Player Matchup

Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AbbadonTroll
Scylla
Level 150
God Stats
7W - 8L
1,678 SR
Queue Stats
373W - 380L
1,516 Elo+
Party 1
Neith
Neith
AgainWithNobs
Neith
Level 39
God Stats
2W - 1L
1,286 SR
Queue Stats
96W - 102L
1,481 Elo+
Party 1
Atlas
Atlas
Cataurus
Atlas
Level 144
God Stats
5W - 3L
1,787 SR
Queue Stats
522W - 529L
1,502 Elo+
Solo
Ravana
Ravana
Jeicsuli
Ravana
Level 139
God Stats
1W - 2L
1,154 SR
Queue Stats
231W - 220L
1,505 Elo+
Solo
Team Averages
Level 115
1,481 SR
1,501 Elo+

VS

Team Averages
Level 138
1,574 SR
1,488 Elo+
Pele
Pele
 
Pele
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chukkyler
Medusa
Level 132
God Stats
1W - 1L
1,728 SR
Queue Stats
96W - 96L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Divinefox60fps
Ao Kuang
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 113L
1,444 Elo+
Solo
Raijin
Raijin
Feveran
Raijin
Level 151
God Stats
6W - 10L
1,632 SR
Queue Stats
236W - 223L
1,468 Elo+
Solo
Khepri
Khepri
mr3azy
Khepri
Level 86
God Stats
1W - 2L
1,510 SR
Queue Stats
181W - 182L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 0 / 8
7,023
1,171
5,176
5,159
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
12
1 / 0 / 9
6,499
1,083
7,443
4,376
1,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
5 / 0 / 6
7,373
1,229
6,748
5,047
2,233
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atlas
Cataurus
Atlas
11
1 / 1 / 8
6,890
1,148
4,133
6,483
6,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Jeicsuli
Ravana
11
2 / 1 / 7
6,501
1,084
3,616
4,516
2,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
4,628
771
0
0
0
Medusa
Chukkyler
Medusa
11
0 / 3 / 1
5,527
921
7,761
5,915
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
11
1 / 3 / 1
5,768
961
2,089
8,398
6,420
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Raijin
Feveran
Raijin
13
0 / 2 / 2
5,949
992
7,290
5,744
2,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
mr3azy
Khepri
10
1 / 3 / 0
5,819
970
2,256
7,964
6,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
11
Kills
2
2
Deaths
11
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
8
6
L
Pele
 
Pele
0
0
0
0
W
Scylla
1
0
9
5.5
W
5
0
6
8
W
Atlas
Cataurus
Atlas
1
1
8
5
L
Medusa
Chukkyler
Medusa
0
3
1
0.17
L
Ao Kuang
1
3
1
0.5
L
Raijin
Feveran
Raijin
0
2
2
0.5
W
Ravana
Jeicsuli
Ravana
2
1
7
5.5
L
Khepri
mr3azy
Khepri
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
19,396
25,581
Taken
28,021
14,893
Mitigated
18,546
10,402
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,176
968
1,749
2,076
5,159
2,211
970
2,131
3,028
12,345
939
L
Pele
 
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
7,443
978
768
338
4,376
1,921
627
2,212
2,164
13,938
553
W
6,748
1,628
311
1,292
5,047
2,233
251
2,271
2,776
0
13,510
W
Atlas
Cataurus
Atlas
4,133
1,480
567
952
6,483
6,428
32
3,153
3,330
9,625
449
L
Medusa
Chukkyler
Medusa
7,761
2,805
0
130
5,915
2,802
0
3,698
2,045
0
15,782
L
Ao Kuang
2,089
153
411
2,131
8,398
6,420
0
3,533
4,665
4,785
0
L
Raijin
Feveran
Raijin
7,290
478
1,159
1,454
5,744
2,767
0
3,945
1,619
19,719
0
W
Ravana
Jeicsuli
Ravana
3,616
677
1,493
856
4,516
2,100
224
1,868
2,648
0
8,194
L
Khepri
mr3azy
Khepri
2,256
32
731
678
7,964
6,557
0
4,036
3,804
4,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
27,691
80
Minions Killed
58
0
Camps Cleared
0
680,447
Distance Traveled
492,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,023
1,171
34
6
0
127,917
0
L
Pele
4,628
771
0
0
0
0
0
W
Scylla
6,499
1,083
19
3
0
132,296
0
W
Neith
7,373
1,229
13
2
0
143,453
0
W
Atlas
6,890
1,148
7
1
0
124,290
0
L
Medusa
5,527
921
17
3
0
123,193
0
L
Ao Kuang
5,768
961
12
2
0
123,266
0
L
Raijin
5,949
992
20
3
0
131,992
0
W
Ravana
6,501
1,084
7
1
0
152,491
0
L
Khepri
5,819
970
9
2
0
114,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role