Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
SNIPES4523
Nu Wa
Gold IV
Level 190
God Stats
48W - 32L
1,549 SR
Queue Stats
192W - 192L
1,439 MMR
Solo
He Bo
He Bo
Gold IV
onlycows
He Bo
Gold IV
Level 125
God Stats
3W - 4L
1,510 SR
Queue Stats
238W - 245L
1,470 MMR
Solo
Jormungandr
Jormungandr
Gold IV
sonfreak
Jormungandr
Gold IV
Level 198
God Stats
1W - 2L
1,545 SR
Queue Stats
143W - 163L
1,434 MMR
Solo
Anhur
Anhur
Gold II
xTOJI
Anhur
Gold II
Level 158
God Stats
4W - 4L
1,486 SR
Queue Stats
156W - 156L
1,431 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,518 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,487 SR
1,436 MMR
Zeus
Zeus
Silver I
BigOdinosaur
Zeus
Silver I
Level 162
God Stats
6W - 4L
1,677 SR
Queue Stats
44W - 44L
1,488 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
EXILE_ODYSSEY_
Kumbhakarna
Gold IV
Level 162
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 63L
1,401 MMR
Solo
Horus
Horus
Gold V
FallenSoul_N
Horus
Gold V
Level 181
God Stats
1W - 6L
1,315 SR
Queue Stats
60W - 82L
1,347 MMR
Solo
Set
Set
Bronze IV
NajMarquee
Set
Bronze IV
Level 87
God Stats
1W - 1L
1,441 SR
Queue Stats
3W - 5L
1,480 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Whockys
Ah Muzen Cab
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 1 / 2
9,118
651
8,093
13,992
10,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
14
4 / 0 / 4
9,087
649
10,890
3,657
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
onlycows
He Bo
15
5 / 3 / 3
8,779
627
8,292
9,381
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
sonfreak
Jormungandr
12
0 / 1 / 7
7,055
504
5,531
11,667
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
xTOJI
Anhur
16
3 / 0 / 2
8,832
631
4,563
7,197
2,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThanatosVulcanSurtrAthena

VS

Bans
FenrirAwilixOsirisCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
7,581
542
5,531
8,556
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
EXILE_ODYSSEY_
Kumbhakarna
10
0 / 2 / 2
6,194
442
2,437
12,243
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 1
6,072
434
6,819
15,645
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 2 / 1
6,203
443
2,695
10,737
5,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Whockys
Ah Muzen Cab
11
0 / 3 / 0
6,348
453
3,022
8,204
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
2
4
L
4
3
0
1.33
L
Kumbhakarna
EXILE_ODYSSEY_
Kumbhakarna
0
2
2
0.5
L
0
5
1
0.1
L
1
2
1
0.75
W
Nu Wa
4
0
4
6
L
Ah Muzen Cab
Whockys
Ah Muzen Cab
0
3
0
0
W
He Bo
onlycows
He Bo
5
3
3
2.17
W
Jormungandr
sonfreak
Jormungandr
0
1
7
3.5
W
Anhur
xTOJI
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
20,504
45,894
Taken
55,385
24,371
Mitigated
31,640
17,008
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,093
1,515
0
4,733
13,992
10,017
333
839
12,365
0
63,481
L
5,531
1,239
0
1,600
8,556
2,943
0
4,756
3,537
67,874
967
L
Kumbhakarna
EXILE_ODYSSEY_
Kumbhakarna
2,437
56
0
3,408
12,243
7,296
0
6,945
4,988
18,537
0
L
6,819
2,816
40
4,354
15,645
12,767
0
3,224
12,286
0
35,152
L
2,695
1,017
0
1,235
10,737
5,994
0
4,173
6,409
0
38,875
W
Nu Wa
10,890
4,191
0
1,962
3,657
1,167
183
1,649
1,822
59,192
944
L
Ah Muzen Cab
Whockys
Ah Muzen Cab
3,022
827
0
625
8,204
2,640
0
4,071
4,051
0
45,409
W
He Bo
onlycows
He Bo
8,292
379
0
3,496
9,381
2,989
0
1,997
7,223
74,121
0
W
Jormungandr
sonfreak
Jormungandr
5,531
1,503
0
3,093
11,667
7,221
11
2,964
8,625
37,522
2,215
W
Anhur
xTOJI
Anhur
4,563
2,307
0
3,724
7,197
2,977
239
537
6,660
0
68,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
32,398
506
Minions Killed
346
0
Camps Cleared
0
1,387,951
Distance Traveled
1,317,024
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,118
651
103
7
0
255,413
3
L
Zeus
7,581
542
141
10
0
262,141
2
L
Kumbhakarna
6,194
442
21
2
0
270,374
2
L
Horus
6,072
434
50
4
0
225,452
3
L
Set
6,203
443
67
5
0
306,919
0
W
Nu Wa
9,087
649
100
7
0
292,323
0
L
Ah Muzen Cab
6,348
453
67
5
0
252,138
2
W
He Bo
8,779
627
117
8
0
313,042
2
W
Jormungandr
7,055
504
54
4
0
267,255
1
W
Anhur
8,832
631
132
9
0
259,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role