Player Matchup

Cthulhu
Cthulhu
Braddy23
Cthulhu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
BringerofUndead
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Party 2
Neith
Neith
ghettowarmachine
Neith
Level 42
God Stats
8W - 10L
1,712 SR
Queue Stats
120W - 98L
1,453 Elo+
Solo
Pele
Pele
linternaverde11
Pele
Level 143
God Stats
13W - 18L
1,483 SR
Queue Stats
904W - 893L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
monsrealcharly12
Jormungandr
Level 81
God Stats
13W - 13L
1,531 SR
Queue Stats
175W - 178L
1,430 Elo+
Party 1
Team Averages
Level 69
1,545 SR
1,440 Elo+

VS

Team Averages
Level 120
1,502 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Leoyescribo
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,418 Elo+
Solo
Discordia
Discordia
U DeadAs BrO
Discordia
Level 123
God Stats
1W - 1L
1,295 SR
Queue Stats
226W - 221L
1,394 Elo+
Solo
Nike
Nike
ampharos3423554
Nike
Level 64
God Stats
2W - 0L
1,717 SR
Queue Stats
94W - 67L
1,615 Elo+
Solo
Pele
Pele
batswagalicio
Pele
Level 125
God Stats
11W - 11L
1,500 SR
Queue Stats
89W - 79L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Braddy23
Cthulhu
4
0 / 2 / 0
3,300
413
386
2,022
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,531
441
503
2,624
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
3,924
491
2,796
5,759
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 0
4,744
593
153
6,316
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
monsrealcharly12
Jormungandr
8
2 / 0 / 0
4,849
606
1,821
6,141
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 1
5,820
728
4,030
2,740
937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 1 / 2
5,086
636
3,584
6,558
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
U DeadAs BrO
Discordia
9
1 / 0 / 0
5,244
656
1,800
1,139
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,407
676
861
4,493
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,072
634
1,410
5,670
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
1
2.5
L
Cthulhu
Braddy23
Cthulhu
0
2
0
0
L
0
2
0
0
W
2
1
2
3
W
Discordia
U DeadAs BrO
Discordia
1
0
0
1
W
1
0
0
1
W
1
0
0
1
L
0
3
1
0.17
L
0
0
0
0
L
Jormungandr
monsrealcharly12
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,659
Damage
11,685
22,862
Taken
20,600
9,602
Mitigated
10,214
7,914
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,030
3,003
0
533
2,740
937
0
646
2,094
0
49,852
L
Cthulhu
Braddy23
Cthulhu
386
63
0
0
2,022
1,448
0
0
1,901
4,162
0
L
503
294
0
215
2,624
795
0
1,846
486
9,104
0
W
3,584
181
0
2,280
6,558
4,042
0
1,298
5,260
9,101
893
W
Discordia
U DeadAs BrO
Discordia
1,800
0
0
387
1,139
340
0
380
759
31,425
2,696
W
861
123
0
629
4,493
2,679
331
386
4,107
0
33,301
W
1,410
294
0
968
5,670
2,216
0
0
5,670
0
37,529
L
2,796
1,410
0
745
5,759
1,750
0
1,395
4,364
0
22,666
L
153
79
0
4,592
6,316
2,199
0
0
6,316
0
35,753
L
Jormungandr
monsrealcharly12
Jormungandr
1,821
698
0
2,362
6,141
3,410
0
1,571
4,508
23,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,348
Gold Earned
26,629
166
Minions Killed
288
0
Camps Cleared
0
651,610
Distance Traveled
798,415
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,820
728
86
11
0
145,893
0
L
Cthulhu
3,300
413
5
1
0
60,417
2
L
Nu Wa
3,531
441
8
1
0
84,792
0
W
Ares
5,086
636
11
1
0
158,745
0
W
Discordia
5,244
656
63
8
0
155,945
3
W
Nike
5,407
676
60
8
0
147,282
0
W
Pele
5,072
634
68
9
0
190,550
0
L
Neith
3,924
491
27
3
0
164,919
0
L
Pele
4,744
593
79
10
0
178,479
0
L
Jormungandr
4,849
606
47
6
0
163,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role