Player Matchup

Lancelot
Lancelot
Birdmann_223
Lancelot
Level 109
God Stats
31W - 30L
1,505 SR
Queue Stats
156W - 152L
1,531 Elo+
Solo
Cthulhu
Cthulhu
SublimeForge
Cthulhu
Level 151
God Stats
19W - 18L
1,471 SR
Queue Stats
436W - 440L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
k8tertot
Baron Samedi
Level 118
God Stats
72W - 60L
1,519 SR
Queue Stats
386W - 395L
1,415 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,470 Elo+

VS

Team Averages
Level 72
1,405 SR
1,482 Elo+
Chernobog
Chernobog
 
Chernobog
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OopsAllBeanz
Ra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Bacchus
Bacchus
deoraesse47
Bacchus
Level 104
God Stats
0W - 2L
1,215 SR
Queue Stats
211W - 202L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Birdmann_223
Lancelot
15
10 / 1 / 4
9,935
903
9,548
10,348
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cthulhu
SublimeForge
Cthulhu
13
2 / 1 / 11
8,265
751
6,738
11,910
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
k8tertot
Baron Samedi
15
3 / 0 / 11
9,108
828
8,896
5,179
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 1 / 0
6,357
578
1,985
3,070
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 9 / 0
8,030
730
5,094
12,483
4,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
deoraesse47
Bacchus
12
0 / 5 / 2
7,013
638
5,053
12,661
8,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
Lancelot
Birdmann_223
Lancelot
10
1
4
12
L
2
9
0
0.22
W
Cthulhu
SublimeForge
Cthulhu
2
1
11
7.5
L
Bacchus
deoraesse47
Bacchus
0
5
2
0.2
W
Baron Samedi
k8tertot
Baron Samedi
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
12,132
27,437
Taken
28,214
19,091
Mitigated
13,957
5,732
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,985
977
0
637
3,070
1,026
0
1,467
1,344
0
11,328
W
Lancelot
Birdmann_223
Lancelot
9,548
1,512
0
1,226
10,348
6,296
695
2,544
7,458
74
47,506
L
5,094
109
144
1,356
12,483
4,865
0
6,622
5,547
17,574
0
W
Cthulhu
SublimeForge
Cthulhu
6,738
277
250
1,342
11,910
9,286
448
3,615
7,968
13,994
0
L
Bacchus
deoraesse47
Bacchus
5,053
91
0
594
12,661
8,066
0
6,416
5,804
14,297
0
W
Baron Samedi
k8tertot
Baron Samedi
8,896
695
976
1,938
5,179
3,509
1,039
2,964
1,827
36,654
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
21,400
139
Minions Killed
82
0
Camps Cleared
0
640,797
Distance Traveled
445,480
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,357
578
25
2
0
74,900
0
W
Lancelot
9,935
903
55
5
0
246,971
0
L
Ra
8,030
730
27
2
0
179,019
3
W
Cthulhu
8,265
751
19
2
0
204,110
3
L
Bacchus
7,013
638
30
3
0
191,561
1
W
Baron Samedi
9,108
828
65
6
0
189,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role