Player Matchup

Lancelot
Lancelot
AtharvGrover
Lancelot
Level 126
God Stats
4W - 3L
1,735 SR
Queue Stats
335W - 306L
1,496 Elo+
Solo
Cthulhu
Cthulhu
GhxstlyEvil
Cthulhu
Level 65
God Stats
13W - 3L
1,791 SR
Queue Stats
165W - 143L
1,526 Elo+
Solo
Eset
Eset
Luna_Sama_
Eset
Level 80
God Stats
23W - 22L
1,511 SR
Queue Stats
93W - 98L
1,465 Elo+
Party 2
Bellona
Bellona
UnhappyRefrain__
Bellona
Level 80
God Stats
11W - 9L
1,439 SR
Queue Stats
140W - 140L
1,442 Elo+
Party 2
Medusa
Medusa
hozehwoof
Medusa
Level 129
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 96
1,644 SR
1,486 Elo+

VS

Team Averages
Level 111
1,547 SR
1,443 Elo+
Skadi
Skadi
And-1-Oop
Skadi
Level 177
God Stats
11W - 6L
1,656 SR
Queue Stats
184W - 169L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Cevian
Nu Wa
Level 138
God Stats
8W - 6L
1,613 SR
Queue Stats
301W - 288L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Meta Knight6864
Baron Samedi
Level 99
God Stats
8W - 6L
1,513 SR
Queue Stats
473W - 517L
1,434 Elo+
Solo
Rama
Rama
SomeNumbers0968
Rama
Level 124
God Stats
5W - 4L
1,453 SR
Queue Stats
394W - 374L
1,467 Elo+
Solo
Poseidon
Poseidon
nemo4202
Poseidon
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 40L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AtharvGrover
Lancelot
11
2 / 1 / 1
5,852
650
1,982
7,249
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GhxstlyEvil
Cthulhu
9
0 / 1 / 4
5,522
614
3,729
6,286
3,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 1
6,397
711
4,031
3,523
1,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 0
6,205
689
4,168
6,900
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
hozehwoof
Medusa
9
3 / 1 / 1
5,512
612
4,045
5,035
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
And-1-Oop
Skadi
6
1 / 0 / 0
4,294
477
4,157
4,266
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Cevian
Nu Wa
7
0 / 2 / 1
4,035
448
630
2,948
908
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Meta Knight6864
Baron Samedi
7
1 / 4 / 1
4,554
506
3,591
8,668
6,055
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
5,257
584
1,886
7,647
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
nemo4202
Poseidon
8
1 / 1 / 1
4,747
527
1,157
4,367
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
And-1-Oop
Skadi
1
0
0
1
W
Lancelot
AtharvGrover
Lancelot
2
1
1
2.5
L
Nu Wa
Cevian
Nu Wa
0
2
1
0.25
W
Cthulhu
GhxstlyEvil
Cthulhu
0
1
4
2
W
2
1
1
2.5
L
Baron Samedi
Meta Knight6864
Baron Samedi
1
4
1
0.38
L
0
2
0
0
W
2
0
0
2
W
Medusa
hozehwoof
Medusa
3
1
1
3.5
L
Poseidon
nemo4202
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
11,421
28,993
Taken
27,896
14,341
Mitigated
11,819
13,014
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
And-1-Oop
Skadi
4,157
1,454
0
766
4,266
1,164
0
1,053
3,213
0
25,146
W
Lancelot
AtharvGrover
Lancelot
1,982
140
0
4,400
7,249
3,031
135
269
6,980
0
40,900
L
Nu Wa
Cevian
Nu Wa
630
25
0
700
2,948
908
0
1,950
998
11,405
0
W
Cthulhu
GhxstlyEvil
Cthulhu
3,729
521
1,168
1,819
6,286
3,801
75
1,645
4,641
21,593
1,894
W
4,031
57
36
1,218
3,523
1,360
0
1,844
1,679
51,291
2,267
L
Baron Samedi
Meta Knight6864
Baron Samedi
3,591
362
182
2,522
8,668
6,055
0
2,921
5,747
13,529
0
L
1,886
1,625
0
3,021
7,647
2,520
0
0
7,647
0
37,427
W
4,168
523
0
4,123
6,900
4,534
25
74
6,826
0
45,288
W
Medusa
hozehwoof
Medusa
4,045
1,458
0
250
5,035
1,615
737
1,546
3,489
0
30,963
L
Poseidon
nemo4202
Poseidon
1,157
339
0
2,144
4,367
1,172
0
1,504
2,863
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
22,887
333
Minions Killed
192
0
Camps Cleared
0
982,090
Distance Traveled
637,473
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,294
477
36
4
0
110,689
0
W
Lancelot
5,852
650
75
8
0
223,056
0
L
Nu Wa
4,035
448
16
2
0
97,642
2
W
Cthulhu
5,522
614
38
4
0
204,758
1
W
Eset
6,397
711
89
10
0
188,119
1
L
Baron Samedi
4,554
506
17
2
0
170,336
0
L
Rama
5,257
584
70
8
0
128,857
0
W
Bellona
6,205
689
70
8
0
195,207
0
W
Medusa
5,512
612
61
7
0
170,950
0
L
Poseidon
4,747
527
53
6
0
129,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role