Player Matchup

Artemis
Artemis
Drsakthi
Artemis
Level 35
God Stats
18W - 6L
1,696 SR
Queue Stats
268W - 298L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
I DAB NATION I
Ao Kuang
Level 122
God Stats
2W - 0L
1,293 SR
Queue Stats
32W - 25L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoriGedo
Cu Chulainn
Level 77
God Stats
15W - 8L
1,500 SR
Queue Stats
199W - 207L
1,413 Elo+
Party 1
Ullr
Ullr
QueueTTT
Ullr
Level 126
God Stats
27W - 15L
1,691 SR
Queue Stats
166W - 161L
1,527 Elo+
Solo
Cthulhu
Cthulhu
XillaAsmil
Cthulhu
Level 65
God Stats
53W - 31L
1,608 SR
Queue Stats
75W - 65L
1,489 Elo+
Party 1
Team Averages
Level 85
1,558 SR
1,448 Elo+

VS

Team Averages
Level 97
1,427 SR
1,490 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MrTanman818
Gilgamesh
Level 86
God Stats
3W - 2L
1,677 SR
Queue Stats
122W - 119L
1,523 Elo+
Solo
Athena
Athena
SDG Golden
Athena
Level 84
God Stats
0W - 3L
1,312 SR
Queue Stats
237W - 219L
1,493 Elo+
Solo
Apollo
Apollo
SlR TYR
Apollo
Level 76
God Stats
9W - 7L
1,245 SR
Queue Stats
342W - 348L
1,450 Elo+
Solo
Lancelot
Lancelot
bigjseven
Lancelot
Level 110
God Stats
5W - 2L
1,400 SR
Queue Stats
282W - 253L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drsakthi
Artemis
13
1 / 2 / 0
7,493
468
8,296
8,757
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
13
3 / 5 / 3
8,082
505
4,811
16,243
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
MoriGedo
Cu Chulainn
15
2 / 0 / 2
9,690
606
12,271
9,071
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
16
5 / 1 / 0
10,098
631
14,639
10,799
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
XillaAsmil
Cthulhu
13
0 / 0 / 2
8,132
508
10,738
11,795
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 3 / 2
7,815
488
4,974
8,947
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrTanman818
Gilgamesh
13
0 / 4 / 0
7,576
474
6,285
18,225
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
SDG Golden
Athena
12
1 / 1 / 0
7,441
465
4,758
15,715
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
SlR TYR
Apollo
13
0 / 1 / 1
7,245
453
5,471
11,515
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
bigjseven
Lancelot
16
6 / 2 / 1
8,939
559
9,223
14,830
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
8
8
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
W
Artemis
Drsakthi
Artemis
1
2
0
0.5
W
Ao Kuang
3
5
3
0.9
W
Cu Chulainn
MoriGedo
Cu Chulainn
2
0
2
3
L
Gilgamesh
MrTanman818
Gilgamesh
0
4
0
0
W
Ullr
5
1
0
5
L
Athena
SDG Golden
Athena
1
1
0
1
L
Apollo
SlR TYR
Apollo
0
1
1
0.5
W
Cthulhu
XillaAsmil
Cthulhu
0
0
2
1
L
Lancelot
bigjseven
Lancelot
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
30,711
56,665
Taken
69,232
34,078
Mitigated
42,891
13,259
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,974
248
0
2,174
8,947
2,570
0
405
8,542
41,628
1,609
W
Artemis
Drsakthi
Artemis
8,296
3,272
0
1,979
8,757
3,407
400
2,558
6,199
0
50,343
W
Ao Kuang
4,811
1,614
0
3,452
16,243
7,263
217
1,640
14,554
52,780
0
W
Cu Chulainn
MoriGedo
Cu Chulainn
12,271
2,078
0
793
9,071
8,526
200
633
7,778
0
84,678
L
Gilgamesh
MrTanman818
Gilgamesh
6,285
1,682
0
3,363
18,225
14,967
0
1,341
16,884
0
59,822
W
Ullr
14,639
5,575
0
2,223
10,799
4,474
498
2,534
8,265
0
85,622
L
Athena
SDG Golden
Athena
4,758
1,547
0
2,467
15,715
13,084
113
6,207
9,508
30,389
0
L
Apollo
SlR TYR
Apollo
5,471
3,352
0
4,874
11,515
4,829
605
4,941
6,574
0
64,387
W
Cthulhu
XillaAsmil
Cthulhu
10,738
678
792
4,020
11,795
10,408
245
2,093
9,556
51,512
1,321
L
Lancelot
bigjseven
Lancelot
9,223
2,039
0
5,339
14,830
7,441
0
2,614
12,216
0
83,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
39,016
490
Minions Killed
458
0
Camps Cleared
0
1,530,507
Distance Traveled
1,653,013
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,815
488
89
6
0
280,445
0
W
Artemis
7,493
468
87
5
0
249,938
0
W
Ao Kuang
8,082
505
77
5
0
304,353
0
W
Cu Chulainn
9,690
606
133
8
0
331,847
0
L
Gilgamesh
7,576
474
108
7
0
319,730
2
W
Ullr
10,098
631
131
8
0
328,081
6
L
Athena
7,441
465
50
3
0
339,313
3
L
Apollo
7,245
453
95
6
0
320,888
0
W
Cthulhu
8,132
508
62
4
0
316,288
0
L
Lancelot
8,939
559
116
7
0
392,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role