Player Matchup

Rama
Rama
 
Rama
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DirePants95
Lancelot
Level 117
God Stats
31W - 43L
1,496 SR
Queue Stats
490W - 485L
1,527 Elo+
Solo
Terra
Terra
E09W2C
Terra
Level 139
God Stats
85W - 79L
1,572 SR
Queue Stats
742W - 718L
1,508 Elo+
Solo
Hades
Hades
ktystal
Hades
Level 122
God Stats
8W - 14L
1,457 SR
Queue Stats
462W - 439L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
一切善本皆度彼岸
Sun Wukong
Level 201
God Stats
28W - 20L
1,655 SR
Queue Stats
384W - 362L
1,528 Elo+
Party 1
Team Averages
Level 163
1,536 SR
1,510 Elo+

VS

Team Averages
Level 136
1,449 SR
1,546 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CreamyMcCream
Ra
Level 102
God Stats
3W - 8L
1,427 SR
Queue Stats
360W - 251L
1,602 Elo+
Solo
Athena
Athena
Ulfrir
Athena
Level 119
God Stats
0W - 1L
1,282 SR
Queue Stats
51W - 34L
1,596 Elo+
Solo
Horus
Horus
iKyZze
Horus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 119L
1,510 Elo+
Solo
Serqet
Serqet
myrdstom
Serqet
Level 183
God Stats
59W - 63L
1,536 SR
Queue Stats
438W - 422L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 3 / 3
7,424
495
5,071
11,234
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
DirePants95
Lancelot
14
3 / 1 / 4
8,841
589
12,168
12,711
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
E09W2C
Terra
11
3 / 1 / 4
7,541
503
7,265
13,040
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
ktystal
Hades
14
3 / 0 / 2
8,194
546
4,005
10,541
4,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 7
8,075
538
7,678
14,196
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 1
7,881
525
8,951
8,625
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 2
7,857
524
11,063
9,701
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Ulfrir
Athena
10
0 / 2 / 2
6,137
409
6,435
12,826
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
iKyZze
Horus
12
0 / 3 / 0
7,121
475
2,877
12,927
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
myrdstom
Serqet
14
3 / 1 / 1
7,314
488
6,804
11,351
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
3
0.5
L
Izanami
 
Izanami
2
2
1
1.25
L
0
4
2
0.25
W
Lancelot
DirePants95
Lancelot
3
1
4
5
W
Terra
E09W2C
Terra
3
1
4
5
L
Athena
Ulfrir
Athena
0
2
2
0.5
L
Horus
iKyZze
Horus
0
3
0
0
W
Hades
ktystal
Hades
3
0
2
4
L
Serqet
myrdstom
Serqet
3
1
1
3.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,187
Damage
36,130
61,722
Taken
55,430
33,532
Mitigated
37,853
26,976
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,071
4,008
0
3,104
11,234
3,887
0
1,589
9,405
0
64,906
L
Izanami
 
Izanami
8,951
5,799
0
1,741
8,625
3,594
755
1,290
7,335
0
73,943
L
11,063
718
408
2,463
9,701
4,847
0
3,249
6,452
87,453
0
W
Lancelot
DirePants95
Lancelot
12,168
1,715
0
4,498
12,711
6,502
0
2,018
9,926
0
67,685
W
Terra
E09W2C
Terra
7,265
684
772
3,338
13,040
10,887
0
5,023
7,554
28,684
1,066
L
Athena
Ulfrir
Athena
6,435
1,944
0
1,972
12,826
13,235
0
3,004
9,822
19,929
424
L
Horus
iKyZze
Horus
2,877
1,254
0
3,896
12,927
10,118
0
1,128
11,799
0
54,058
W
Hades
ktystal
Hades
4,005
571
2,462
7,225
10,541
4,816
0
4,557
5,372
64,638
0
L
Serqet
myrdstom
Serqet
6,804
2,092
0
1,360
11,351
6,059
0
2,169
9,182
0
52,401
W
7,678
2,797
0
5,577
14,196
7,440
59
3,612
10,030
0
61,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
36,310
486
Minions Killed
447
0
Camps Cleared
0
1,613,231
Distance Traveled
1,532,062
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,424
495
122
8
0
273,829
1
L
Izanami
7,881
525
115
8
0
270,068
2
L
Ra
7,857
524
140
9
0
294,544
2
W
Lancelot
8,841
589
121
8
0
306,357
0
W
Terra
7,541
503
31
2
0
332,874
6
L
Athena
6,137
409
28
2
0
315,688
6
L
Horus
7,121
475
88
6
0
301,770
1
W
Hades
8,194
546
124
8
0
322,074
0
L
Serqet
7,314
488
76
5
0
349,992
0
W
Sun Wukong
8,075
538
88
6
0
378,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role