Player Matchup

Pele
Pele
VizzenHD
Pele
Level 108
God Stats
3W - 2L
1,600 SR
Queue Stats
98W - 87L
1,520 Elo+
Party 1
Ishtar
Ishtar
XenoNerva
Ishtar
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 240L
1,450 Elo+
Solo
Shiva
Shiva
gamepri777rex
Shiva
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 143L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
miguellaves
Zhong Kui
Level 141
God Stats
9W - 11L
1,514 SR
Queue Stats
105W - 88L
1,533 Elo+
Party 1
Horus
Horus
ticklezvii
Horus
Level 103
God Stats
40W - 40L
1,511 SR
Queue Stats
505W - 495L
1,429 Elo+
Solo
Team Averages
Level 130
1,525 SR
1,495 Elo+

VS

Team Averages
Level 129
1,548 SR
1,490 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ixorcist666
Artemis
Level 124
God Stats
4W - 3L
1,602 SR
Queue Stats
60W - 53L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
StubbyNiki
Kuzenbo
Level 163
God Stats
3W - 3L
1,407 SR
Queue Stats
127W - 129L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBurritoPower
Gilgamesh
Level 126
God Stats
2W - 0L
1,731 SR
Queue Stats
51W - 55L
1,465 Elo+
Party 2
Bastet
Bastet
TheMandalorian10
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 185L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 0 / 1
6,963
497
6,153
8,709
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
XenoNerva
Ishtar
11
0 / 5 / 0
6,431
459
3,176
8,620
3,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 2
7,023
502
5,175
10,852
9,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
miguellaves
Zhong Kui
11
0 / 2 / 2
6,193
442
7,590
7,195
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Horus
12
0 / 1 / 1
6,972
498
6,638
13,347
13,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 1 / 1
6,911
494
2,423
8,922
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Ixorcist666
Artemis
15
5 / 0 / 0
8,712
622
6,589
7,336
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
StubbyNiki
Kuzenbo
11
0 / 1 / 4
6,660
476
4,690
11,702
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
TheBurritoPower
Gilgamesh
14
1 / 0 / 0
8,502
607
8,151
12,263
13,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 2 / 1
6,596
471
5,312
10,708
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
8
8
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
1
1.5
W
Artemis
Ixorcist666
Artemis
5
0
0
5
W
Kuzenbo
StubbyNiki
Kuzenbo
0
1
4
2
W
Gilgamesh
TheBurritoPower
Gilgamesh
1
0
0
1
W
1
2
1
0.75
L
Pele
3
0
1
3.5
L
Ishtar
XenoNerva
Ishtar
0
5
0
0
L
1
0
2
2
L
Zhong Kui
miguellaves
Zhong Kui
0
2
2
0.5
L
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
27,165
48,723
Taken
50,931
37,063
Mitigated
38,329
13,768
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,423
64
499
4,270
8,922
4,412
0
3,517
5,405
47,363
0
W
Artemis
Ixorcist666
Artemis
6,589
3,174
0
3,942
7,336
3,348
567
121
7,215
0
75,670
W
Kuzenbo
StubbyNiki
Kuzenbo
4,690
1,481
0
2,948
11,702
13,518
0
2,568
9,134
19,960
2,262
W
Gilgamesh
TheBurritoPower
Gilgamesh
8,151
2,327
0
2,541
12,263
13,183
362
0
12,263
281
68,622
W
5,312
1,148
0
5,273
10,708
3,868
0
899
9,809
0
54,808
L
Pele
6,153
530
0
1,926
8,709
4,303
0
1,562
7,147
0
57,323
L
Ishtar
XenoNerva
Ishtar
3,176
1,611
0
1,049
8,620
3,364
0
268
8,352
0
44,618
L
5,175
649
285
1,912
10,852
9,810
0
2,120
8,732
0
39,890
L
Zhong Kui
miguellaves
Zhong Kui
7,590
2,547
0
2,036
7,195
6,155
465
2,492
4,703
44,898
7,749
L
Horus
6,638
2,351
0
6,560
13,347
13,431
0
281
12,016
0
53,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
37,381
404
Minions Killed
439
0
Camps Cleared
0
1,251,651
Distance Traveled
1,361,460
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,911
494
99
7
0
242,549
0
W
Artemis
8,712
622
123
9
0
246,501
2
W
Kuzenbo
6,660
476
22
2
0
274,093
2
W
Gilgamesh
8,502
607
122
9
0
259,171
0
W
Bastet
6,596
471
73
5
0
339,146
0
L
Pele
6,963
497
84
6
0
295,058
0
L
Ishtar
6,431
459
72
5
0
216,853
0
L
Shiva
7,023
502
45
3
0
283,571
0
L
Zhong Kui
6,193
442
111
8
0
229,855
5
L
Horus
6,972
498
92
7
0
226,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role