Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MiraellaTheryatt
Aphrodite
Level 29
God Stats
38W - 29L
1,587 SR
Queue Stats
70W - 80L
1,442 Elo+
Party 1
Olorun
Olorun
Tacticsmatt
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 121L
1,458 Elo+
Party 3
Ratatoskr
Ratatoskr
TrainedToKill13
Ratatoskr
Level 55
God Stats
0W - 6L
1,027 SR
Queue Stats
99W - 122L
1,423 Elo+
Solo
Team Averages
Level 61
1,423 SR
1,465 Elo+

VS

Team Averages
Level 74
1,517 SR
1,457 Elo+
Anubis
Anubis
BOOKIEBEAR8
Anubis
Level 123
God Stats
38W - 31L
1,561 SR
Queue Stats
177W - 176L
1,501 Elo+
Solo
Surtr
Surtr
Cbin420
Surtr
Level 89
God Stats
14W - 15L
1,471 SR
Queue Stats
67W - 67L
1,448 Elo+
Solo
Mulan
Mulan
HCTlB
Mulan
Level 29
God Stats
10W - 3L
1,818 SR
Queue Stats
119W - 114L
1,458 Elo+
Party 2
Awilix
Awilix
Owlman66603
Awilix
Level 45
God Stats
4W - 3L
1,400 SR
Queue Stats
66W - 57L
1,412 Elo+
Solo
Bellona
Bellona
PhantomTaco1025
Bellona
Level 82
God Stats
9W - 11L
1,334 SR
Queue Stats
131W - 129L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 0 / 0
6,919
692
8,075
10,327
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
 
Charybdis
9
1 / 4 / 0
5,102
510
5,044
8,304
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
9
0 / 2 / 0
5,515
552
1,788
8,930
4,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
4 / 3 / 1
7,159
716
7,873
7,291
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
TrainedToKill13
Ratatoskr
10
1 / 2 / 0
5,606
561
2,523
6,930
2,635
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 4 / 2
5,964
596
5,886
8,129
4,344
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Cbin420
Surtr
8
0 / 2 / 0
4,641
464
5,960
10,821
9,665
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
HCTlB
Mulan
10
3 / 0 / 3
5,640
564
6,805
6,730
3,416
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
11
2 / 1 / 1
5,690
569
1,406
8,631
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 3
5,829
583
6,579
7,987
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
8
Kills
10
11
Deaths
8
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
0
0
2
L
Charybdis
 
Charybdis
1
4
0
0.25
W
Anubis
1
4
2
0.5
W
Surtr
Cbin420
Surtr
0
2
0
0
W
Mulan
HCTlB
Mulan
3
0
3
4.5
L
Aphrodite
0
2
0
0
W
Awilix
2
1
1
2.5
W
4
1
3
5.5
L
Olorun
4
3
1
1.5
L
Ratatoskr
TrainedToKill13
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
26,636
41,782
Taken
42,298
21,196
Mitigated
25,894
10,007
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,075
3,264
0
2,534
10,327
8,695
312
445
9,356
0
58,355
L
Charybdis
 
Charybdis
5,044
1,300
0
1,612
8,304
2,754
0
0
8,304
0
28,570
W
Anubis
5,886
272
0
3,520
8,129
4,344
0
4,882
3,247
40,685
0
W
Surtr
Cbin420
Surtr
5,960
2,262
0
2,538
10,821
9,665
0
0
10,099
645
23,134
W
Mulan
HCTlB
Mulan
6,805
1,129
0
1,693
6,730
3,416
0
1,012
5,718
0
42,092
L
Aphrodite
1,788
174
996
3,366
8,930
4,904
0
0
8,930
23,233
0
W
Awilix
1,406
322
0
700
8,631
3,814
0
2,819
5,812
0
46,676
W
6,579
2,365
0
3,122
7,987
4,655
0
776
7,211
0
30,188
L
Olorun
7,873
4,672
0
579
7,291
2,208
697
4,696
2,595
45,448
3,298
L
Ratatoskr
TrainedToKill13
Ratatoskr
2,523
670
0
920
6,930
2,635
0
1,190
5,740
0
34,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
27,764
329
Minions Killed
288
0
Camps Cleared
0
962,618
Distance Traveled
1,081,931
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,919
692
111
11
0
206,637
0
L
Charybdis
5,102
510
41
4
0
163,385
0
W
Anubis
5,964
596
76
8
0
195,310
0
W
Surtr
4,641
464
41
4
0
192,015
0
W
Mulan
5,640
564
49
5
0
225,606
0
L
Aphrodite
5,515
552
35
4
0
172,696
6
W
Awilix
5,690
569
73
7
0
257,153
0
W
Bellona
5,829
583
49
5
0
211,847
0
L
Olorun
7,159
716
74
7
0
190,648
0
L
Ratatoskr
5,606
561
68
7
0
229,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role