Player Matchup

Kuzenbo
Kuzenbo
Gu4rdiaO F7
Kuzenbo
Level 193
God Stats
3W - 1L
1,741 SR
Queue Stats
49W - 86L
1,379 Elo+
Solo
Sol
Sol
Infante029
Sol
Level 106
God Stats
1W - 1L
1,277 SR
Queue Stats
95W - 101L
1,406 Elo+
Solo
Scylla
Scylla
RaGeXSoulX
Scylla
Level 173
God Stats
5W - 4L
1,524 SR
Queue Stats
173W - 191L
1,496 Elo+
Party 1
Medusa
Medusa
TwistedKage
Medusa
Level 160
God Stats
2W - 3L
1,191 SR
Queue Stats
291W - 289L
1,545 Elo+
Solo
Khepri
Khepri
YeetMasterSr
Khepri
Level 129
God Stats
2W - 1L
1,283 SR
Queue Stats
247W - 240L
1,583 Elo+
Party 1
Team Averages
Level 152
1,403 SR
1,482 Elo+

VS

Team Averages
Level 132
1,581 SR
1,548 Elo+
Xing Tian
Xing Tian
DarkSpirit42
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,495 Elo+
Solo
King Arthur
King Arthur
LBOMB
King Arthur
Level 175
God Stats
1W - 2L
1,584 SR
Queue Stats
133W - 142L
1,553 Elo+
Solo
Xbalanque
Xbalanque
SmokeThe Grub
Xbalanque
Level 109
God Stats
8W - 8L
1,553 SR
Queue Stats
357W - 347L
1,472 Elo+
Solo
Freya
Freya
TheDude1944
Freya
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,593 Elo+
Solo
Tiamat
Tiamat
nnathaly
Tiamat
Level 118
God Stats
1W - 1L
1,767 SR
Queue Stats
20W - 14L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gu4rdiaO F7
Kuzenbo
17
1 / 1 / 18
10,520
701
9,584
15,969
25,543
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 15
10,632
709
13,044
5,759
3,622
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
RaGeXSoulX
Scylla
20
8 / 2 / 14
12,105
807
24,381
11,481
7,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
19
12 / 1 / 9
11,917
794
25,411
11,053
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
16
0 / 2 / 19
10,775
718
6,668
20,349
24,707
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkSpirit42
Xing Tian
14
0 / 7 / 6
9,019
601
4,527
23,320
23,902
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
LBOMB
King Arthur
17
2 / 4 / 3
9,137
609
9,967
18,024
18,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SmokeThe Grub
Xbalanque
14
0 / 5 / 6
8,454
564
8,005
14,202
6,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 5 / 2
10,757
717
17,411
16,223
7,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
nnathaly
Tiamat
17
2 / 3 / 3
9,238
616
8,327
12,577
7,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
24
Kills
8
8
Deaths
24
75
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DarkSpirit42
Xing Tian
0
7
6
0.43
W
Kuzenbo
Gu4rdiaO F7
Kuzenbo
1
1
18
10
W
3
2
15
5.25
L
King Arthur
LBOMB
King Arthur
2
4
3
0.88
W
Scylla
RaGeXSoulX
Scylla
8
2
14
7.5
L
Xbalanque
SmokeThe Grub
Xbalanque
0
5
6
0.6
L
4
5
2
1
W
Medusa
12
1
9
16.5
W
Khepri
0
2
19
4.75
L
Tiamat
nnathaly
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,088
Damage
48,237
64,611
Taken
84,346
70,256
Mitigated
65,279
20,520
Healing
25,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DarkSpirit42
Xing Tian
4,527
459
2,275
3,149
23,320
23,902
0
12,497
10,823
9,296
865
W
Kuzenbo
Gu4rdiaO F7
Kuzenbo
9,584
2,702
4,032
3,246
15,969
25,543
185
7,081
8,888
13,195
2,442
W
13,044
4,280
151
779
5,759
3,622
2,367
3,180
2,579
33,068
505
L
King Arthur
LBOMB
King Arthur
9,967
612
4,800
1,969
18,024
18,958
0
10,014
8,010
0
18,177
W
Scylla
RaGeXSoulX
Scylla
24,381
1,972
1,134
440
11,481
7,843
1,229
4,366
7,115
48,743
751
L
Xbalanque
SmokeThe Grub
Xbalanque
8,005
3,784
1,050
2,453
14,202
6,748
0
9,098
5,104
0
20,633
L
17,411
6,071
966
4,730
16,223
7,717
0
10,691
5,532
42,374
0
W
Medusa
25,411
9,265
1,278
972
11,053
8,541
3,195
6,716
4,337
0
47,113
W
Khepri
6,668
358
4,088
4,400
20,349
24,707
94
8,482
11,867
12,617
418
L
Tiamat
nnathaly
Tiamat
8,327
382
613
3,025
12,577
7,954
0
8,890
3,687
30,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,949
Gold Earned
46,605
195
Minions Killed
161
0
Camps Cleared
0
1,467,231
Distance Traveled
1,197,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,019
601
13
1
0
227,041
0
W
Kuzenbo
10,520
701
13
1
0
324,996
0
W
Sol
10,632
709
52
3
0
275,414
0
L
King Arthur
9,137
609
13
1
0
233,725
0
W
Scylla
12,105
807
75
5
0
276,254
0
L
Xbalanque
8,454
564
29
2
0
230,116
0
L
Freya
10,757
717
68
5
0
232,544
0
W
Medusa
11,917
794
44
3
0
327,092
0
W
Khepri
10,775
718
11
1
0
263,475
0
L
Tiamat
9,238
616
38
3
0
274,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role