Player Matchup

Charybdis
Charybdis
Dont Hard Reset
Charybdis
Level 252
God Stats
97W - 88L
1,611 SR
Queue Stats
725W - 691L
1,579 Elo+
Solo
Loki
Loki
JohnnyZenns
Loki
Level 126
God Stats
2W - 2L
1,586 SR
Queue Stats
127W - 114L
1,557 Elo+
Party 1
Raijin
Raijin
Melatonin5860
Raijin
Level 109
God Stats
10W - 3L
1,925 SR
Queue Stats
301W - 265L
1,525 Elo+
Solo
Tiamat
Tiamat
UncleClapDaddi
Tiamat
Level 119
God Stats
1W - 2L
1,520 SR
Queue Stats
169W - 157L
1,523 Elo+
Party 1
Artio
Artio
izanamireversed
Artio
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,570 Elo+
Party 1
Team Averages
Level 127
1,628 SR
1,551 Elo+

VS

Team Averages
Level 115
1,625 SR
1,538 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Erobber4lyfe
Xing Tian
Level 65
God Stats
7W - 4L
1,792 SR
Queue Stats
196W - 169L
1,568 Elo+
Solo
Ullr
Ullr
IPsalms27I
Ullr
Level 108
God Stats
23W - 30L
1,530 SR
Queue Stats
95W - 92L
1,515 Elo+
Party 2
Pele
Pele
ImKamii
Pele
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 58L
1,515 Elo+
Party 2
Baba Yaga
Baba Yaga
Sir-Lion-
Baba Yaga
Level 159
God Stats
5W - 1L
1,805 SR
Queue Stats
296W - 243L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dont Hard Reset
Charybdis
10
0 / 4 / 1
5,800
483
6,881
9,016
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 2
6,560
547
5,054
10,661
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 0
6,320
527
3,042
7,630
4,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 4 / 1
6,225
519
6,844
8,116
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 5 / 3
5,103
425
2,800
11,101
7,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 1 / 4
7,810
651
3,662
5,902
2,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Erobber4lyfe
Xing Tian
11
4 / 1 / 10
7,226
602
7,284
11,375
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 5
7,307
609
9,061
9,563
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
ImKamii
Pele
13
8 / 1 / 3
7,679
640
7,378
8,612
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Sir-Lion-
Baba Yaga
13
2 / 1 / 3
7,476
623
5,933
6,733
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
20
20
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
4
3
L
Charybdis
Dont Hard Reset
Charybdis
0
4
1
0.13
W
Xing Tian
Erobber4lyfe
Xing Tian
4
1
10
9
W
5
2
5
3.75
W
Pele
ImKamii
Pele
8
1
3
9.5
L
3
5
2
0.8
L
1
2
0
0.5
W
Baba Yaga
Sir-Lion-
Baba Yaga
2
1
3
3.5
L
2
4
1
0.63
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,621
Damage
33,318
46,524
Taken
42,185
23,544
Mitigated
21,372
10,460
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,662
398
0
3,360
5,902
2,900
0
2,977
2,860
60,567
2,606
L
Charybdis
Dont Hard Reset
Charybdis
6,881
3,144
0
2,628
9,016
3,278
475
2,268
6,748
0
53,991
W
Xing Tian
Erobber4lyfe
Xing Tian
7,284
1,416
0
2,400
11,375
8,934
0
2,626
8,517
20,396
1,514
W
9,061
4,777
0
1,992
9,563
4,159
19
2,341
7,068
0
52,333
W
Pele
ImKamii
Pele
7,378
2,088
0
4,354
8,612
2,762
0
536
8,000
0
48,533
L
5,054
1,687
0
2,237
10,661
3,634
0
2,257
8,404
0
40,710
L
3,042
198
0
1,526
7,630
4,292
0
2,422
5,208
47,087
0
W
Baba Yaga
Sir-Lion-
Baba Yaga
5,933
593
0
1,368
6,733
2,617
0
2,883
3,054
50,905
1,424
L
6,844
646
0
1,123
8,116
4,763
0
4,387
3,729
28,807
0
L
2,800
994
200
2,746
11,101
7,577
0
4,427
6,674
8,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
37,498
314
Minions Killed
385
0
Camps Cleared
0
1,121,968
Distance Traveled
1,191,109
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,810
651
115
10
0
199,490
0
L
Charybdis
5,800
483
78
7
0
193,730
0
W
Xing Tian
7,226
602
14
1
0
250,417
0
W
Ullr
7,307
609
80
7
0
218,359
0
W
Pele
7,679
640
76
6
0
281,263
2
L
Loki
6,560
547
74
6
0
257,407
0
L
Raijin
6,320
527
80
7
0
200,665
0
W
Baba Yaga
7,476
623
100
8
0
241,580
0
L
Tiamat
6,225
519
66
6
0
236,817
0
L
Artio
5,103
425
16
1
0
233,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role