Player Matchup

Neith
Neith
AFDTJ
Neith
Level 107
God Stats
1W - 3L
1,347 SR
Queue Stats
29W - 18L
1,614 Elo+
Solo
Tyr
Tyr
CozyAshy
Tyr
Level 127
God Stats
1W - 4L
1,451 SR
Queue Stats
13W - 18L
1,446 Elo+
Party 1
Anubis
Anubis
ReticaIz
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,410 Elo+
Party 1
Team Averages
Level 107
1,433 SR
1,490 Elo+

VS

Team Averages
Level 179
1,495 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AmaterasuCG
Cthulhu
Level 159
God Stats
1W - 3L
1,186 SR
Queue Stats
68W - 71L
1,476 Elo+
Solo
Arachne
Arachne
SRBurcham92
Arachne
Level 148
God Stats
7W - 4L
1,799 SR
Queue Stats
21W - 18L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AFDTJ
Neith
12
0 / 4 / 7
7,618
693
6,758
9,200
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 5
8,098
736
12,002
10,923
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
ReticaIz
Anubis
14
6 / 2 / 3
8,656
787
4,741
6,480
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 3 / 7
8,959
814
8,807
7,272
3,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AmaterasuCG
Cthulhu
15
5 / 3 / 3
9,456
860
7,523
12,210
10,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
SRBurcham92
Arachne
13
2 / 4 / 6
8,915
810
5,548
11,171
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
10
Kills
8
8
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
7
1.5
L
Neith
AFDTJ
Neith
0
4
7
0.88
W
Cthulhu
AmaterasuCG
Cthulhu
5
3
3
2.17
L
4
2
5
3.25
L
Anubis
ReticaIz
Anubis
6
2
3
3.75
W
Arachne
SRBurcham92
Arachne
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
21,878
26,603
Taken
30,653
15,526
Mitigated
17,875
4,973
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,807
2,528
0
1,512
7,272
3,458
1,542
627
6,290
39,481
0
L
Neith
AFDTJ
Neith
6,758
2,632
0
1,537
9,200
3,333
460
5,820
3,380
0
38,329
W
Cthulhu
AmaterasuCG
Cthulhu
7,523
83
54
868
12,210
10,010
308
2,225
9,772
25,313
864
L
12,002
1,434
0
2,598
10,923
8,653
0
6,288
4,635
0
28,251
L
Anubis
ReticaIz
Anubis
4,741
91
0
838
6,480
3,540
0
4,180
2,300
26,884
0
W
Arachne
SRBurcham92
Arachne
5,548
3,245
0
1,552
11,171
4,407
495
2,015
8,762
0
23,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
27,330
157
Minions Killed
133
0
Camps Cleared
0
629,228
Distance Traveled
601,523
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,959
814
75
7
0
189,615
4
L
Neith
7,618
693
67
6
0
178,641
0
W
Cthulhu
9,456
860
27
2
0
197,319
1
L
Tyr
8,098
736
34
3
0
245,041
0
L
Anubis
8,656
787
56
5
0
205,546
0
W
Arachne
8,915
810
31
3
0
214,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role