Player Matchup

Mercury
Mercury
Gold III
A_ndy_G
Mercury
Gold III
Level 109
God Stats
2W - 3L
1,591 SR
Queue Stats
201W - 203L
1,452 MMR
Solo
Kukulkan
Kukulkan
Gold IV
amazed-detail15
Kukulkan
Gold IV
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 113L
1,449 MMR
Solo
Neith
Neith
Gold III
eLMaaestro
Neith
Gold III
Level 144
God Stats
15W - 13L
1,616 SR
Queue Stats
232W - 234L
1,453 MMR
Solo
Athena
Athena
Gold V
stigmvtv
Athena
Gold V
Level 142
God Stats
4W - 7L
1,160 SR
Queue Stats
252W - 249L
1,258 MMR
Solo
Surtr
Surtr
Bronze IV
x8GHOSTY8x
Surtr
Bronze IV
Level 84
God Stats
3W - 4L
1,392 SR
Queue Stats
113W - 114L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,452 SR
1,383 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,598 SR
1,406 MMR
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
GwnXaav
Discordia
Gold IV
Level 159
God Stats
10W - 6L
1,701 SR
Queue Stats
284W - 289L
1,444 MMR
Solo
Medusa
Medusa
Silver I
Liebenholtz
Medusa
Silver I
Level 125
God Stats
2W - 0L
1,718 SR
Queue Stats
9W - 17L
1,234 MMR
Solo
Sobek
Sobek
Gold IV
Rtxwz
Sobek
Gold IV
Level 125
God Stats
7W - 9L
1,428 SR
Queue Stats
223W - 237L
1,413 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
rosagri1
Sun Wukong
Silver III
Level 97
God Stats
6W - 3L
1,643 SR
Queue Stats
19W - 33L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A_ndy_G
Mercury
15
2 / 4 / 0
8,792
488
5,916
17,782
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
0 / 6 / 1
8,348
464
5,866
10,097
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
15
2 / 4 / 2
8,698
483
8,689
13,731
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
stigmvtv
Athena
11
0 / 5 / 2
7,696
428
4,767
18,553
17,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
13
0 / 4 / 1
8,334
463
12,405
18,781
14,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
SusanoChaacArachneBacchus

VS

Bans
VulcanCthulhuLancelotAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
12 / 1 / 3
10,913
606
17,497
21,207
10,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
GwnXaav
Discordia
18
2 / 0 / 6
10,711
595
9,096
6,179
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
2 / 1 / 7
10,644
591
16,077
12,918
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Rtxwz
Sobek
15
2 / 2 / 11
9,868
548
7,196
17,109
16,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
rosagri1
Sun Wukong
17
5 / 0 / 3
10,469
582
8,980
15,759
13,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
23
23
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
1
3
13.5
L
Mercury
A_ndy_G
Mercury
2
4
0
0.5
W
Discordia
GwnXaav
Discordia
2
0
6
5
W
Medusa
2
1
7
5.5
W
Sobek
Rtxwz
Sobek
2
2
11
3.75
L
Kukulkan
0
6
1
0.08
L
Neith
2
4
2
0.75
W
Sun Wukong
rosagri1
Sun Wukong
5
0
3
6.5
L
Athena
stigmvtv
Athena
0
5
2
0.2
L
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
58,846
78,944
Taken
73,172
48,342
Mitigated
48,321
15,247
Healing
28,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,497
5,827
0
8,248
21,207
10,677
2,088
3,060
18,040
99,178
2,036
L
Mercury
A_ndy_G
Mercury
5,916
2,919
0
6,860
17,782
7,302
0
4,909
12,773
0
68,566
W
Discordia
GwnXaav
Discordia
9,096
272
0
1,500
6,179
2,325
612
2,413
3,717
89,204
0
W
Medusa
16,077
7,145
0
4,704
12,918
6,227
2,223
1,187
11,682
0
103,964
W
Sobek
Rtxwz
Sobek
7,196
805
0
7,286
17,109
16,026
158
2,796
14,120
30,778
0
L
Kukulkan
5,866
207
0
770
10,097
3,704
0
8,305
1,208
64,348
2,008
L
Neith
8,689
2,416
0
1,955
13,731
5,126
0
4,715
9,006
0
76,310
W
Sun Wukong
rosagri1
Sun Wukong
8,980
1,391
0
7,143
15,759
13,066
154
1,934
12,895
0
72,939
L
Athena
stigmvtv
Athena
4,767
1,470
0
2,729
18,553
17,213
0
8,398
9,971
24,160
2,100
L
Surtr
12,405
3,893
0
2,933
18,781
14,997
0
6,423
12,220
1,960
59,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
52,605
480
Minions Killed
619
0
Camps Cleared
0
1,745,099
Distance Traveled
1,895,297
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,913
606
120
7
0
409,725
0
L
Mercury
8,792
488
117
7
0
400,541
0
W
Discordia
10,711
595
174
10
0
395,126
4
W
Medusa
10,644
591
159
9
0
361,958
3
W
Sobek
9,868
548
27
2
0
380,141
4
L
Kukulkan
8,348
464
113
6
0
297,187
5
L
Neith
8,698
483
117
7
0
336,852
4
W
Sun Wukong
10,469
582
139
8
0
348,347
1
L
Athena
7,696
428
36
2
0
380,484
4
L
Surtr
8,334
463
97
5
0
330,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role