Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Barbosa-_97
Medusa
Level 164
God Stats
5W - 4L
1,772 SR
Queue Stats
132W - 139L
1,507 Elo+
Solo
Nike
Nike
RustigeRushy
Nike
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
364W - 369L
1,427 Elo+
Party 2
Bacchus
Bacchus
RustigeStormzy
Bacchus
Level 67
God Stats
19W - 17L
1,500 SR
Queue Stats
124W - 138L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
WastedHoms
Kukulkan
Level 27
God Stats
6W - 5L
1,699 SR
Queue Stats
17W - 20L
1,607 Elo+
Party 1
Team Averages
Level 93
1,594 SR
1,483 Elo+

VS

Team Averages
Level 135
1,521 SR
1,489 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NikolayQWE
Ymir
Level 129
God Stats
32W - 22L
1,665 SR
Queue Stats
397W - 418L
1,453 Elo+
Solo
Hades
Hades
Scutt24
Hades
Level 87
God Stats
2W - 1L
1,213 SR
Queue Stats
12W - 12L
1,438 Elo+
Solo
Nemesis
Nemesis
inconnuMONDIAL
Nemesis
Level 149
God Stats
17W - 17L
1,608 SR
Queue Stats
479W - 449L
1,512 Elo+
Solo
Medusa
Medusa
Änmet
Medusa
Level 186
God Stats
20W - 14L
1,620 SR
Queue Stats
73W - 68L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 1 / 0
3,013
603
1,120
3,482
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
6
0 / 2 / 0
3,260
652
1,488
3,898
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,135
627
2,136
3,931
2,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,433
487
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
WastedHoms
Kukulkan
5
0 / 0 / 0
2,920
584
1,034
1,709
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 0 / 0
3,674
735
1,020
1,125
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,010
602
285
2,023
843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Scutt24
Hades
7
1 / 0 / 1
3,875
775
1,731
5,006
2,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
2 / 0 / 1
3,702
740
1,686
3,319
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Änmet
Medusa
6
1 / 0 / 1
3,602
720
2,015
2,224
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Tiamat
 
Tiamat
1
0
0
1
L
Medusa
0
2
0
0
W
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
Hades
Scutt24
Hades
1
0
1
1.5
L
Kukulkan
WastedHoms
Kukulkan
0
0
0
0
W
2
0
1
2.5
W
Medusa
Änmet
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,778
Damage
6,737
13,020
Taken
13,697
4,748
Mitigated
5,568
2,394
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,120
170
0
468
3,482
1,103
0
300
3,100
0
12,298
W
Tiamat
 
Tiamat
1,020
112
0
742
1,125
568
0
69
1,056
15,173
0
L
Medusa
1,488
681
0
879
3,898
1,127
0
285
3,613
0
17,065
W
285
0
0
0
2,023
843
0
0
2,023
10,298
0
L
2,136
542
0
797
3,931
2,004
0
1,621
2,310
0
16,181
L
0
0
0
0
0
0
0
0
0
0
0
W
Hades
Scutt24
Hades
1,731
626
0
2,613
5,006
2,515
0
350
4,408
17,787
778
L
Kukulkan
WastedHoms
Kukulkan
1,034
51
0
250
1,709
514
0
626
987
11,409
0
W
1,686
523
0
827
3,319
937
0
615
2,666
0
10,585
W
Medusa
Änmet
Medusa
2,015
575
0
764
2,224
705
0
0
2,224
0
17,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,761
Gold Earned
17,863
95
Minions Killed
133
0
Camps Cleared
0
411,644
Distance Traveled
514,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,013
603
25
5
0
127,927
0
W
Tiamat
3,674
735
32
6
0
94,044
0
L
Medusa
3,260
652
28
6
0
89,981
0
W
Ymir
3,010
602
28
6
0
102,706
0
L
Nike
3,135
627
25
5
0
84,130
0
L
Bacchus
2,433
487
0
0
0
7,671
0
W
Hades
3,875
775
29
6
0
87,288
0
L
Kukulkan
2,920
584
17
3
0
101,935
0
W
Nemesis
3,702
740
23
5
0
116,131
0
W
Medusa
3,602
720
21
4
0
114,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role