Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AtharvGrover
King Arthur
Level 126
God Stats
10W - 22L
1,231 SR
Queue Stats
335W - 308L
1,505 Elo+
Solo
Terra
Terra
bvod76
Terra
Level 109
God Stats
1W - 1L
1,334 SR
Queue Stats
29W - 29L
1,626 Elo+
Party 1
Awilix
Awilix
hozehwoof
Awilix
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 1L
1,687 Elo+
Solo
Team Averages
Level 121
1,454 SR
1,564 Elo+

VS

Team Averages
Level 78
1,443 SR
1,440 Elo+
Thor
Thor
IACL21
Thor
Level 67
God Stats
14W - 14L
1,525 SR
Queue Stats
381W - 358L
1,416 Elo+
Solo
Neith
Neith
Luna_Sama_
Neith
Level 80
God Stats
4W - 6L
1,413 SR
Queue Stats
93W - 98L
1,475 Elo+
Party 2
Hades
Hades
Meta Knight6864
Hades
Level 99
God Stats
3W - 4L
1,388 SR
Queue Stats
542W - 591L
1,425 Elo+
Solo
King Arthur
King Arthur
Twosquared
King Arthur
Level 66
God Stats
65W - 58L
1,468 SR
Queue Stats
194W - 194L
1,429 Elo+
Solo
Eset
Eset
UnhappyRefrain__
Eset
Level 80
God Stats
5W - 8L
1,422 SR
Queue Stats
140W - 140L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,117
465
5,608
8,015
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
8
0 / 2 / 0
4,572
416
475
4,920
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AtharvGrover
King Arthur
11
1 / 3 / 0
6,126
557
4,814
10,057
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
bvod76
Terra
9
1 / 2 / 1
5,343
486
2,740
10,132
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
hozehwoof
Awilix
11
1 / 4 / 1
5,644
513
4,240
11,542
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IACL21
Thor
10
2 / 0 / 4
6,461
587
3,444
7,297
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
12
2 / 0 / 1
6,560
596
9,639
5,561
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,040
549
2,754
7,854
5,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Twosquared
King Arthur
12
5 / 1 / 0
6,863
624
5,874
8,852
8,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 3
7,178
653
6,054
5,445
1,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Janus
 
Janus
0
2
0
0
L
King Arthur
AtharvGrover
King Arthur
1
3
0
0.33
W
Thor
IACL21
Thor
2
0
4
4
W
Neith
2
0
1
2.5
W
1
2
0
0.5
W
King Arthur
Twosquared
King Arthur
5
1
0
5
W
2
1
3
3.5
L
Terra
bvod76
Terra
1
2
1
0.75
L
Awilix
hozehwoof
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
27,765
44,666
Taken
35,009
23,485
Mitigated
20,653
10,976
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,608
1,735
352
1,005
8,015
3,425
0
1,351
6,664
0
43,034
L
Janus
 
Janus
475
0
87
146
4,920
1,532
0
2,474
2,446
18,065
1,074
L
King Arthur
AtharvGrover
King Arthur
4,814
116
0
560
10,057
6,258
0
0
10,057
0
42,822
W
Thor
IACL21
Thor
3,444
1,005
0
2,771
7,297
3,116
0
78
7,219
0
34,834
W
Neith
9,639
5,326
0
3,499
5,561
2,123
462
891
4,670
0
71,316
W
2,754
451
380
2,209
7,854
5,207
211
1,771
6,083
13,953
0
W
King Arthur
Twosquared
King Arthur
5,874
459
0
1,050
8,852
8,422
2
92
8,760
0
45,432
W
6,054
515
45
2,606
5,445
1,785
405
340
5,105
56,315
1,647
L
Terra
bvod76
Terra
2,740
579
2,623
3,044
10,132
7,648
0
1,403
8,729
16,071
0
L
Awilix
hozehwoof
Awilix
4,240
1,543
0
3,159
11,542
4,622
0
3,553
7,989
0
41,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
33,102
256
Minions Killed
336
0
Camps Cleared
0
997,569
Distance Traveled
1,016,047
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,117
465
65
6
0
205,869
0
L
Janus
4,572
416
35
3
0
149,607
0
L
King Arthur
6,126
557
71
6
0
176,134
0
W
Thor
6,461
587
47
4
0
221,960
0
W
Neith
6,560
596
106
10
0
197,171
0
W
Hades
6,040
549
28
3
0
208,987
1
W
King Arthur
6,863
624
71
6
0
196,285
1
W
Eset
7,178
653
84
8
0
191,644
0
L
Terra
5,343
486
23
2
0
224,819
0
L
Awilix
5,644
513
62
6
0
241,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role