Player Matchup

Kukulkan
Kukulkan
DrG0nz0
Kukulkan
Level 162
God Stats
7W - 6L
1,599 SR
Queue Stats
278W - 271L
1,512 Elo+
Party 2
Fenrir
Fenrir
GoatedDame
Fenrir
Level 65
God Stats
7W - 0L
1,875 SR
Queue Stats
49W - 84L
1,328 Elo+
Party 3
Janus
Janus
POSTMALONE2345
Janus
Level 108
God Stats
1W - 0L
1,810 SR
Queue Stats
33W - 60L
1,310 Elo+
Party 3
Erlang Shen
Erlang Shen
heju
Erlang Shen
Level 119
God Stats
2W - 0L
1,772 SR
Queue Stats
74W - 65L
1,472 Elo+
Party 2
Ares
Ares
mjolnir2380
Ares
Level 125
God Stats
4W - 0L
1,811 SR
Queue Stats
79W - 56L
1,524 Elo+
Solo
Team Averages
Level 116
1,773 SR
1,429 Elo+

VS

Team Averages
Level 86
1,500 SR
1,534 Elo+
Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CELERYGANG
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 243L
1,429 Elo+
Party 1
Thanatos
Thanatos
Threecardshort
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 110L
1,635 Elo+
Party 1
Ymir
Ymir
cahayazon
Ymir
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 259L
1,470 Elo+
Party 1
Hachiman
Hachiman
theycallmemolol
Hachiman
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 153L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrG0nz0
Kukulkan
20
10 / 1 / 12
12,200
1,017
17,047
7,934
4,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
GoatedDame
Fenrir
14
1 / 4 / 15
8,464
705
4,083
15,145
13,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
6 / 2 / 13
10,078
840
14,117
10,922
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
heju
Erlang Shen
14
9 / 4 / 11
9,636
803
10,519
10,751
7,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 15
8,990
749
5,164
13,057
14,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 7 / 4
9,067
756
8,811
13,435
6,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
14
2 / 7 / 8
8,103
675
10,353
12,351
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
14
3 / 8 / 2
7,970
664
5,345
12,348
8,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
0 / 4 / 9
8,458
705
11,225
14,897
16,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
17
3 / 2 / 5
9,058
755
10,572
8,754
3,858
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
28
Kills
13
13
Deaths
28
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
7
4
1
L
He Bo
2
7
8
0.86
W
Kukulkan
DrG0nz0
Kukulkan
10
1
12
16
W
Fenrir
GoatedDame
Fenrir
1
4
15
2.13
W
6
2
13
6.25
L
Thanatos
3
8
2
0.5
L
Ymir
0
4
9
1.13
W
Erlang Shen
heju
Erlang Shen
9
4
11
3.63
W
2
2
15
4.75
L
Hachiman
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,930
Damage
46,306
57,809
Taken
61,785
46,898
Mitigated
39,999
14,709
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,811
1,826
0
1,871
13,435
6,173
0
6,734
6,701
0
13,044
L
He Bo
10,353
541
995
2,308
12,351
5,186
676
8,150
4,201
19,237
133
W
Kukulkan
DrG0nz0
Kukulkan
17,047
806
1,780
1,408
7,934
4,554
189
2,459
5,475
48,592
0
W
Fenrir
GoatedDame
Fenrir
4,083
753
857
2,037
15,145
13,756
0
5,180
9,965
0
8,621
W
14,117
1,421
904
2,137
10,922
5,849
498
3,787
7,135
30,084
627
L
Thanatos
5,345
1,554
0
2,605
12,348
8,012
0
7,251
5,097
0
8,116
L
Ymir
11,225
1,023
376
3,854
14,897
16,770
0
8,170
6,727
22,001
821
W
Erlang Shen
heju
Erlang Shen
10,519
5,338
548
1,740
10,751
7,844
0
4,526
6,225
0
14,016
W
5,164
0
872
2,426
13,057
14,895
0
5,122
7,935
8,137
336
L
Hachiman
10,572
4,805
231
3,945
8,754
3,858
427
5,379
3,375
0
30,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
42,656
134
Minions Killed
101
0
Camps Cleared
0
1,170,094
Distance Traveled
1,054,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,067
756
11
1
0
237,416
0
L
He Bo
8,103
675
17
1
0
200,576
0
W
Kukulkan
12,200
1,017
62
5
0
248,320
0
W
Fenrir
8,464
705
8
1
0
220,086
0
W
Janus
10,078
840
56
5
0
227,804
0
L
Thanatos
7,970
664
6
1
0
192,969
0
L
Ymir
8,458
705
25
2
0
198,019
0
W
Erlang Shen
9,636
803
4
0
0
213,684
0
W
Ares
8,990
749
4
0
0
260,200
0
L
Hachiman
9,058
755
42
4
0
225,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role