Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cerbere1704
Hera
Level 105
God Stats
49W - 39L
1,768 SR
Queue Stats
116W - 102L
1,491 Elo+
Solo
Charon
Charon
Mucharipu
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,481 Elo+
Solo
Thanatos
Thanatos
pyroz786
Thanatos
Level 69
God Stats
6W - 22L
1,247 SR
Queue Stats
466W - 567L
1,438 Elo+
Solo
Cabrakan
Cabrakan
ticklezvii
Cabrakan
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
498W - 489L
1,439 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,470 Elo+

VS

Team Averages
Level 89
1,534 SR
1,498 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BirtiusJack
Discordia
Level 127
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mootja
Amaterasu
Level 76
God Stats
64W - 47L
1,379 SR
Queue Stats
1,002W - 966L
1,487 Elo+
Solo
Ymir
Ymir
NORANC
Ymir
Level 131
God Stats
10W - 3L
1,797 SR
Queue Stats
199W - 183L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 1
5,224
475
2,946
6,948
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 4 / 0
5,617
511
1,980
6,437
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Mucharipu
Charon
8
0 / 3 / 1
5,004
455
2,376
10,470
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
pyroz786
Thanatos
10
1 / 1 / 1
5,513
501
2,132
8,593
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
ticklezvii
Cabrakan
12
3 / 4 / 0
6,804
619
6,895
11,448
7,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 5
6,446
586
5,289
7,968
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
 
Medusa
10
4 / 1 / 2
5,879
534
7,002
5,436
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
BirtiusJack
Discordia
12
3 / 0 / 1
7,055
641
5,989
2,998
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Mootja
Amaterasu
11
2 / 3 / 2
6,553
596
6,143
11,673
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
NORANC
Ymir
10
3 / 0 / 3
6,353
578
4,041
7,288
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
W
Thanatos
 
Thanatos
4
1
5
6.5
W
Medusa
 
Medusa
4
1
2
5
W
Discordia
BirtiusJack
Discordia
3
0
1
3.5
L
1
4
0
0.25
W
Amaterasu
Mootja
Amaterasu
2
3
2
1
L
Charon
Mucharipu
Charon
0
3
1
0.17
W
Ymir
NORANC
Ymir
3
0
3
4.5
L
Thanatos
pyroz786
Thanatos
1
1
1
1.5
L
Cabrakan
ticklezvii
Cabrakan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,329
Damage
28,464
43,896
Taken
35,363
20,099
Mitigated
19,743
16,121
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,946
1,274
0
886
6,948
2,440
0
1,360
5,588
0
32,409
W
Thanatos
 
Thanatos
5,289
1,019
0
5,835
7,968
2,906
162
1,879
6,089
0
26,829
W
Medusa
 
Medusa
7,002
3,560
0
638
5,436
2,280
729
756
4,680
0
37,227
W
Discordia
BirtiusJack
Discordia
5,989
777
0
898
2,998
1,033
12
685
2,313
53,249
1,552
L
1,980
428
10
1,734
6,437
1,931
0
3,416
2,555
34,469
508
W
Amaterasu
Mootja
Amaterasu
6,143
2,137
0
3,732
11,673
7,501
0
6,568
5,105
0
38,288
L
Charon
Mucharipu
Charon
2,376
666
0
2,286
10,470
5,406
0
3,573
6,713
15,840
0
W
Ymir
NORANC
Ymir
4,041
899
0
2,284
7,288
6,023
0
1,153
6,135
25,375
1,645
L
Thanatos
pyroz786
Thanatos
2,132
689
0
6,048
8,593
2,832
0
906
7,605
0
26,966
L
Cabrakan
ticklezvii
Cabrakan
6,895
1,607
0
5,157
11,448
7,490
0
0
10,844
40,342
1,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
32,286
269
Minions Killed
305
0
Camps Cleared
0
903,635
Distance Traveled
1,023,798
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,224
475
51
5
0
169,884
0
W
Thanatos
6,446
586
48
4
0
219,383
0
W
Medusa
5,879
534
51
5
0
199,241
0
W
Discordia
7,055
641
106
10
0
209,749
1
L
Hera
5,617
511
63
6
0
190,786
0
W
Amaterasu
6,553
596
66
6
0
179,295
0
L
Charon
5,004
455
20
2
0
188,818
4
W
Ymir
6,353
578
34
3
0
216,130
0
L
Thanatos
5,513
501
52
5
0
191,932
2
L
Cabrakan
6,804
619
83
8
0
162,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role