1 / 0
4,858
486
4,446
3,985
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Benibla
Hou Yi
10
1 / 1 / 0
5,487
549
4,694
6,201
2,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rama
Endag
Rama
12
1 / 0 / 0
5,901
590
6,667
7,033
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 1
5,239
524
2,682
5,873
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
TyroneJungle
Bakasura
13
3 / 0 / 0
7,279
728
3,022
6,903
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
devora_almas86
Xing Tian
9
1 / 0 / 1
5,129
513
3,689
6,643
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
6
6
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
Hou Yi
Benibla
Hou Yi
1
1
0
1
W
Rama
Endag
Rama
1
0
0
1
L
Horus
MorzyOP
Horus
0
1
1
0.5
L
Tsukuyomi
PeIeEnjoyer
Tsukuyomi
1
1
0
1
W
0
0
1
0.5
L
Thanatos
Testo1001
Thanatos
0
2
0
0
W
Bakasura
TyroneJungle
Bakasura
3
0
0
3
W
Xing Tian
devora_almas86
Xing Tian
1
0
1
1.5
L
Ix Chel
sino7284
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
20,754
31,685
Taken
32,653
15,521
Mitigated
15,046
9,827
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,547
1,547
0
1,637
8,930
5,841
0
2,325
6,605
36,313
1,210
W
Hou Yi
Benibla
Hou Yi
4,694
2,517
0
1,882
6,201
2,378
0
3,065
3,136
0
41,263
W
Rama
Endag
Rama
6,667
5,485
0
1,592
7,033
2,526
0
2,336
4,406
0
57,654
L
Horus
MorzyOP
Horus
5,623
2,837
288
2,527
9,574
5,066
0
2,178
7,396
0
26,579
L
Tsukuyomi
PeIeEnjoyer
Tsukuyomi
1,314
345
0
1,395
4,160
1,285
0
339
3,821
0
17,517
W
2,682
0
0
2,074
5,873
3,328
0
2,100
3,621
9,756
1,995
L
Thanatos
Testo1001
Thanatos
2,732
697
0
2,648
5,036
1,849
0
425
4,192
0
15,246
W
Bakasura
TyroneJungle
Bakasura
3,022
1,854
0
5,552
6,903
3,264
699
134
6,411
0
36,641
W
Xing Tian
devora_almas86
Xing Tian
3,689
561
0
766
6,643
3,550
0
576
5,906
28,027
1,002
L
Ix Chel
sino7284
Ix Chel
4,446
890
135
1,197
3,985
1,480
0
415
3,383
32,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,627
Gold Earned
29,035
207
Minions Killed
336
0
Camps Cleared
0
799,350
Distance Traveled
1,018,365
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,955
496
53
5
0
195,466
0
W
Hou Yi
5,487
549
70
7
0
190,910
2
W
Rama
5,901
590
100
10
0
188,228
0
L
Horus
4,411
441
37
4
0
205,545
0
L
Tsukuyomi
4,339
434
30
3
0
120,970
0
W
Khepri
5,239
524
13
1
0
208,916
2
L
Thanatos
4,064
406
21
2
0
113,093
0
W
Bakasura
7,279
728
100
10
0
218,245
0
W
Xing Tian
5,129
513
53
5
0
212,066
5
L
Ix Chel
4,858
486
66
7
0
164,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role