Player Matchup

Merlin
Merlin
Gebmoves
Merlin
Level 95
God Stats
13W - 12L
1,644 SR
Queue Stats
636W - 644L
1,401 Elo+
Party 1
Hou Yi
Hou Yi
LIQUIDSONn
Hou Yi
Level 125
God Stats
3W - 7L
1,307 SR
Queue Stats
460W - 442L
1,429 Elo+
Party 1
Hercules
Hercules
Setao032
Hercules
Level 81
God Stats
4W - 2L
1,541 SR
Queue Stats
221W - 109L
1,588 Elo+
Party 2
Fafnir
Fafnir
SirDra88
Fafnir
Level 102
God Stats
4W - 5L
1,503 SR
Queue Stats
130W - 138L
1,479 Elo+
Solo
Terra
Terra
Zazo032
Terra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 93L
1,686 Elo+
Party 2
Team Averages
Level 103
1,499 SR
1,517 Elo+

VS

Team Averages
Level 125
1,543 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BoZhEnA72
Terra
Level 138
God Stats
1W - 1L
1,716 SR
Queue Stats
53W - 70L
1,441 Elo+
Solo
Thor
Thor
Chaiyoroi
Thor
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,539 Elo+
Solo
Hachiman
Hachiman
FlankyMcGankin
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gebmoves
Merlin
17
4 / 3 / 11
10,622
708
19,769
10,445
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
LIQUIDSONn
Hou Yi
17
2 / 3 / 15
10,654
710
18,046
11,499
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Setao032
Hercules
19
8 / 1 / 11
11,642
776
23,631
21,728
27,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
SirDra88
Fafnir
17
4 / 2 / 13
11,831
789
12,081
20,203
34,755
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Zazo032
Terra
18
2 / 2 / 16
11,143
743
10,357
18,788
17,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 3 / 8
9,908
661
11,474
20,857
29,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
 
Tsukuyomi
15
2 / 6 / 5
9,225
615
18,118
20,721
12,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Terra
BoZhEnA72
Terra
17
3 / 1 / 7
9,850
657
8,890
17,893
14,291
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
14
1 / 5 / 7
8,850
590
11,261
15,119
9,718
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
16
5 / 5 / 3
10,124
675
20,804
19,797
11,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
20
Kills
11
11
Deaths
20
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
8
1.33
L
Tsukuyomi
 
Tsukuyomi
2
6
5
0.75
L
Terra
BoZhEnA72
Terra
3
1
7
6.5
L
Thor
1
5
7
0.9
L
Hachiman
5
5
3
1.3
W
Merlin
Gebmoves
Merlin
4
3
11
3.17
W
Hou Yi
LIQUIDSONn
Hou Yi
2
3
15
3.17
W
Hercules
Setao032
Hercules
8
1
11
13.5
W
Fafnir
SirDra88
Fafnir
4
2
13
5.25
W
Terra
Zazo032
Terra
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,884
Damage
70,547
82,663
Taken
94,387
89,921
Mitigated
76,385
48,557
Healing
47,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,474
1,110
1,442
2,231
20,857
29,018
0
9,297
11,085
17,159
1,540
L
Tsukuyomi
 
Tsukuyomi
18,118
3,605
1,319
4,083
20,721
12,178
0
8,034
12,215
0
32,491
L
Terra
BoZhEnA72
Terra
8,890
463
16,737
10,952
17,893
14,291
0
7,985
9,451
17,837
3,627
L
Thor
11,261
978
3,017
1,492
15,119
9,718
0
8,164
6,846
0
18,280
L
Hachiman
20,804
9,668
1,822
4,789
19,797
11,180
0
8,727
10,751
0
43,232
W
Merlin
Gebmoves
Merlin
19,769
1,032
999
1,141
10,445
4,837
1,254
1,276
9,169
40,223
0
W
Hou Yi
LIQUIDSONn
Hou Yi
18,046
7,736
981
1,628
11,499
5,632
4,599
1,834
9,665
0
49,849
W
Hercules
Setao032
Hercules
23,631
3,220
1,387
7,190
21,728
27,687
637
5,457
16,271
0
33,247
W
Fafnir
SirDra88
Fafnir
12,081
3,174
845
5,699
20,203
34,755
756
6,485
13,718
20,343
0
W
Terra
Zazo032
Terra
10,357
1,082
18,850
9,837
18,788
17,010
560
3,042
15,746
21,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,892
Gold Earned
47,957
167
Minions Killed
139
0
Camps Cleared
0
1,332,287
Distance Traveled
1,332,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,908
661
19
1
0
268,877
0
L
Tsukuyomi
9,225
615
28
2
0
298,984
0
L
Terra
9,850
657
23
2
0
290,296
0
L
Thor
8,850
590
11
1
0
233,038
0
L
Hachiman
10,124
675
58
4
0
241,537
0
W
Merlin
10,622
708
44
3
0
270,422
0
W
Hou Yi
10,654
710
61
4
0
244,697
0
W
Hercules
11,642
776
16
1
0
319,298
0
W
Fafnir
11,831
789
15
1
0
246,385
0
W
Terra
11,143
743
31
2
0
251,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role