Player Matchup

Chaac
Chaac
KillDozer_smdf
Chaac
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 321L
1,395 Elo+
Solo
Bacchus
Bacchus
ManagerKim66
Bacchus
Level 27
God Stats
1W - 2L
1,726 SR
Queue Stats
6W - 11L
1,329 Elo+
Party 1
Hades
Hades
Mikasa Ark9541
Hades
Level 109
God Stats
2W - 3L
1,151 SR
Queue Stats
223W - 198L
1,479 Elo+
Party 4
Izanami
Izanami
ThePandax068
Izanami
Level 110
God Stats
3W - 2L
1,566 SR
Queue Stats
351W - 337L
1,481 Elo+
Party 4
Set
Set
iTsMr Menace
Set
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,320 Elo+
Party 1
Team Averages
Level 73
1,488 SR
1,401 Elo+

VS

Team Averages
Level 56
1,388 SR
1,351 Elo+
Kukulkan
Kukulkan
DarthChayane
Kukulkan
Level 43
God Stats
14W - 21L
955 SR
Queue Stats
179W - 207L
1,381 Elo+
Party 2
Nemesis
Nemesis
JOEL_KG04
Nemesis
Level 63
God Stats
7W - 7L
1,863 SR
Queue Stats
110W - 112L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Kanan7555
Gilgamesh
Level 65
God Stats
15W - 12L
1,314 SR
Queue Stats
351W - 372L
1,381 Elo+
Party 2
Athena
Athena
LovBug3ttv
Athena
Level 83
God Stats
10W - 16L
1,307 SR
Queue Stats
169W - 174L
1,448 Elo+
Party 3
Medusa
Medusa
SebbyDebby10
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,079 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,181
518
2,030
9,250
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ManagerKim66
Bacchus
1
0 / 0 / 0
3,432
343
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 2 / 0
5,689
569
5,485
8,129
3,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
ThePandax068
Izanami
11
3 / 1 / 0
6,217
622
4,155
7,076
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 1 / 1
4,022
402
1,002
3,401
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarthChayane
Kukulkan
9
0 / 2 / 1
5,769
577
2,051
3,807
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
JOEL_KG04
Nemesis
10
4 / 1 / 1
6,300
630
3,997
6,182
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kanan7555
Gilgamesh
11
2 / 0 / 0
6,556
656
4,013
8,457
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
LovBug3ttv
Athena
9
0 / 1 / 2
5,772
577
1,470
7,778
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
9
0 / 2 / 1
5,086
509
4,033
4,854
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
6
Kills
6
7
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarthChayane
Kukulkan
0
2
1
0.25
W
Nemesis
JOEL_KG04
Nemesis
4
1
1
4.5
W
Gilgamesh
Kanan7555
Gilgamesh
2
0
0
2
L
0
3
0
0
W
Athena
LovBug3ttv
Athena
0
1
2
1
L
Bacchus
ManagerKim66
Bacchus
0
0
0
0
L
3
2
0
1.5
W
Medusa
0
2
1
0.25
L
Izanami
ThePandax068
Izanami
3
1
0
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,672
Damage
15,564
27,856
Taken
31,078
12,960
Mitigated
16,097
10,513
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarthChayane
Kukulkan
2,051
320
0
491
3,807
1,404
572
2,645
1,162
29,194
1,023
W
Nemesis
JOEL_KG04
Nemesis
3,997
1,651
0
1,195
6,182
2,392
0
1,423
4,759
0
31,605
W
Gilgamesh
Kanan7555
Gilgamesh
4,013
1,299
0
2,496
8,457
4,621
0
0
8,457
0
36,919
L
2,030
630
23
2,924
9,250
5,872
0
0
8,902
0
28,369
W
Athena
LovBug3ttv
Athena
1,470
618
0
709
7,778
6,175
250
1,417
6,361
22,212
1,711
L
Bacchus
ManagerKim66
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
5,485
636
40
3,860
8,129
3,547
0
2,760
5,369
29,664
650
W
Medusa
4,033
1,623
0
585
4,854
1,505
992
0
4,854
0
29,569
L
Izanami
ThePandax068
Izanami
4,155
2,838
0
2,528
7,076
2,417
0
723
6,353
0
44,750
L
1,002
552
0
1,138
3,401
1,124
0
0
3,298
0
7,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
29,483
203
Minions Killed
249
0
Camps Cleared
0
688,384
Distance Traveled
1,028,395
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,769
577
56
6
0
182,449
1
W
Nemesis
6,300
630
53
5
0
252,161
0
W
Gilgamesh
6,556
656
63
6
0
179,036
0
L
Chaac
5,181
518
48
5
0
193,609
0
W
Athena
5,772
577
36
4
0
210,139
2
L
Bacchus
3,432
343
0
0
0
0
0
L
Hades
5,689
569
46
5
0
196,187
0
W
Medusa
5,086
509
41
4
0
204,610
0
L
Izanami
6,217
622
92
9
0
188,983
0
L
Set
4,022
402
17
2
0
109,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role