Player Matchup

Jing Wei
Jing Wei
X-MortalRose-X
Jing Wei
Level 55
God Stats
1W - 3L
1,268 SR
Queue Stats
16W - 22L
1,451 Elo+
Solo
Fafnir
Fafnir
bedosaad
Fafnir
Level 120
God Stats
1W - 2L
1,246 SR
Queue Stats
204W - 208L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bjama111
Cu Chulainn
Level 120
God Stats
29W - 20L
1,690 SR
Queue Stats
387W - 370L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
boda2001ali
Tsukuyomi
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 187L
1,528 Elo+
Party 2
Discordia
Discordia
chiqui_1984
Discordia
Level 49
God Stats
10W - 4L
1,460 SR
Queue Stats
222W - 247L
1,347 Elo+
Solo
Team Averages
Level 92
1,433 SR
1,464 Elo+

VS

Team Averages
Level 48
1,557 SR
1,455 Elo+
Atlas
Atlas
BuhoGamerESP
Atlas
Level 47
God Stats
1W - 3L
1,350 SR
Queue Stats
110W - 123L
1,412 Elo+
Party 3
Izanami
Izanami
FoxAxel23
Izanami
Level 29
God Stats
3W - 3L
1,541 SR
Queue Stats
76W - 89L
1,399 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lcaai
Morgan Le Fay
Level 53
God Stats
14W - 14L
1,536 SR
Queue Stats
82W - 83L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
Marlon_3011
Ao Kuang
Level 29
God Stats
3W - 2L
1,857 SR
Queue Stats
64W - 65L
1,487 Elo+
Party 1
Surtr
Surtr
zoeyx2948
Surtr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 212L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 3 / 4
9,002
450
5,345
9,965
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
bedosaad
Fafnir
17
6 / 2 / 7
11,784
589
11,985
14,387
17,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
bjama111
Cu Chulainn
17
3 / 1 / 9
10,006
500
14,936
17,756
18,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
boda2001ali
Tsukuyomi
20
15 / 3 / 3
12,011
601
18,403
15,260
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
chiqui_1984
Discordia
15
0 / 5 / 3
9,590
480
6,284
10,405
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,169
458
12,584
16,071
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FoxAxel23
Izanami
15
2 / 3 / 2
8,800
440
4,144
11,152
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Lcaai
Morgan Le Fay
17
2 / 4 / 4
10,117
506
11,015
14,734
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
Marlon_3011
Ao Kuang
16
5 / 8 / 1
9,403
470
7,090
22,501
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
zoeyx2948
Surtr
11
3 / 7 / 1
7,996
400
6,926
13,923
13,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
25
Kills
14
14
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Izanami
FoxAxel23
Izanami
2
3
2
1
L
Morgan Le Fay
Lcaai
Morgan Le Fay
2
4
4
1
L
Ao Kuang
Marlon_3011
Ao Kuang
5
8
1
0.69
W
Jing Wei
1
3
4
1
W
Fafnir
bedosaad
Fafnir
6
2
7
4.75
W
Cu Chulainn
bjama111
Cu Chulainn
3
1
9
7.5
W
Tsukuyomi
boda2001ali
Tsukuyomi
15
3
3
5.5
W
Discordia
chiqui_1984
Discordia
0
5
3
0.3
L
Surtr
zoeyx2948
Surtr
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,953
Damage
41,759
67,773
Taken
78,381
49,573
Mitigated
49,340
20,924
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,584
3,727
254
1,764
16,071
13,519
285
1,553
14,518
48,360
0
L
Izanami
FoxAxel23
Izanami
4,144
1,720
0
998
11,152
4,411
1,167
1,466
9,686
0
63,753
L
Morgan Le Fay
Lcaai
Morgan Le Fay
11,015
510
0
1,159
14,734
7,074
0
6,605
8,129
74,400
3,823
L
Ao Kuang
Marlon_3011
Ao Kuang
7,090
1,333
0
7,809
22,501
10,812
0
1,775
20,726
70,167
0
W
Jing Wei
5,345
3,565
316
2,854
9,965
4,135
2,222
5,429
4,536
0
55,070
W
Fafnir
bedosaad
Fafnir
11,985
4,025
0
5,293
14,387
17,401
704
4,206
10,181
67,555
5,390
W
Cu Chulainn
bjama111
Cu Chulainn
14,936
2,625
0
4,342
17,756
18,304
134
8,854
8,902
1,756
78,624
W
Tsukuyomi
boda2001ali
Tsukuyomi
18,403
4,349
0
6,258
15,260
6,900
1,308
4,157
11,103
0
92,753
W
Discordia
chiqui_1984
Discordia
6,284
91
0
1,861
10,405
2,833
419
7,753
2,652
64,746
1,619
L
Surtr
zoeyx2948
Surtr
6,926
3,078
0
2,215
13,923
13,524
0
7,176
6,747
694
30,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
45,485
543
Minions Killed
447
0
Camps Cleared
0
1,874,112
Distance Traveled
1,786,702
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,169
458
59
3
0
388,104
0
L
Izanami
8,800
440
108
5
0
388,774
0
L
Morgan Le Fay
10,117
506
127
6
0
367,409
0
L
Ao Kuang
9,403
470
111
6
0
378,981
0
W
Jing Wei
9,002
450
77
4
0
373,416
1
W
Fafnir
11,784
589
121
6
0
362,015
0
W
Cu Chulainn
10,006
500
111
6
0
369,262
0
W
Tsukuyomi
12,011
601
136
7
0
431,875
2
W
Discordia
9,590
480
98
5
0
337,544
5
L
Surtr
7,996
400
42
2
0
263,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role