Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Envisionise
Ne Zha
Level 155
God Stats
2W - 2L
1,778 SR
Queue Stats
38W - 32L
1,580 Elo+
Party 1
Yu Huang
Yu Huang
Jinkety
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 53L
1,604 Elo+
Party 1
Hercules
Hercules
N1Ps
Hercules
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
160W - 150L
1,537 Elo+
Solo
Team Averages
Level 125
1,513 SR
1,544 Elo+

VS

Team Averages
Level 124
1,412 SR
1,531 Elo+
Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Invictous
Vulcan
Level 192
God Stats
1W - 2L
1,107 SR
Queue Stats
302W - 150L
1,719 Elo+
Solo
Anhur
Anhur
adelefanboy7
Anhur
Level 60
God Stats
5W - 10L
1,428 SR
Queue Stats
76W - 72L
1,517 Elo+
Solo
Thanatos
Thanatos
Ĵuĵu
Thanatos
Level 128
God Stats
3W - 4L
1,523 SR
Queue Stats
31W - 65L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 1 / 0
7,905
791
8,723
9,218
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
11
6 / 2 / 0
7,061
706
7,358
7,262
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
0 / 1 / 6
6,084
608
4,515
8,410
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Jinkety
Yu Huang
13
2 / 1 / 0
6,888
689
4,263
4,117
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
N1Ps
Hercules
10
1 / 1 / 7
6,325
633
3,566
7,215
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 4
5,622
562
2,801
5,942
4,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
 
Mulan
8
0 / 6 / 1
5,006
501
3,418
11,380
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Invictous
Vulcan
10
1 / 1 / 1
5,169
517
4,824
5,014
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 1
5,204
520
3,733
9,197
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ĵuĵu
Thanatos
9
3 / 3 / 3
5,258
526
3,053
8,292
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
6
6
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
0
7
W
Medusa
 
Medusa
6
2
0
3
L
Athena
 
Athena
1
0
4
3
L
Mulan
 
Mulan
0
6
1
0.08
W
Ne Zha
0
1
6
3
L
Vulcan
Invictous
Vulcan
1
1
1
1.5
W
Yu Huang
Jinkety
Yu Huang
2
1
0
2
W
Hercules
N1Ps
Hercules
1
1
7
4.5
L
1
6
1
0.25
L
Thanatos
Ĵuĵu
Thanatos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
17,829
36,222
Taken
39,825
17,916
Mitigated
17,733
9,628
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,723
2,298
0
3,342
9,218
5,271
0
0
9,218
0
54,096
W
Medusa
 
Medusa
7,358
3,116
0
2,171
7,262
2,180
0
1,100
6,162
0
57,360
L
Athena
 
Athena
2,801
1,245
0
1,696
5,942
4,863
5
1,476
4,466
20,322
0
L
Mulan
 
Mulan
3,418
630
0
2,162
11,380
5,729
0
0
10,821
0
28,511
W
Ne Zha
4,515
1,379
0
1,444
8,410
3,584
0
2,222
6,188
0
53,293
L
Vulcan
Invictous
Vulcan
4,824
72
0
1,390
5,014
1,629
0
1,503
3,511
40,757
0
W
Yu Huang
Jinkety
Yu Huang
4,263
957
0
625
4,117
1,581
0
2,852
1,265
66,442
945
W
Hercules
N1Ps
Hercules
3,566
1,415
0
2,046
7,215
5,300
0
2,430
4,785
0
15,659
L
3,733
2,373
0
1,401
9,197
2,507
0
0
9,197
0
31,592
L
Thanatos
Ĵuĵu
Thanatos
3,053
1,648
0
5,576
8,292
3,005
0
1,252
7,040
0
25,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
26,259
417
Minions Killed
259
0
Camps Cleared
0
1,072,225
Distance Traveled
981,525
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,905
791
94
9
0
221,876
0
W
Medusa
7,061
706
87
9
0
190,681
1
L
Athena
5,622
562
44
4
0
214,338
4
L
Mulan
5,006
501
47
5
0
160,982
0
W
Ne Zha
6,084
608
81
8
0
225,350
0
L
Vulcan
5,169
517
63
6
0
207,991
1
W
Yu Huang
6,888
689
130
13
0
203,172
2
W
Hercules
6,325
633
25
3
0
231,146
2
L
Anhur
5,204
520
46
5
0
175,010
1
L
Thanatos
5,258
526
59
6
0
223,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role