Player Matchup

Da Ji
Da Ji
Gold II
Lock_in808
Da Ji
Gold II
Level 86
God Stats
10W - 16L
1,388 SR
Queue Stats
263W - 255L
1,603 MMR
Solo
Neith
Neith
Gold II
TradeMeSupport
Neith
Gold II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 235L
1,593 MMR
Solo
Poseidon
Poseidon
Gold V
VaderTv
Poseidon
Gold V
Level 112
God Stats
3W - 2L
1,676 SR
Queue Stats
47W - 44L
1,615 MMR
Party 1
Bellona
Bellona
Silver I
hitwave
Bellona
Silver I
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 20L
1,577 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
saxorforce
Baron Samedi
Gold II
Level 185
God Stats
2W - 4L
1,510 SR
Queue Stats
211W - 213L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,558 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,553 SR
1,571 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
Apex Ghozt
Skadi
Silver I
Level 85
God Stats
1W - 3L
1,295 SR
Queue Stats
27W - 27L
1,581 MMR
Solo
Cerberus
Cerberus
Gold IV
Redpanda37
Cerberus
Gold IV
Level 163
God Stats
6W - 8L
1,444 SR
Queue Stats
92W - 92L
1,602 MMR
Solo
Kali
Kali
Gold III
Sansal
Kali
Gold III
Level 154
God Stats
1W - 1L
1,778 SR
Queue Stats
91W - 103L
1,570 MMR
Solo
Zeus
Zeus
Gold II
stevn2015
Zeus
Gold II
Level 180
God Stats
6W - 6L
1,748 SR
Queue Stats
80W - 89L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
6
0 / 0 / 2
3,518
704
1,551
2,754
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,067
613
1,431
3,359
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
VaderTv
Poseidon
7
2 / 0 / 0
4,157
831
1,556
2,172
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
hitwave
Bellona
7
1 / 0 / 0
3,721
744
926
3,179
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
saxorforce
Baron Samedi
4
0 / 1 / 1
3,199
640
1,009
3,585
2,032
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniApolloVulcan

VS

Bans
AresBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 2
3,327
665
2,656
2,794
2,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
5
1 / 1 / 1
3,269
654
2,277
2,810
882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Redpanda37
Cerberus
6
0 / 1 / 0
3,584
717
890
3,053
1,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
Sansal
Kali
5
1 / 1 / 1
3,344
669
1,104
3,324
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
3
0 / 0 / 0
2,946
589
380
979
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
2
2
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
Skadi
1
1
1
1.5
W
Da Ji
0
0
2
1
L
Cerberus
Redpanda37
Cerberus
0
1
0
0
L
Kali
Sansal
Kali
1
1
1
1.5
W
0
1
0
0
W
Poseidon
VaderTv
Poseidon
2
0
0
2
W
Bellona
hitwave
Bellona
1
0
0
1
W
Baron Samedi
saxorforce
Baron Samedi
0
1
1
0.5
L
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,473
Damage
7,307
15,049
Taken
12,960
6,274
Mitigated
5,891
6,989
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,656
213
0
1,278
2,794
2,206
0
717
2,059
9,361
0
L
Skadi
2,277
1,126
0
610
2,810
882
0
1,270
1,438
0
17,214
W
Da Ji
1,551
307
0
1,528
2,754
893
0
237
2,517
0
16,304
L
Cerberus
Redpanda37
Cerberus
890
0
0
1,505
3,053
1,522
0
0
2,843
18,691
0
L
Kali
Sansal
Kali
1,104
489
0
1,183
3,324
1,074
0
130
3,110
0
13,041
W
1,431
678
0
1,035
3,359
974
0
931
2,428
0
14,602
W
Poseidon
VaderTv
Poseidon
1,556
356
0
809
2,172
552
0
462
1,710
22,122
0
W
Bellona
hitwave
Bellona
926
126
0
1,920
3,179
1,823
0
890
2,289
0
18,459
W
Baron Samedi
saxorforce
Baron Samedi
1,009
207
31
1,666
3,585
2,032
0
1,406
2,179
6,098
0
L
Zeus
380
93
0
750
979
207
0
206
735
8,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,662
Gold Earned
16,470
143
Minions Killed
125
0
Camps Cleared
0
558,418
Distance Traveled
470,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,327
665
10
2
0
109,058
0
L
Skadi
3,269
654
29
6
0
95,806
0
W
Da Ji
3,518
704
26
5
0
126,950
0
L
Cerberus
3,584
717
47
9
0
93,732
0
L
Kali
3,344
669
24
5
0
102,333
0
W
Neith
3,067
613
31
6
0
95,480
0
W
Poseidon
4,157
831
47
9
0
115,597
0
W
Bellona
3,721
744
34
7
0
124,738
0
W
Baron Samedi
3,199
640
5
1
0
95,653
0
L
Zeus
2,946
589
15
3
0
69,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role