Player Matchup

Rama
Rama
Platinum IV
BuffaloDabber
Rama
Platinum IV
Level 158
God Stats
2W - 2L
1,510 SR
Queue Stats
76W - 42L
1,818 MMR
Party 1
Ares
Ares
Platinum III
Garzahhh
Ares
Platinum III
Level 141
God Stats
3W - 1L
1,600 SR
Queue Stats
86W - 50L
1,855 MMR
Party 1
Odin
Odin
Platinum I
Obscene1
Odin
Platinum I
Level 153
God Stats
9W - 5L
1,694 SR
Queue Stats
85W - 45L
1,967 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,601 SR
1,880 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,505 SR
1,231 MMR
Hercules
Hercules
Silver V
SP4RTY
Hercules
Silver V
Level 108
God Stats
7W - 9L
1,471 SR
Queue Stats
37W - 51L
1,256 MMR
Party 2
Ullr
Ullr
Silver V
Wvdee
Ullr
Silver V
Level 106
God Stats
6W - 10L
1,522 SR
Queue Stats
19W - 35L
1,218 MMR
Party 2
Anubis
Anubis
Silver V
lizardlips
Anubis
Silver V
Level 100
God Stats
20W - 24L
1,521 SR
Queue Stats
35W - 54L
1,218 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
9,933
764
12,832
11,181
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
5 / 0 / 9
10,187
784
13,700
11,363
15,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
16
6 / 0 / 8
10,684
822
13,243
12,748
13,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
VulcanAchillesThothNe ZhaBacchus

VS

Bans
SolMulanZeusGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SP4RTY
Hercules
14
0 / 4 / 3
8,342
642
8,776
19,817
23,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Wvdee
Ullr
14
2 / 3 / 0
8,634
664
6,918
13,895
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
lizardlips
Anubis
12
1 / 7 / 0
8,341
642
7,054
11,187
6,087
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Ares
5
0
9
9.5
W
Odin
6
0
8
10
L
Hercules
SP4RTY
Hercules
0
4
3
0.38
L
Ullr
Wvdee
Ullr
2
3
0
0.67
L
Anubis
lizardlips
Anubis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,775
Damage
22,748
35,292
Taken
44,899
34,307
Mitigated
36,259
8,826
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,832
9,593
0
1,593
11,181
5,576
2,304
2,448
8,473
0
61,918
W
Ares
13,700
552
0
3,333
11,363
15,153
0
2,498
8,585
22,013
1,062
W
Odin
13,243
2,235
0
3,900
12,748
13,578
49
2,102
9,933
0
40,891
L
Hercules
SP4RTY
Hercules
8,776
2,623
0
5,328
19,817
23,077
0
6,185
13,002
0
19,721
L
Ullr
Wvdee
Ullr
6,918
1,381
0
1,274
13,895
7,095
0
4,557
8,947
0
28,982
L
Anubis
lizardlips
Anubis
7,054
38
0
1,492
11,187
6,087
0
2,653
8,232
38,966
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
25,317
161
Minions Killed
139
0
Camps Cleared
0
773,579
Distance Traveled
673,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,933
764
83
6
0
212,586
0
W
Ares
10,187
784
16
1
0
265,357
0
W
Odin
10,684
822
62
5
0
295,636
0
L
Hercules
8,342
642
23
2
0
242,279
2
L
Ullr
8,634
664
53
4
0
232,297
0
L
Anubis
8,341
642
63
5
0
198,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role