Player Matchup

Ra
Ra
EscoFrosty
Ra
Level 32
God Stats
0W - 3L
1,501 SR
Queue Stats
28W - 41L
1,308 Elo+
Solo
Ymir
Ymir
Ezz Dubz Z 2718
Ymir
Level 5
God Stats
0W - 2L
1,328 SR
Queue Stats
16W - 20L
1,230 Elo+
Party 2
Achilles
Achilles
FiggBucker
Achilles
Level 125
God Stats
1W - 1L
1,066 SR
Queue Stats
35W - 50L
1,342 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GrrStorm
Cu Chulainn
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
1,331W - 1,274L
1,503 Elo+
Solo
Neith
Neith
TheOGxboxpro
Neith
Level 8
God Stats
2W - 4L
1,503 SR
Queue Stats
14W - 29L
1,168 Elo+
Party 2
Team Averages
Level 65
1,380 SR
1,310 Elo+

VS

Team Averages
Level 116
1,466 SR
1,394 Elo+
Amaterasu
Amaterasu
Ballocito
Amaterasu
Level 136
God Stats
8W - 5L
1,303 SR
Queue Stats
344W - 353L
1,335 Elo+
Party 1
Sol
Sol
MeatTrainWOOT
Sol
Level 148
God Stats
18W - 15L
1,447 SR
Queue Stats
510W - 485L
1,439 Elo+
Solo
Surtr
Surtr
StoneDrg
Surtr
Level 126
God Stats
28W - 26L
1,687 SR
Queue Stats
477W - 466L
1,446 Elo+
Solo
Mulan
Mulan
becoolant
Mulan
Level 126
God Stats
22W - 22L
1,393 SR
Queue Stats
604W - 605L
1,410 Elo+
Party 1
Hel
Hel
spo0kyfish
Hel
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 67L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,475
589
5,310
7,342
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
4,881
444
2,333
11,662
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
FiggBucker
Achilles
9
3 / 1 / 0
5,678
516
4,605
8,561
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
GrrStorm
Cu Chulainn
13
1 / 0 / 0
7,133
648
7,965
9,013
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 4 / 1
5,041
458
3,991
6,186
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ballocito
Amaterasu
12
0 / 1 / 0
5,661
515
3,127
11,600
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 3
5,926
539
5,411
5,177
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
StoneDrg
Surtr
10
3 / 3 / 4
5,523
502
7,324
10,839
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
becoolant
Mulan
11
4 / 0 / 1
5,915
538
6,263
8,887
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 3
5,857
532
5,126
7,918
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
7
Kills
10
10
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ballocito
Amaterasu
0
1
0
0
L
2
3
0
0.67
L
0
2
0
0
L
Achilles
FiggBucker
Achilles
3
1
0
3
L
Cu Chulainn
GrrStorm
Cu Chulainn
1
0
0
1
W
2
1
3
3.5
W
Surtr
StoneDrg
Surtr
3
3
4
1.67
L
1
4
1
0.38
W
Mulan
becoolant
Mulan
4
0
1
4.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
27,251
42,764
Taken
44,421
22,940
Mitigated
19,922
10,570
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ballocito
Amaterasu
3,127
2,479
0
7,106
11,600
6,625
0
266
11,334
0
49,642
L
5,310
905
0
2,653
7,342
2,914
48
4,794
2,548
44,315
388
L
2,333
518
0
1,913
11,662
6,277
0
785
10,877
36,013
0
L
Achilles
FiggBucker
Achilles
4,605
1,294
0
2,197
8,561
5,297
0
3,293
5,268
0
24,370
L
Cu Chulainn
GrrStorm
Cu Chulainn
7,965
1,939
0
2,995
9,013
6,363
0
0
9,013
2,287
61,999
W
5,411
2,140
0
2,150
5,177
1,357
0
244
4,643
33,131
7,510
W
Surtr
StoneDrg
Surtr
7,324
3,123
135
2,990
10,839
5,120
17
213
10,291
909
22,526
L
3,991
805
131
681
6,186
2,089
0
1,915
4,271
0
25,950
W
Mulan
becoolant
Mulan
6,263
990
0
3,286
8,887
4,270
0
2,487
6,286
0
39,493
W
5,126
965
270
3,554
7,918
2,550
0
4,290
3,586
36,081
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
28,882
304
Minions Killed
307
0
Camps Cleared
0
1,008,658
Distance Traveled
1,032,821
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,661
515
82
7
0
217,126
0
L
Ra
6,475
589
78
7
0
190,415
0
L
Ymir
4,881
444
44
4
0
213,061
0
L
Achilles
5,678
516
28
3
0
209,464
6
L
Cu Chulainn
7,133
648
110
10
0
195,662
0
W
Sol
5,926
539
70
6
0
190,069
0
W
Surtr
5,523
502
37
3
0
208,152
3
L
Neith
5,041
458
44
4
0
200,056
0
W
Mulan
5,915
538
63
6
0
223,180
1
W
Hel
5,857
532
55
5
0
194,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role