Player Matchup

Zeus
Zeus
EMGERARDO4948
Zeus
Level 99
God Stats
14W - 12L
1,570 SR
Queue Stats
354W - 349L
1,479 Elo+
Solo
King Arthur
King Arthur
agentsmacaho2
King Arthur
Level 102
God Stats
1W - 1L
1,484 SR
Queue Stats
26W - 28L
1,426 Elo+
Solo
Chang'e
Chang'e
bayamax0092
Chang'e
Level 27
God Stats
0W - 2L
1,792 SR
Queue Stats
16W - 28L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
copy_eye_ninja
Tsukuyomi
Level 124
God Stats
0W - 2L
1,301 SR
Queue Stats
28W - 43L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
romi0walker
Cthulhu
Level 81
God Stats
18W - 23L
1,363 SR
Queue Stats
347W - 357L
1,379 Elo+
Solo
Team Averages
Level 87
1,502 SR
1,404 Elo+

VS

Team Averages
Level 71
1,412 SR
1,340 Elo+
Zhong Kui
Zhong Kui
BigKingSteve92
Zhong Kui
Level 158
God Stats
14W - 10L
1,563 SR
Queue Stats
32W - 23L
1,648 Elo+
Solo
Anubis
Anubis
Ezz Dubz Z 2718
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,160 Elo+
Party 2
Hercules
Hercules
FiggBucker
Hercules
Level 125
God Stats
1W - 1L
1,145 SR
Queue Stats
35W - 50L
1,344 Elo+
Party 2
Loki
Loki
KityPryde
Loki
Level 59
God Stats
6W - 9L
1,386 SR
Queue Stats
184W - 169L
1,424 Elo+
Solo
Neith
Neith
TheOGxboxpro
Neith
Level 7
God Stats
2W - 4L
1,466 SR
Queue Stats
14W - 29L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,376
425
6,205
6,741
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
agentsmacaho2
King Arthur
1
0 / 1 / 0
4,313
288
530
1,010
383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
bayamax0092
Chang'e
12
2 / 4 / 0
6,438
429
6,765
10,886
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
copy_eye_ninja
Tsukuyomi
12
1 / 3 / 1
6,642
443
6,007
14,304
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
romi0walker
Cthulhu
11
1 / 1 / 2
6,920
461
5,336
13,171
11,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigKingSteve92
Zhong Kui
16
6 / 0 / 1
10,550
703
11,794
11,591
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 3 / 1
7,533
502
7,983
8,553
4,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FiggBucker
Hercules
12
1 / 1 / 2
6,713
448
2,840
10,562
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
16
4 / 0 / 3
8,998
600
3,613
10,350
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 2
7,601
507
4,962
8,709
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigKingSteve92
Zhong Kui
6
0
1
6.5
L
1
4
1
0.38
W
2
3
1
0.83
W
Hercules
FiggBucker
Hercules
1
1
2
2
W
Loki
4
0
3
5.5
W
0
1
2
1
L
King Arthur
agentsmacaho2
King Arthur
0
1
0
0
L
Chang'e
bayamax0092
Chang'e
2
4
0
0.5
L
Tsukuyomi
copy_eye_ninja
Tsukuyomi
1
3
1
0.5
L
Cthulhu
romi0walker
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
31,192
46,112
Taken
49,765
24,644
Mitigated
28,233
9,535
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigKingSteve92
Zhong Kui
11,794
2,906
0
6,720
11,591
8,763
2,553
920
10,671
76,806
16,176
L
6,205
2,247
0
499
6,741
2,046
0
0
6,708
40,897
0
W
7,983
741
0
3,727
8,553
4,301
356
4,173
4,380
49,437
1,194
W
Hercules
FiggBucker
Hercules
2,840
805
0
2,582
10,562
7,221
393
6,630
3,932
0
25,071
W
Loki
3,613
1,035
0
5,385
10,350
4,370
2,412
703
9,647
0
71,427
W
4,962
1,136
132
3,758
8,709
3,578
1,902
5,861
2,848
0
48,080
L
King Arthur
agentsmacaho2
King Arthur
530
378
0
0
1,010
383
0
648
362
0
1,598
L
Chang'e
bayamax0092
Chang'e
6,765
819
760
2,306
10,886
3,511
0
5,182
5,484
40,951
894
L
Tsukuyomi
copy_eye_ninja
Tsukuyomi
6,007
1,479
0
2,550
14,304
7,371
0
7,299
6,975
48
49,088
L
Cthulhu
romi0walker
Cthulhu
5,336
214
1,793
1,627
13,171
11,333
0
5,793
7,267
37,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
41,395
248
Minions Killed
450
0
Camps Cleared
0
1,086,747
Distance Traveled
1,318,673
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,550
703
154
10
0
263,442
4
L
Zeus
6,376
425
82
5
0
184,627
0
W
Anubis
7,533
502
71
5
0
236,700
0
W
Hercules
6,713
448
29
2
0
228,008
1
W
Loki
8,998
600
121
8
0
331,521
0
W
Neith
7,601
507
75
5
0
259,002
2
L
King Arthur
4,313
288
3
0
0
22,274
0
L
Chang'e
6,438
429
60
4
0
267,190
0
L
Tsukuyomi
6,642
443
64
4
0
314,291
0
L
Cthulhu
6,920
461
39
3
0
298,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role