Player Matchup

Chaac
Chaac
Gold II
Deos_Sinnay
Chaac
Gold II
Level 127
God Stats
0W - 2L
1,193 SR
Queue Stats
208W - 207L
1,554 MMR
Solo
Xing Tian
Xing Tian
Gold III
LateOpens
Xing Tian
Gold III
Level 61
God Stats
10W - 13L
1,511 SR
Queue Stats
87W - 77L
1,609 MMR
Solo
Thor
Thor
Gold III
PedroTutivenG97
Thor
Gold III
Level 170
God Stats
17W - 15L
1,603 SR
Queue Stats
130W - 129L
1,577 MMR
Solo
Nut
Nut
Silver II
XNHINGED
Nut
Silver II
Level 151
God Stats
1W - 2L
1,496 SR
Queue Stats
7W - 7L
1,569 MMR
Solo
Zeus
Zeus
Gold II
stevn2015
Zeus
Gold II
Level 180
God Stats
6W - 6L
1,803 SR
Queue Stats
83W - 90L
1,603 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,521 SR
1,582 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,543 SR
1,572 MMR
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
JamaicanMailman
Rama
Gold II
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 184L
1,582 MMR
Party 1
Merlin
Merlin
Gold IV
Redpanda37
Merlin
Gold IV
Level 163
God Stats
6W - 11L
1,607 SR
Queue Stats
92W - 92L
1,578 MMR
Solo
Cthulhu
Cthulhu
Gold II
T1H199
Cthulhu
Gold II
Level 123
God Stats
19W - 16L
1,609 SR
Queue Stats
319W - 317L
1,631 MMR
Party 1
Athena
Athena
Gold II
TradeMeSupport
Athena
Gold II
Level 145
God Stats
8W - 7L
1,499 SR
Queue Stats
238W - 235L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,147
691
2,607
6,156
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
LateOpens
Xing Tian
4
0 / 0 / 0
3,269
545
1,776
4,561
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,604
601
2,092
5,613
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,404
567
2,525
4,961
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
8
2 / 0 / 0
4,576
763
1,748
1,529
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangBacchusAgniThanatos

VS

Bans
Hou YiAresAchillesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 1 / 1
3,334
556
1,453
4,954
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
4,233
706
4,936
4,504
1,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Redpanda37
Merlin
7
0 / 0 / 0
3,945
658
680
2,033
613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
T1H199
Cthulhu
7
1 / 1 / 0
4,143
691
3,066
3,523
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 1
4,113
686
2,206
5,655
3,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
1
0.5
L
0
1
0
0
W
1
0
1
1.5
L
Xing Tian
LateOpens
Xing Tian
0
0
0
0
L
0
0
0
0
W
Merlin
Redpanda37
Merlin
0
0
0
0
W
Cthulhu
T1H199
Cthulhu
1
1
0
1
W
1
0
1
1.5
L
0
2
0
0
L
Zeus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,748
Damage
12,341
22,820
Taken
20,669
8,823
Mitigated
10,077
8,422
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,453
223
0
1,539
4,954
1,533
0
875
4,079
0
15,207
L
2,607
288
0
2,073
6,156
2,688
0
2,492
3,265
0
24,715
W
4,936
4,219
0
2,053
4,504
1,398
0
776
3,728
0
27,804
L
Xing Tian
LateOpens
Xing Tian
1,776
192
0
1,649
4,561
2,385
0
684
3,877
5,737
0
L
2,092
299
0
2,452
5,613
1,746
0
1,215
4,380
0
17,004
W
Merlin
Redpanda37
Merlin
680
42
0
150
2,033
613
0
440
1,593
22,360
0
W
Cthulhu
T1H199
Cthulhu
3,066
655
71
1,000
3,523
2,647
0
197
3,326
21,594
0
W
2,206
1,011
0
1,402
5,655
3,886
0
1,227
4,428
8,410
0
L
2,525
1,905
0
1,440
4,961
1,640
0
864
4,097
0
21,428
L
Zeus
1,748
152
0
808
1,529
364
0
280
1,249
24,437
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,000
Gold Earned
19,768
178
Minions Killed
180
0
Camps Cleared
0
574,272
Distance Traveled
627,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,334
556
30
5
0
142,700
0
L
Chaac
4,147
691
52
9
0
120,027
0
W
Rama
4,233
706
51
9
0
114,933
0
L
Xing Tian
3,269
545
6
1
0
83,219
1
L
Thor
3,604
601
36
6
0
128,414
0
W
Merlin
3,945
658
45
8
0
125,987
0
W
Cthulhu
4,143
691
45
8
0
111,277
0
W
Athena
4,113
686
9
2
0
132,797
3
L
Nut
3,404
567
37
6
0
115,640
0
L
Zeus
4,576
763
47
8
0
126,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role