Player Matchup

Thor
Thor
Platinum IV
Balatsu
Thor
Platinum IV
Level 153
God Stats
4W - 6L
1,362 SR
Queue Stats
94W - 82L
1,799 MMR
Party 1
Khepri
Khepri
Gold I
JennaTölls
Khepri
Gold I
Level 164
God Stats
3W - 3L
1,635 SR
Queue Stats
197W - 200L
1,589 MMR
Party 3
Mulan
Mulan
Diamond V
NU7ELABANDI7
Mulan
Diamond V
Level 231
God Stats
14W - 13L
1,500 SR
Queue Stats
453W - 439L
1,943 MMR
Solo
Hera
Hera
Platinum III
ZaddyZach
Hera
Platinum III
Level 173
God Stats
2W - 7L
1,500 SR
Queue Stats
736W - 725L
1,785 MMR
Party 1
Charybdis
Charybdis
Platinum IV
mattgunmanttv
Charybdis
Platinum IV
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,727 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 178
1,499 SR
1,769 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,610 SR
1,800 MMR
Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold II
Spidyrara1124
Bacchus
Gold II
Level 140
God Stats
4W - 0L
1,614 SR
Queue Stats
61W - 50L
1,767 MMR
Solo
Nut
Nut
Gold II
URTheBomb
Nut
Gold II
Level 129
God Stats
19W - 23L
1,553 SR
Queue Stats
109W - 104L
1,641 MMR
Solo
Ravana
Ravana
Platinum IV
boon821Twitch
Ravana
Platinum IV
Level 103
God Stats
7W - 8L
1,678 SR
Queue Stats
236W - 222L
1,740 MMR
Party 2
Zeus
Zeus
Diamond II
青青草原羊村长
Zeus
Diamond II
Level 216
God Stats
35W - 18L
1,703 SR
Queue Stats
61W - 44L
2,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Balatsu
Thor
8
2 / 2 / 0
4,618
660
2,970
6,929
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
6
0 / 1 / 1
3,980
569
765
3,068
1,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 4 / 0
3,686
527
2,192
6,301
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
6
0 / 4 / 0
3,831
547
614
4,145
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
mattgunmanttv
Charybdis
9
1 / 2 / 2
4,749
678
4,347
6,494
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AgniThanatosJormungandrAthena

VS

Bans
KaliCu ChulainnJanusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 3
5,239
748
4,186
5,072
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
8
0 / 1 / 3
4,490
641
1,799
6,156
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 2 / 0
4,859
694
3,723
5,536
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 6
5,319
760
3,198
3,035
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
5 / 0 / 1
5,773
825
4,092
2,117
604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
Thor
Balatsu
Thor
2
2
0
1
L
Khepri
0
1
1
0.5
L
0
4
0
0
W
Bacchus
0
1
3
1.5
W
3
2
0
1.5
L
Hera
0
4
0
0
W
3
0
6
6
L
Charybdis
mattgunmanttv
Charybdis
1
2
2
1
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,888
Damage
16,998
26,937
Taken
21,916
10,365
Mitigated
12,279
8,667
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,186
453
68
2,010
5,072
3,823
0
0
5,072
32,708
1,795
L
Thor
Balatsu
Thor
2,970
1,029
0
2,906
6,929
2,491
0
2,197
4,732
0
26,802
L
Khepri
765
130
0
1,173
3,068
1,875
0
871
2,197
6,293
0
L
2,192
327
0
1,265
6,301
2,489
0
3,589
2,712
0
15,192
W
Bacchus
1,799
327
0
1,932
6,156
4,778
0
378
5,778
14,069
390
W
3,723
3,098
0
1,799
5,536
1,897
13
345
5,191
0
32,387
L
Hera
614
169
0
420
4,145
1,368
0
2,204
1,941
19,205
0
W
3,198
1,063
0
2,543
3,035
1,177
0
174
2,861
0
30,397
L
Charybdis
mattgunmanttv
Charybdis
4,347
2,084
0
2,903
6,494
2,142
0
909
5,585
0
36,237
W
4,092
773
0
1,290
2,117
604
0
482
1,635
39,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,864
Gold Earned
25,680
192
Minions Killed
267
0
Camps Cleared
0
712,035
Distance Traveled
799,352
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,239
748
64
9
0
166,025
0
L
Thor
4,618
660
61
9
0
165,429
0
L
Khepri
3,980
569
8
1
0
155,729
4
L
Mulan
3,686
527
19
3
0
108,267
0
W
Bacchus
4,490
641
14
2
0
160,589
2
W
Nut
4,859
694
61
9
0
136,058
0
L
Hera
3,831
547
36
5
0
149,708
0
W
Ravana
5,319
760
57
8
0
182,253
0
L
Charybdis
4,749
678
68
10
0
132,902
1
W
Zeus
5,773
825
71
10
0
154,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role