Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DrJhones97
Charybdis
Level 62
God Stats
14W - 14L
1,451 SR
Queue Stats
305W - 328L
1,446 Elo+
Solo
Arachne
Arachne
Faiaa96
Arachne
Level 122
God Stats
27W - 21L
1,743 SR
Queue Stats
529W - 543L
1,526 Elo+
Solo
Bacchus
Bacchus
Problem892012
Bacchus
Level 84
God Stats
16W - 10L
1,606 SR
Queue Stats
206W - 202L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sam180504
Tsukuyomi
Level 85
God Stats
1W - 3L
1,137 SR
Queue Stats
7W - 14L
1,290 Elo+
Solo
Team Averages
Level 112
1,487 SR
1,439 Elo+

VS

Team Averages
Level 80
1,507 SR
1,470 Elo+
Ao Kuang
Ao Kuang
Killeeex
Ao Kuang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 115L
1,434 Elo+
Solo
Osiris
Osiris
KobeForever
Osiris
Level 104
God Stats
3W - 6L
1,677 SR
Queue Stats
206W - 219L
1,398 Elo+
Solo
Chang'e
Chang'e
SansaiMon
Chang'e
Level 147
God Stats
31W - 26L
1,511 SR
Queue Stats
92W - 71L
1,518 Elo+
Solo
Neith
Neith
lowkey419_
Neith
Level 53
God Stats
9W - 14L
1,428 SR
Queue Stats
33W - 49L
1,500 Elo+
Party 1
Skadi
Skadi
snowflake_149
Skadi
Level 17
God Stats
0W - 1L
1,419 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
5 / 0 / 5
10,545
555
9,463
7,933
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DrJhones97
Charybdis
17
9 / 2 / 9
11,231
591
18,633
14,328
6,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Faiaa96
Arachne
17
7 / 0 / 4
10,378
546
15,622
23,309
11,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
15
5 / 0 / 14
9,340
492
8,043
13,482
14,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Sam180504
Tsukuyomi
18
9 / 0 / 3
10,941
576
10,325
16,129
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Killeeex
Ao Kuang
11
2 / 9 / 0
7,781
410
7,060
20,152
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
0 / 3 / 0
9,099
479
10,874
17,711
15,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SansaiMon
Chang'e
14
0 / 5 / 0
7,940
418
3,976
15,917
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
0 / 6 / 0
7,406
390
4,301
12,587
5,288
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 12 / 0
6,454
340
4,610
15,396
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
2
35
Kills
2
2
Deaths
35
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
5
7.5
W
Charybdis
DrJhones97
Charybdis
9
2
9
6.75
W
Arachne
Faiaa96
Arachne
7
0
4
9
L
Ao Kuang
Killeeex
Ao Kuang
2
9
0
0.22
L
Osiris
0
3
0
0
W
Bacchus
5
0
14
12
W
Tsukuyomi
Sam180504
Tsukuyomi
9
0
3
10.5
L
Chang'e
SansaiMon
Chang'e
0
5
0
0
L
Neith
0
6
0
0
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,086
Damage
30,821
75,181
Taken
81,763
42,021
Mitigated
36,809
37,418
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,463
1,364
1,488
3,939
7,933
3,303
966
2,677
5,256
77,181
1,234
W
Charybdis
DrJhones97
Charybdis
18,633
8,494
0
4,925
14,328
6,519
1,218
2,676
11,652
0
99,275
W
Arachne
Faiaa96
Arachne
15,622
11,673
0
13,134
23,309
11,487
1,525
1,070
22,239
0
83,360
L
Ao Kuang
Killeeex
Ao Kuang
7,060
1,798
0
3,700
20,152
6,371
0
5,099
15,053
27,920
0
L
Osiris
10,874
5,641
0
7,611
17,711
15,441
0
787
16,924
0
79,668
W
Bacchus
8,043
1,857
261
4,755
13,482
14,031
481
2,681
10,801
32,020
0
W
Tsukuyomi
Sam180504
Tsukuyomi
10,325
2,275
0
8,916
16,129
6,681
350
2,393
13,736
0
107,865
L
Chang'e
SansaiMon
Chang'e
3,976
146
327
6,249
15,917
5,834
0
6,075
9,842
56,291
381
L
Neith
4,301
1,238
0
1,619
12,587
5,288
600
1,719
10,868
0
44,459
L
4,610
1,765
0
296
15,396
3,875
324
3,803
11,593
0
15,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,435
Gold Earned
38,680
537
Minions Killed
358
0
Camps Cleared
0
1,847,249
Distance Traveled
1,587,160
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,545
555
113
6
0
378,375
2
W
Charybdis
11,231
591
133
7
0
309,872
0
W
Arachne
10,378
546
108
6
0
378,426
7
L
Ao Kuang
7,781
410
46
2
0
344,380
0
L
Osiris
9,099
479
130
7
0
310,965
4
W
Bacchus
9,340
492
38
2
0
374,542
0
W
Tsukuyomi
10,941
576
145
8
0
406,034
0
L
Chang'e
7,940
418
95
5
0
334,554
0
L
Neith
7,406
390
64
3
0
324,080
0
L
Skadi
6,454
340
23
1
0
273,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role