Player Matchup

Medusa
Medusa
Diamond IV
Arawyek4991
Medusa
Diamond IV
Level 155
God Stats
9W - 14L
1,614 SR
Queue Stats
400W - 391L
1,994 MMR
Solo
Mulan
Mulan
Platinum IV
DustofGods
Mulan
Platinum IV
Level 168
God Stats
11W - 6L
1,547 SR
Queue Stats
80W - 75L
1,650 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Flanqer
Kukulkan
Platinum II
Level 189
God Stats
19W - 25L
1,541 SR
Queue Stats
242W - 334L
1,925 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,567 SR
1,856 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,598 SR
1,719 MMR
Sun Wukong
Sun Wukong
Bronze III
Gamebeets
Sun Wukong
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
PatateDeBerger
Xbalanque
Diamond II
Level 78
God Stats
35W - 26L
1,795 SR
Queue Stats
413W - 323L
2,112 MMR
Solo
Scylla
Scylla
Bronze III
keith_tm
Scylla
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 1 / 5
9,724
748
13,946
12,625
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
16
6 / 0 / 3
10,243
788
10,359
12,333
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Flanqer
Kukulkan
16
1 / 0 / 6
9,664
743
8,210
5,301
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothCthulhuNe ZhaKuzenboAchilles

VS

Bans
HorusBacchusAthenaAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gamebeets
Sun Wukong
12
1 / 3 / 0
7,723
594
4,858
13,792
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PatateDeBerger
Xbalanque
13
0 / 3 / 1
7,943
611
12,637
14,770
5,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
keith_tm
Scylla
13
0 / 3 / 1
8,138
626
2,919
8,591
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
5
4.5
W
Mulan
6
0
3
7.5
W
Kukulkan
Flanqer
Kukulkan
1
0
6
4
L
Sun Wukong
Gamebeets
Sun Wukong
1
3
0
0.33
L
Xbalanque
PatateDeBerger
Xbalanque
0
3
1
0.17
L
Scylla
keith_tm
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,515
Damage
20,414
30,259
Taken
37,153
26,596
Mitigated
23,120
14,643
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,946
6,032
0
5,781
12,625
6,314
254
2,120
10,413
0
65,459
W
Mulan
10,359
1,035
0
6,166
12,333
17,385
439
1,426
10,381
916
24,317
W
Kukulkan
Flanqer
Kukulkan
8,210
862
0
2,696
5,301
2,897
1,336
33
5,189
52,957
0
L
Sun Wukong
Gamebeets
Sun Wukong
4,858
644
0
1,430
13,792
13,808
0
3,685
9,444
0
10,819
L
Xbalanque
PatateDeBerger
Xbalanque
12,637
5,881
0
2,715
14,770
5,882
0
2,629
11,852
0
44,693
L
Scylla
keith_tm
Scylla
2,919
395
0
451
8,591
3,430
0
2,405
5,941
32,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
23,804
203
Minions Killed
139
0
Camps Cleared
0
758,484
Distance Traveled
655,891
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,724
748
85
7
0
247,137
2
W
Mulan
10,243
788
28
2
0
267,134
0
W
Kukulkan
9,664
743
90
7
0
244,213
1
L
Sun Wukong
7,723
594
14
1
0
218,539
0
L
Xbalanque
7,943
611
55
4
0
210,293
0
L
Scylla
8,138
626
70
5
0
227,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role