Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ayerlinn
Olorun
Level 52
God Stats
42W - 29L
1,584 SR
Queue Stats
242W - 261L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoriGedo
Cu Chulainn
Level 77
God Stats
15W - 6L
1,693 SR
Queue Stats
194W - 195L
1,426 Elo+
Party 1
Medusa
Medusa
Nuncio
Medusa
Level 129
God Stats
6W - 2L
1,627 SR
Queue Stats
233W - 212L
1,590 Elo+
Solo
Cthulhu
Cthulhu
XillaAsmil
Cthulhu
Level 65
God Stats
51W - 28L
1,617 SR
Queue Stats
71W - 60L
1,500 Elo+
Party 1
Team Averages
Level 90
1,604 SR
1,512 Elo+

VS

Team Averages
Level 137
1,529 SR
1,536 Elo+
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BKeatt
Vulcan
Level 165
God Stats
4W - 3L
1,673 SR
Queue Stats
286W - 275L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
PrimalSun
Kuzenbo
Level 89
God Stats
4W - 4L
1,369 SR
Queue Stats
64W - 48L
1,522 Elo+
Solo
Bastet
Bastet
iplaybastetsolo
Bastet
Level 96
God Stats
27W - 17L
1,602 SR
Queue Stats
58W - 52L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 2
3,503
701
373
2,857
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Ayerlinn
Olorun
6
1 / 0 / 0
3,609
722
3,491
2,467
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
MoriGedo
Cu Chulainn
6
0 / 0 / 0
3,832
766
1,589
3,794
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Nuncio
Medusa
7
2 / 0 / 0
4,189
838
2,177
2,522
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
XillaAsmil
Cthulhu
6
0 / 0 / 0
3,626
725
1,342
2,262
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,263
653
1,575
3,482
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,155
631
1,330
3,400
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
BKeatt
Vulcan
7
0 / 2 / 0
3,335
667
910
2,917
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
PrimalSun
Kuzenbo
5
0 / 1 / 0
3,204
641
843
3,534
2,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
2,690
538
734
2,423
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
2
1
L
Lancelot
 
Lancelot
0
0
0
0
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Olorun
Ayerlinn
Olorun
1
0
0
1
L
Vulcan
BKeatt
Vulcan
0
2
0
0
W
Cu Chulainn
MoriGedo
Cu Chulainn
0
0
0
0
W
Medusa
Nuncio
Medusa
2
0
0
2
L
Kuzenbo
PrimalSun
Kuzenbo
0
1
0
0
W
Cthulhu
XillaAsmil
Cthulhu
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,972
Damage
5,392
13,902
Taken
15,756
5,391
Mitigated
6,485
5,019
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
373
0
0
1,286
2,857
718
0
156
2,667
0
15,435
L
Lancelot
 
Lancelot
1,575
205
0
1,175
3,482
1,047
0
0
3,482
0
14,709
L
Jing Wei
 
Jing Wei
1,330
1,069
0
1,691
3,400
1,084
0
2,489
911
0
18,980
W
Olorun
Ayerlinn
Olorun
3,491
2,536
0
1,455
2,467
796
0
441
2,026
23,384
3,432
L
Vulcan
BKeatt
Vulcan
910
0
0
940
2,917
931
0
0
2,917
16,941
0
W
Cu Chulainn
MoriGedo
Cu Chulainn
1,589
137
0
379
3,794
1,994
0
0
3,794
0
23,173
W
Medusa
Nuncio
Medusa
2,177
732
0
1,044
2,522
775
0
650
1,802
0
23,954
L
Kuzenbo
PrimalSun
Kuzenbo
843
328
0
1,602
3,534
2,808
0
2,174
1,360
8,227
0
W
Cthulhu
XillaAsmil
Cthulhu
1,342
121
95
760
2,262
1,108
0
402
1,860
8,839
260
L
734
151
0
1,262
2,423
615
0
0
2,423
0
6,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,759
Gold Earned
15,647
177
Minions Killed
116
0
Camps Cleared
0
516,949
Distance Traveled
468,140
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,503
701
32
6
0
121,097
1
L
Lancelot
3,263
653
26
5
0
118,951
0
L
Jing Wei
3,155
631
38
8
0
94,341
0
W
Olorun
3,609
722
56
11
0
81,710
0
L
Vulcan
3,335
667
32
6
0
87,784
0
W
Cu Chulainn
3,832
766
41
8
0
106,160
1
W
Medusa
4,189
838
44
9
0
97,995
0
L
Kuzenbo
3,204
641
10
2
0
112,339
1
W
Cthulhu
3,626
725
4
1
0
109,987
0
L
Bastet
2,690
538
10
2
0
54,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role